a961213 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -9, D:1) a rimehorn talisman (3, -28, D:1) a jackal skeleton (3, -2, D:1) a +0 whip a +0 robe (4, -28, D:1) a jackal skeleton (5, -13, D:1) a +0 club a goblin skeleton (9, -18, D:1) a hobgoblin skeleton (17, -36, D:1) a +0 dagger a kobold corpse (skeletalised by now) (18, -37, D:1) a +0 club (20, 13, D:1) a +0 club (24, 1, D:1) a +0 club (27, -11, D:1) a +0 whip a gnoll skeleton (28, -32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -9, D:1) a +0 short sword (30, -34, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon [Shop] Weideox's Assorted Antiques a +0 scale mail (72 gold) a condenser vane (720 gold) a Gell's gravitambourine (2/2) (720 gold) [Shop] Juuwnoes's Jewellery Emporium a ring of willpower (unknown) (325 gold) a ring of flight (unknown) (227 gold) a +6 ring of intelligence (unknown) (468 gold) a +5 ring of evasion (unknown) (468 gold) [Shop] Boupecse's General Store a parchment of Leda's Liquefaction (169 gold) a sack of spiders (520 gold) a +0 chain mail (78 gold) a +1 great sword of holy wrath (325 gold) 4 boomerangs (104 gold) a +1 partisan of protection (200 gold) [Shop] Lava's Weapon Boutique a +0 scimitar (72 gold) 2 atropa-tipped darts (21 gold) a +4 hand axe of flaming (328 gold) a +0 dagger (24 gold) a +0 spear (36 gold) a +0 partisan of venom (124 gold) a +0 rapier (66 gold) a +0 hand axe (36 gold) (1, 28, D:2) the felid skeleton of Natasha (1, 42, D:2) a bat skeleton (5, 28, D:2) a +0 dagger (7, 18, D:2) a +0 leather armour (15, 43, D:2) a +0 club a +0 sling (21, 47, D:2) a human skeleton (22, 45, D:2) a +0 dagger (29, 49, D:2) a +0 war axe (31, 10, D:2) the inkwell talisman of Servitude {+Blink rC+ Str-3 Int+2} [inkwell talisman] +Blink: It lets you blink. rC+: It protects you from cold. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). (36, 21, D:2) a +0 dagger (41, 20, D:2) a +0 club (42, 44, D:2) a +0 dagger a +0 sling (45, 29, D:2) a +0 club 3 stones (46, 29, D:2) a +0 club (47, -2, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (16, 2, D:3) a +0 club an orc skeleton (17, 4, D:3) a +0 rapier (17, 35, D:3) a +0 robe a +0 dagger (22, -1, D:3) a +0 dagger (28, -6, D:3) a +0 ring mail (32, 19, D:3) a +2 barding (38, 14, D:3) a +0 falchion (39, -9, D:3) a +0 robe (53, 22, D:3) a +0 scale mail a +0 dagger a +0 ring mail a +0 flail a +0 whip a +0 club (54, 22, D:3) a +0 flail Level 4 of the Dungeon (2, 0, D:4) a +0 dagger (21, -10, D:4) a +0 dagger (30, 16, D:4) a +0 leather armour (32, 14, D:4) a +0 dagger (41, 11, D:4) a +0 robe Level 5 of the Dungeon (10, 31, D:5) a +0 club (11, 1, D:5) a +0 plate armour (14, 1, D:5) a +0 giant club (21, -1, D:5) a +0 dagger a +0 leather armour (26, 16, D:5) a +0 rapier (39, 11, D:5) a +0 robe a +0 scythe Level 6 of the Dungeon [Shop] Onewit's General Store a parchment of Chain Lightning (676 gold) a +0 quarterstaff (65 gold) a +0 leather armour (26 gold) a condenser vane (520 gold) (0, 0, D:6) a +0 mace a +0 war axe (3, -2, D:6) a +0 hand axe a +0 robe a +0 dagger (3, -1, D:6) a +0 short sword a +0 