a961213 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 23, D:1) a +0 ring mail (10, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -10, D:1) a ball python corpse (skeletalised by now) (13, -7, D:1) the medusa talisman "Yttoj" {rElec rC+ rN+ Dex-2} [medusa talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). (13, -6, D:1) 2 poisoned darts (17, -8, D:1) a quokka corpse (skeletalised by now) (24, -5, D:1) a +0 club a goblin skeleton (33, 21, D:1) a +0 short sword a +0 short sword a hobgoblin corpse (skeletalised by now) (37, 4, D:1) a hobgoblin corpse (skeletalised by now) (39, 23, D:1) a +0 leather armour (39, 31, D:1) a +0 falchion (41, 10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (45, 0, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Lem Qium's Jewellery Shop the ring "Veyr Pie" {rF++ Int+3} (634 gold) [ring of protection from fire] rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). a scarab talisman (175 gold) an amulet of guardian spirit (unknown) (420 gold) a ring of see invisible (unknown) (210 gold) a +6 ring of strength (unknown) (504 gold) a ring of flight (245 gold) an inkwell talisman (105 gold) a +6 ring of dexterity (unknown) (504 gold) [Shop] Qawked's Weapon Shoppe a +5 mace of protection (367 gold) the +5 hand axe of Luyn {freeze, Fly rPois rF-} (440 gold) Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. It cannot be enchanted further. a +0 war axe (42 gold) a +0 short sword (36 gold) 6 poisoned darts (43 gold) a +0 short sword (36 gold) a +4 trident of flaming (339 gold) a +0 whip (30 gold) [Shop] Catwemonu's Weapon Emporium a +0 dagger of freezing (56 gold) a +0 club (5 gold) a +0 long sword (35 gold) 3 silver javelins (270 gold) a +0 quarterstaff (50 gold) a +0 rapier (55 gold) a +0 rapier (55 gold) a +0 club (5 gold) a +0 broad axe (90 gold) [Shop] Xyze Samni's Antique Weapon Emporium a +0 dagger (40 gold) a +0 sling (30 gold) a +0 dagger (40 gold) a +0 quarterstaff (100 gold) a +0 flail (70 gold) a +0 sling (30 gold) a +0 dagger (40 gold) a +0 rapier (110 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (17, 18, D:2) a +0 club (20, 15, D:2) a +0 dagger a goblin skeleton (21, 16, D:2) a +0 robe (21, 17, D:2) a human skeleton (22, -9, D:2) a +0 club a goblin skeleton (22, 4, D:2) the quill talisman of the Merwolf {rC+ MP+6} [quill talisman] rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). (29, 26, D:2) a +0 leather armour (45, 18, D:2) a +0 club a +0 whip a gnoll skeleton (45, 19, D:2) a +0 whip a gnoll skeleton (45, 20, D:2) a +0 club a gnoll skeleton (46, 7, D:2) a talisman of death (54, 9, D:2) 5 poisoned darts Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (15, 19, D:3) a +0 robe (16, 5, D:3) a +0 dagger (17, 1, D:3) a +0 robe (20, -22, D:3) a +0 short sword 8 poisoned darts a kobold corpse (skeletalised by now) (24, 27, D:3) an adder corpse (skeletalised by now) (41, 14, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Woxt's Armour Boutique a +0 robe (9 gold) a +0 scale mail of fire resistance (110 gold) a +0 robe (9 gold) a +0 scale mail (40 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (550 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +0 robe of the Trees {rC+ Dex-4 Archmagi} (205 gold) rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 scale mail (40 gold) a +0 chain mail (60 gold) (9, 12, D:4) a +0 pair of gloves (9, 30, D:4) a +0 club a hobgoblin skeleton a goblin corpse (skeletalised by now) (9, 31, D:4) a +0 short sword a +0 leather armour a +0 mace a +0 flail a +0 dagger an orc skeleton (10, 31, D:4) a +0 short sword a +0 mace an orc skeleton (10, 32, D:4) a hobgoblin skeleton (20, 34, D:4) a +0 leather armour (20, 36, D:4) a +0 club a +0 sling (21, -1, D:4) a +0 club a +0 ring mail (21, 26, D:4) a hobgoblin skeleton (22, -3, D:4) a quokka skeleton (25, 12, D:4) a +0 club a goblin skeleton (25, 41, D:4) a +0 quarterstaff (28, 39, D:4) a +0 club (32, 30, D:4) a +1 whip of electrocution a +2 robe of willpower the kobold skeleton of Pikel (33, 30, D:4) a +0 falchion (42, 6, D:4) a +0 club (43, 0, D:4) a +0 dagger (44, 17, D:4) a +0 dagger (46, 