a961213 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, -2, D:1) a +0 dagger (3, -7, D:1) a rimehorn talisman (4, -26, D:1) a jackal skeleton (5, -26, D:1) a jackal skeleton (6, -11, D:1) a +0 club a goblin skeleton (10, -16, D:1) a hobgoblin corpse (skeletalised by now) (12, 8, D:1) a +0 whip a +0 robe a kobold corpse (skeletalised by now) (18, -34, D:1) a +0 dagger a kobold skeleton (19, -35, D:1) a +0 club (21, 15, D:1) a +0 club (25, 3, D:1) a +0 club (28, -9, D:1) a +0 whip (29, -30, D:1) a +0 dagger a goblin skeleton (30, -7, D:1) a +0 short sword (31, -32, D:1) a +0 club a kobold skeleton (37, -32, D:1) 3 poisoned darts Level 2 of the Dungeon [Shop] Lava's Weapon Boutique a +0 scimitar (72 gold) 2 atropa-tipped darts (21 gold) a +4 hand axe of flaming (328 gold) a +0 dagger (24 gold) a +0 spear (36 gold) a +0 partisan of venom (124 gold) a +0 rapier (66 gold) a +0 hand axe (36 gold) [Shop] Weideox's Assorted Antiques a +0 scale mail (72 gold) a scroll of summoning (171 gold) 2 potions of haste (360 gold) a condenser vane (720 gold) a potion of mutation (144 gold) a Gell's gravitambourine (2/2) (720 gold) a potion of invisibility (144 gold) 2 potions of lignification (108 gold) [Shop] Juuwnoes's Jewellery Emporium a ring of willpower (unknown) (325 gold) a ring of flight (unknown) (227 gold) a +6 ring of intelligence (unknown) (468 gold) a ring of protection from fire (unknown) (325 gold) [Shop] Boupecse's General Store a parchment of Leda's Liquefaction (169 gold) a sack of spiders (520 gold) a +0 chain mail (78 gold) a +1 great sword of holy wrath (325 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) 4 boomerangs (104 gold) a +1 partisan of protection (200 gold) (0, 9, D:2) an adder skeleton (1, 28, D:2) the felid corpse of Natasha (skeletalised by now) (2, 56, D:2) a rat corpse (skeletalised by now) (5, 28, D:2) a +0 dagger (7, 18, D:2) a +0 leather armour (13, 44, D:2) a +0 club a +0 sling (21, 47, D:2) a human skeleton (22, 45, D:2) a +0 dagger (29, 49, D:2) a +0 war axe (31, 3, D:2) a ball python corpse (skeletalised by now) (31, 10, D:2) the inkwell talisman of Servitude {+Blink rC+ Str-3 Int+2} [inkwell talisman] +Blink: It lets you blink. rC+: It protects you from cold. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). (36, 21, D:2) a +0 dagger (42, 45, D:2) a +0 dagger a +0 sling (45, 52, D:2) a +0 club a goblin skeleton (46, 33, D:2) the felid corpse of Natasha (skeletalised by now) (47, -3, D:2) a bat corpse (skeletalised by now) (47, -2, D:2) a +0 sling (49, 33, D:2) a +0 club 3 stones (50, 32, D:2) a +0 club (58, 2, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (16, 7, D:3) a +0 club an orc skeleton (17, 4, D:3) a +0 rapier (18, 3, D:3) a rat skeleton (22, -1, D:3) a +0 dagger (23, 34, D:3) a +0 dagger a +0 robe (26, -14, D:3) a rat skeleton (28, -6, D:3) a +0 ring mail (28, 18, D:3) a hobgoblin corpse (skeletalised by now) (32, 19, D:3) a +2 barding (38, 14, D:3) a +0 falchion (39, -9, D:3) a +0 robe (57, 32, D:3) a bat corpse (skeletalised by now) (61, 20, D:3) a +0 scale mail a +0 dagger a +0 flail a +0 ring mail a +0 flail a +0 whip a +0 club an orc skeleton Level 4 of the Dungeon (2, 0, D:4) a +0 dagger (21, -9, D:4) a +0 dagger (30, 16, D:4) a +0 leather armour (32, 14, D:4) a +0 dagger (41, 11, D:4) a +0 robe Level 5 of the Dungeon (10, 32, D:5) a +0 club (11, 1, D:5) a +0 plate armour (18, 0, D:5) a +0 giant club (20, 16, D:5) a +0 scythe a +0 robe (21, -1, D:5) a +0 leather armour a +0 dagger (26, 16, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Onewit's General Store a parchment of Chain Lightning (676 