Seeded DCSS version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 7355448851143537467 (custom seed) 32 a961213 the Poker (level 3, 0/29 HPs) Began as a Merfolk Fighter on Apr 24, 2026. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (631 turns). a961213 the Poker (Merfolk Fighter) Turns: 631, Time: 00:00:38 Health: 0/29 AC: 6 Str: 18 XL: 3 Next: 27% Magic: 3/3 EV: 8 Int: 7 God: Gold: 16 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles e - 2 poisoned darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Talismans d - the medusa talisman "Yttoj" {rElec rC+ rN+ Dex-2} (You found it on level 1 of the Dungeon) [medusa talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of identify {unknown} e - 3 scrolls of silence {unknown} Potions m - 2 potions of might f - a potion of invisibility {unknown} j - a potion of enlightenment {unknown} Skills: - Level 3.2 Fighting + Level 5.3 Polearms - Level 2.1 Armour - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 99% 3 Fugue of the Fallen Necr 0% N/A 99% 3 Hailstorm Conj/Ice 0% 3d5 99% 3 Summon Ice Beast Ice/Summ 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11360 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll closely misses you. You take 5 HP, and have [14/24] HP !!!!! HP Warning !!!!! You took 5 damage! You hit the gnoll. You kill the gnoll! You block the gnoll's attack. Your Polearms skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You gain 4 HP, and have [18/29] HP; MP Full (3) You recovered 4 HP! You recovered 1 MP! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 club. You take 3 HP, and have [15/29] HP You took 3 damage! You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll barely misses you. You take 2 HP, and have [13/29] HP You took 2 damage! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. x2 You take 6 HP, and have [7/29] HP !!!!! HP Warning !!!!! You took 6 damage! You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. x2; You block the gnoll's attack. The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip! You die... #.# #.# #. #.# .# #.# #$....... #.####.##.#..#..#.# ...<..............## .......##.#.# ..... ..........#.# #.#.# ......##..#.###j#j###.# ......##..#.....@j....# #####............###### ####...........#.# .[....#####.##.#.# ####.## #.##.#.# ###.### #.##.#.# #.....# #.##.#.# #.....# #......# #.....# ####.### You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 3 kobolds (D:1) 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 9 | D:1 | Encountered a minotaur 11 | D:1 | Encountered a draconian draugr 17 | D:1 | Encountered a naga draugr 19 | D:1 | Encountered a minotaur draugr 108 | D:1 | Reached skill level 4 in Polearms 108 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 416 | D:1 | Identified the medusa talisman "Yttoj" {rElec rC+ rN+ | Dex-2} 627 | D:2 | Reached skill level 5 in Polearms 627 | D:2 | Reached XP level 3. HP: 18/29 MP: 3/3 631 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_rooms, minmay_3d_cube D:2: layout_loops_cross, serial_shops, nicolae_shop_bloodbath_and_beyond, nicolae_shop_hallway_stairs, nicolae_shop_targeted, shop, nrook_mini_backslash Skill XL: | 1 2 | ---------------+-------+----- Polearms | 4 5 | 5.3 Fighting | | 3.2 Armour | | 2.1 Shields | | 3.0 Action || total ---------------------------++------- Attack: Normal || 63 Melee: Trident || 63 Armour: Scale mail || 33 Dodge: Dodged || 16 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 638 | 615 | 23 | 0 | 485 | 2 | 319.0 | Dungeon | 638 | 615 | 23 | 0 | 485 | 2 | 319.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 578 daAuts D:2: 60 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+