chain mail (4, -4, D:6) a +0 robe a +0 dagger (23, 5, D:6) the inkwell talisman of Neunorro {rN+ Str+2 Int-3} [inkwell talisman] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). (25, 31, D:6) a +0 flail 2 boomerangs a +0 leather armour (27, 26, D:6) a parchment of Sticky Flame (27, 32, D:6) a +0 flail a boomerang (28, 32, D:6) a +0 short sword (29, 32, D:6) a +1 heavy hand axe (30, 22, D:6) 4 large rocks (30, 29, D:6) a +0 short sword (33, 7, D:6) a +0 leather armour (36, 2, D:6) a +0 ring mail Level 7 of the Dungeon (2, 41, D:7) a +0 flail a +0 trident a +0 chain mail (4, 41, D:7) a +0 dagger a +0 dagger (13, -8, D:7) a +0 sling (17, 4, D:7) a +0 sling (23, 6, D:7) a +0 club (29, 16, D:7) 2 flux baubles (31, -1, D:7) 4 boomerangs (43, 7, D:7) a +0 club a +0 club a +0 leather armour a +0 flail a +0 mace 2 boomerangs a +0 chain mail a +0 dagger (54, -4, D:7) a +1 heavy mace (55, -4, D:7) a +0 whip a +0 flail a +0 flail Level 8 of the Dungeon (1, 15, D:8) a +0 long sword (6, 4, D:8) a +2 falchion of draining a +0 dagger a +0 robe (6, 5, D:8) a +0 dagger a +0 robe (6, 6, D:8) a +0 short sword a +0 leather armour (7, 1, D:8) a +0 mace a +0 plate armour (8, 1, D:8) a +0 whip a +0 chain mail (11, 31, D:8) a +0 spear (14, 27, D:8) a +0 plate armour a +2 vampiric hand axe (16, 16, D:8) a spore talisman (25, 18, D:8) a +0 dagger (38, 0, D:8) a medusa talisman (39, 10, D:8) a +0 ring mail (41, 33, D:8) a +0 club (55, 13, D:8) a +0 long sword (63, -1, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (0, 1, D:9) a +0 leather armour a +0 dagger (0, 2, D:9) a +0 mace (8, 1, D:9) a +0 mace (10, -54, D:9) a +0 shortbow (10, -23, D:9) a +0 flail (11, -42, D:9) a +0 halberd (11, -24, D:9) a +0 club (11, -23, D:9) a +0 whip a +0 spear (12, -44, D:9) a +0 spear (12, -43, D:9) a +0 ring mail a +0 trident (12, -41, D:9) a +0 club (12, -24, D:9) a +0 ring mail a +1 heavy spear (13, -43, D:9) a +0 halberd (13, -25, D:9) a +0 halberd (18, -43, D:9) a scroll of identify (18, -41, D:9) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (18, -39, D:9) a scroll of revelation (20, -42, D:9) a potion of resistance (20, -40, D:9) a potion of ambrosia (37, -22, D:9) a +0 robe (41, -24, D:9) a +0 club a +0 dagger a +0 robe (42, -24, D:9) a +0 short sword a +0 leather armour (53, -31, D:9) a +0 dire flail a +0 robe a +0 trident a +0 robe (53, -30, D:9) a +4 great sword of freezing a +0 chain mail a +3 hand axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 robe (0, 1, D:10) a +3 falchion a +0 robe (1, 0, D:10) a +3 halberd a +0 robe (4, 23, D:10) a +0 ring mail (5, -1, D:10) a +4 dagger a +0 robe (5, 0, D:10) a +0 scimitar a +0 robe (12, -3, D:10) a howler monkey corpse (25, -17, D:10) a +2 vampiric whip a +0 whip a gnoll corpse (skeletalised by now) (25, 13, D:10) a +0 dagger a +0 robe a swamp drake skeleton (26, -17, D:10) a +0 whip a +0 leather armour a +0 halberd a gnoll corpse (skeletalised by now) (27, -17, D:10) a +0 whip a +0 whip (38, 15, D:10) a +0 ring mail (44, -19, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (51, 13, D:10) a +0 shortbow