gold) a +0 quarterstaff (65 gold) a +0 leather armour (26 gold) a condenser vane (520 gold) (0, 0, D:6) a +0 mace (1, 1, D:6) a +0 hand axe a +0 short sword a +0 chain mail (2, 1, D:6) a +0 robe a +0 dagger (3, 1, D:6) a +0 robe a +0 dagger (4, -1, D:6) a +0 war axe (27, -4, D:6) 5 atropa-tipped darts (27, 4, D:6) the inkwell talisman of Neunorro {rN+ Str+2 Int-3} [inkwell talisman] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). (29, 36, D:6) a +0 short sword (30, 34, D:6) a +0 short sword (31, 25, D:6) a parchment of Sticky Flame (31, 36, D:6) a +0 leather armour 2 boomerangs a +0 flail (31, 38, D:6) a boomerang a +0 flail (34, 21, D:6) 4 large rocks (37, 6, D:6) a +0 leather armour (40, 1, D:6) a +0 ring mail Level 7 of the Dungeon (4, 41, D:7) a +0 dagger (5, 38, D:7) a +0 flail a +0 trident a +0 chain mail (5, 40, D:7) a +0 dagger (13, -8, D:7) a +0 sling (17, 4, D:7) a +0 sling (25, 5, D:7) a +0 club (29, 16, D:7) 2 flux baubles (30, 2, D:7) an acid dragon corpse (31, -1, D:7) 4 boomerangs (31, 15, D:7) a +0 club a +0 club a +0 leather armour (31, 16, D:7) a +0 mace 2 boomerangs a +0 chain mail a +0 flail (32, 3, D:7) a manual of Shields (still there?) a staff of alchemy (still there?) the +4 robe "Fitounui" {rF+} (still there?) rF+: It protects you from fire. It cannot be enchanted further. a talisman of death (still there?) (32, 15, D:7) a +0 dagger (34, 2, D:7) 10 gold pieces a +0 pair of boots a scroll of fog a scroll of enchant armour (34, 4, D:7) a +0 war axe a +0 war axe 41 gold pieces (59, -6, D:7) a +0 whip a +1 heavy mace (60, -6, D:7) a +0 flail (60, -5, D:7) a +0 flail Level 8 of the Dungeon (1, 15, D:8) a +0 long sword (9, 3, D:8) a +0 chain mail a +0 whip a +0 robe a +0 dagger (9, 5, D:8) a +2 falchion of draining (10, 4, D:8) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 plate armour a +0 mace (11, 31, D:8) a +0 spear (14, 27, D:8) a +0 plate armour a +2 vampiric hand axe (16, 16, D:8) a spore talisman (25, 18, D:8) a +0 dagger (38, 0, D:8) a medusa talisman (39, 10, D:8) a +0 ring mail (41, 33, D:8) a +0 club (55, 13, D:8) a +0 long sword (63, -1, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 whip (0, 10, D:9) a +0 mace (2, 2, D:9) a +0 halberd (2, 12, D:9) a +0 leather armour a +0 dagger (3, 1, D:9) a +0 ring mail a +0 trident (3, 3, D:9) a +0 spear (3, 11, D:9) a +0 robe a +0 dagger (4, 1, D:9) a +0 halberd a +0 club (5, 3, D:9) a +0 spear (6, 3, D:9) a +0 robe a +4 great sword of freezing a +0 robe a +3 hand axe a +0 robe a +0 dire flail (6, 4, D:9) a +0 robe a +0 trident (6, 6, D:9) a +0 club a +0 ring mail a +1 heavy spear (7, 7, D:9) a +0 halberd (8, 7, D:9) a +0 flail (11, 11, D:9) a +0 mace (20, -15, D:9) a +0 shortbow (21, -33, D:9) a scroll of identify (21, -31, D:9) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (21, -29, D:9) a scroll of revelation (23, -32, D:9) a potion of resistance (23, -30, D:9) a potion of ambrosia (40, -12, D:9) a +0 chain mail (45, -14, D:9) a +0 club (47, -13, D:9) a +0 dagger a +0 robe a +0 short sword a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 3 atropa-tipped darts (0, 4, D:10) a +0 robe a +0 short sword (1, 3, D:10) a +0 robe a +4 dagger (1, 4, D:10) a +0 robe a +3 falchion (2, 3, D:10) a +0 robe a +3 halberd (2, 4, D:10) a +0 robe a +0 scimitar (3, -19, D:10) a parchment of Sandblast (3, 24, D:10) a +0 ring mail (18, 20, D:10) a +0 dagger a +0 robe (27, -13, D:10) a +0 halberd a +0 whip a +0 whip (27, -12, D:10) a +0 leather armour a +0 whip (28, -13, D:10) a +0 whip a +2 vampiric whip (37, 16, D:10) a +0 ring mail (43, -18, D:10) a +0 orcbow (50, 14, D:10) a +0 shortbow