Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 10288338115108247994 2 a961213 the Shield-Bearer (level 1, 19/19 HPs) Began as a Minotaur Fighter on Apr 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (53 turns). a961213 the Shield-Bearer (Minotaur Fighter) Turns: 53, Time: 00:00:51 Health: 19/19 AC: 6 Str: 20 XL: 1 Next: 33% Magic: 0/0 EV: 8 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a ring of flight Potions m - 2 potions of might Skills: - Level 3.6 Fighting + Level 2.8 Axes - Level 3.6 Armour - Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5945 Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History No target in view! There is an open door here. You open the door. There is an open door here. d - a ring of flight No target in view! You open the door. There is an open door here. You encounter a quokka and an endoplasm. Found a helmet. The endoplasm quivers. You encounter a rat. The rat squeaks loudly. There are monsters nearby! The quokka bites you. You take 1 HP, and have [18/19] HP You took 1 damage! There are monsters nearby! You slash the quokka! You kill the quokka! There are monsters nearby! HP Full. (19) You recovered 1 HP! There are monsters nearby! You hit the rat. You kill the rat! The endoplasm hits you but does no damage. You see here a rat corpse. An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! You open the door. You encounter an endoplasm. The endoplasm quivers. Found 16 gold pieces. Found a stone staircase leading down. Found 12 gold pieces. There is an open door here. An endoplasm is nearby! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.. #.# #.# #+## # #.# #...# .##. ###.##### #....$ ....##.......# #...... .....#.#.#...####..>.... ..[...†.........@....... .....#.#.....####.J..$.. .#####.##.#..# #...... #..##.#..# #..... #.########## ....# #.#......... #+## #.'......... ###......... #......... You could see an endoplasm. Vanquished Creatures A quokka (D:1) An endoplasm (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 53 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_corners, shapermc_ecumenical_altar_rom_forum Action || total ---------------------------++------- Attack: Normal || 3 Melee: War axe || 3 Armour: Scale mail || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 40 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 40 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+