Seeded DCSS version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 3166314572408786539 (custom seed) 13 a961213 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on Apr 27, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (1021 turns). a961213 the Digger (Gargoyle Earth Elementalist) Turns: 1021, Time: 00:01:18 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 37% Magic: 5/5 EV: 11 Int: 12 God: Gold: 42 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, antennae 1, deformed body, dopey 1, subdued magic 1, devolution 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of reflection c - a ring of protection from cold d - an amulet of the acrobat e - a +6 ring of intelligence Scrolls c - a scroll of identify {unknown} e - a scroll of fear {unknown} Potions g - a potion of magic d - 2 potions of brilliance {unknown} j - a potion of cancellation {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations + Level 4.5 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 18% 2d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 9% N/A 11% 3 Stone Arrow Conj/Erth 12% 3d7 22% 3 Grave Claw Necr 0% 2d7 34% 2 Brom's Barrelling Bould Conj/Erth 6% 2d4 58% 4 Petrify Alch/Erth 2% N/A 67% 4 Airstrike Air 0% 2d(0-16) 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4961 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) You have a pair of small antennae on your head. Armour fits poorly on your strangely shaped body. You are dopey. (Int -3) Your spells are a little easier to cast, but a little less powerful. You have hidden genetic defects. Message History MP Full (5) You recovered 1 MP! You encounter a bat. A bat is nearby! A bat is nearby! A bat is nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The blast of sand hits the bat! You kill the bat! You lose 1MP, and have [4/5] MP No target in view! You see here a bat corpse. j - a glowing silvery potion MP Full (5) You recovered 1 MP! No target in view! f - 2 sapphire potions (gained 1) Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. Search for what [? for help]? . It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You feel stupid. Your bones become slightly less dense. f -> M - a potion of mutation Sorry, you're not good enough to have a special ability. You feel extremely strange. You begin to regenerate regardless of the presence of monsters. Your skeletal structure returns to normal. Your body twists and deforms. You feel a hidden malignance growing inside you. Your connection to magic feels subdued. A pair of antennae grows on your head! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...................# #.# #.#.######..######### #.# #.#>.......## #.# #.#.###.#### #.# #.#...#.# #.# #.....#.# #.# #######.# #.# #.#################.# #.........@.......†.# ##################### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) 5 bats (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 130 | D:1 | Reached skill level 4 in Earth Magic 142 | D:1 | Found a faded altar of an unknown god. 451 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 1019 | D:1 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1019 | D:1 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 1019 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1020 | D:1 | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1020 | D:1 | Lost mutation: You have a somewhat thin skeletal structure. | (Dex +2, Stealth+) [potion of mutation] 1020 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1020 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 1020 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1020 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1021 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, chequers_ecumenical_altar_island Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.5 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 20 Cast: Sandblast || 17 Drink: Mutation || 2 Stab: Sleeping || 2 Armour: Robe || 15 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1038 | 1038 | 0 | 0 | 908 | 1 | 1038.0 | Dungeon | 1038 | 1038 | 0 | 0 | 908 | 1 | 1038.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1038 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+