37, D:4) +0 steam dragon scales a steam dragon skeleton Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (1, 28, D:5) a +0 leather armour a +0 club a +0 ring mail a +0 whip an orc skeleton (1, 29, D:5) a +0 leather armour a +0 club a +0 flail an orc skeleton (2, 29, D:5) a +0 dagger an orc skeleton (7, -1, D:5) a +0 scale mail (10, 11, D:5) a staff of earth (22, 7, D:5) a +0 club (27, 5, D:5) a +0 mace (38, 26, D:5) an iguana skeleton (43, 29, D:5) an adder skeleton Level 6 of the Dungeon [Shop] Ycwuucab's Antique Weapon Emporium a +1 spectral quarterstaff (468 gold) a +0 short sword (72 gold) a +0 long sword (84 gold) a +0 orcbow (96 gold) a +0 heavy quarterstaff (264 gold) a +0 broad axe (216 gold) a +0 shortbow of electrocution (228 gold) a +0 war axe (84 gold) the +3 athame "Vaujof" {drain, Fly rPois} (1111 gold) Fly: It grants you flight. rPois: It protects you from poison. It cannot be enchanted further. [Shop] Xosirimy's Antique Weapon Shop a +0 falchion (84 gold) a +0 trident (98 gold) a +0 flail (98 gold) a +2 dagger of speed (504 gold) the +10 hand axe "Ischo" {reap, rPois Int+3 Dex+3 Stlth-} (2111 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 hand axe (84 gold) a +2 dire flail of draining (588 gold) a +0 lajatang (420 gold) a +0 quarterstaff (140 gold) the +9 orcbow of Abrogidu {freeze, rCorr Int+5} (2108 gold) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (17, 31, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (17, 32, D:6) a +0 robe a +0 dagger (22, 13, D:6) a +0 sling (23, -12, D:6) a hound corpse (skeletalised by now) (34, -19, D:6) a +0 club (38, 10, D:6) a black bear skeleton (38, 11, D:6) a steam dragon skeleton (50, 17, D:6) a ball python skeleton (52, 18, D:6) an adder skeleton (52, 19, D:6) a ball python skeleton Level 7 of the Dungeon (0, 0, D:7) a parchment of Apportation (7, 17, D:7) a +0 leather armour a +0 club (7, 20, D:7) a komodo dragon skeleton (8, 10, D:7) a +0 flail an orc skeleton (8, 15, D:7) a +0 leather armour a +0 war axe (9, 10, D:7) a +0 orcbow a centaur skeleton (10, 9, D:7) a +0 trident an orc skeleton (28, 7, D:7) a +0 quarterstaff (39, 7, D:7) a +0 sling (50, 42, D:7) a parchment of Grave Claw (52, 13, D:7) a +0 spear (53, 11, D:7) a +0 flail (53, 13, D:7) a +0 spear a gnoll skeleton (54, 11, D:7) a +0 halberd Level 8 of the Dungeon (4, 5, D:8) a +0 trident (5, -32, D:8) a +0 scale mail (12, 0, D:8) a +0 chain mail (14, -3, D:8) an orb of energy (17, -9, D:8) a +0 hand axe (17, -6, D:8) a +0 trident a +0 orcbow of flaming a +0 plate armour (18, -10, D:8) a +0 hand axe (18, -8, D:8) a +2 hand axe of flaming (19, -9, D:8) a +2 hand axe of venom (19, -7, D:8) a +0 club a +0 leather armour (19, -6, D:8) a +0 hand axe (20, -8, D:8) a +0 short sword a boomerang an orc skeleton (20, -7, D:8) a +0 dagger a +0 robe (23, 4, D:8) a parchment of Soul Splinter (30, -13, D:8) a +0 robe a +5 short sword of freezing (31, -14, D:8) a +4 scimitar of freezing a +0 robe a +2 dagger a +0 robe (31, -7, D:8) a +0 robe a +5 hand axe (37, -18, D:8) a +0 scale mail (47, 2, D:8) a +2 flail of venom Level 9 of the Dungeon [Shop] Ehidd's Acquisitions Aerie the +1 steam dragon scales of Heoda {rElec rC+} (698 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a Trismegistus Codex (452 gold) a +1 rapier of electrocution (227 gold) a book of Storms (268 gold) a book of Air (224 gold) a parchment of Arcjolt (202 gold) a +2 spear of electrocution (214 gold) a +2 flail of electrocution (227 gold) (0, 0, D:9) a potion of curing (6, -3, D:9) a wolf corpse (11, 1, D:9) 19 gold pieces (21, 7, D:9) a parchment of Summon Ice Beast (21, 8, D:9) a +0 dagger a +0 robe a wolf corpse (22, 9, D:9) a +0 club a +0 mace an orc corpse an orc corpse a killer bee corpse (22, 10, D:9) a +1 spear a +0 robe (22, 13, D:9) a +2 short sword (still there?) a +0 robe (still there?) a +3 short sword (still there?) a +0 robe (still there?) a steam dragon corpse (still there?) (23, 10, D:9) a killer bee corpse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +4 great sword a +0 robe a +0 battleaxe a +0 robe a killer bee corpse (0, 2, Lair:1) a wolf corpse