a961213 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 23, D:1) a +0 ring mail (10, -9, D:1) a +0 club (13, -6, D:1) 2 poisoned darts (17, -8, D:1) a rat skeleton a quokka skeleton (24, -5, D:1) a +0 club (31, 13, D:1) a ball python skeleton (33, 20, D:1) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) (36, 4, D:1) a hobgoblin corpse (skeletalised by now) (36, 5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, 23, D:1) a +0 leather armour (39, 31, D:1) a +0 falchion (45, 0, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Qawked's Weapon Shoppe a +5 mace of protection (367 gold) the +5 hand axe of Luyn {freeze, Fly rPois rF-} (440 gold) Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. It cannot be enchanted further. a +0 war axe (42 gold) a +0 short sword (36 gold) 6 poisoned darts (43 gold) a +0 short sword (36 gold) a +4 trident of flaming (339 gold) a +0 whip (30 gold) [Shop] Catwemonu's Weapon Emporium a +0 dagger of freezing (56 gold) a +0 club (5 gold) a +0 long sword (35 gold) 3 silver javelins (270 gold) a +0 quarterstaff (50 gold) a +0 rapier (55 gold) a +0 rapier (55 gold) a +0 club (5 gold) a +0 broad axe (90 gold) [Shop] Lem Qium's Jewellery Shop the ring "Veyr Pie" {rF++ Int+3} (634 gold) [ring of protection from fire] rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). a scarab talisman (175 gold) an amulet of guardian spirit (unknown) (420 gold) a ring of see invisible (unknown) (210 gold) a +6 ring of strength (unknown) (504 gold) a ring of flight (unknown) (245 gold) an inkwell talisman (105 gold) a +6 ring of dexterity (unknown) (504 gold) [Shop] Xyze Samni's Antique Weapon Emporium a +0 dagger (40 gold) a +0 sling (30 gold) a +0 dagger (40 gold) a +0 quarterstaff (100 gold) a +0 flail (70 gold) the +3 war axe of Fuzzy Subterfuge {freeze, rCorr Str-5 Int+2 Dex+4} (720 gold) rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 sling (30 gold) a +0 dagger (40 gold) a +0 rapier (110 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (17, 18, D:2) a +0 club (20, 14, D:2) a +0 dagger a goblin skeleton (21, -8, D:2) a +0 club a goblin skeleton (21, 16, D:2) a +0 robe (21, 17, D:2) a human skeleton (22, 4, D:2) the quill talisman of the Merwolf {rC+ MP+6} [quill talisman] rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). (29, 26, D:2) a +0 leather armour (37, 12, D:2) a rat skeleton (39, 10, D:2) a +0 club a +0 whip a +0 club a +0 whip a gnoll skeleton (46, 7, D:2) a talisman of death (54, 9, D:2) 5 poisoned darts Level 3 of the Dungeon (3, 41, D:3) a +0 robe (4, 27, D:3) a +0 dagger (5, 23, D:3) a +0 robe (7, 0, D:3) a +0 short sword 8 poisoned darts (12, 49, D:3) an adder corpse (skeletalised by now) (15, 31, D:3) a ball python skeleton (15, 44, D:3) a +0 dagger (16, 44, D:3) a +0 short sword an orc corpse (skeletalised by now) (20, 47, D:3) a rat corpse (skeletalised by now) (29, 36, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Woxt's Armour Boutique a +0 robe (9 gold) a +0 scale mail of fire resistance (110 gold) a +0 robe (9 gold) a +0 scale mail (40 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (550 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +0 robe of the Trees {rC+ Dex-4 Archmagi} (205 gold) rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 scale mail (40 gold) a +0 chain mail (60 gold) (3, -11, D:4) a +0 club a goblin corpse (11, 4, D:4) a +0 club (13, 31, D:4) a +0 leather armour a +0 mace an orc skeleton (14, 28, D:4) a +0 flail an orc skeleton (14, 29, D:4) a +0 short sword a +0 mace an orc skeleton (18, -5, D:4) a +0 ring mail (22, 34, D:4) a +0 leather armour (24, 26, D:4) a scroll of identify (31, 10, D:4) a +0 club a scorpion corpse (43, 4, D:4) 2 potions of curing a potion of enlightenment Level 5 of the Dungeon Level 6 of the Dungeon (0, 0, D:6) a +4 ring of slaying an iguana corpse (11, -1, D:6) a +0 sling