Seeded DCSS version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 3166314572408786539 (custom seed) 13 a961213 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on Apr 27, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (992 turns). a961213 the Digger (Gargoyle Earth Elementalist) Turns: 992, Time: 00:00:54 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 37% Magic: 4/5 EV: 11 Int: 15 God: Gold: 42 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, talons 1, high MP 1, persistent drain a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of reflection c - a ring of protection from cold d - an amulet of the acrobat e - a +6 ring of intelligence Scrolls c - a scroll of identify {unknown} e - a scroll of fear {unknown} Potions g - a potion of magic d - 2 potions of brilliance {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations + Level 4.5 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 11% 3 Stone Arrow Conj/Erth 20% 3d8 21% 3 Grave Claw Necr 2% 2d7 32% 2 Brom's Barrelling Bould Conj/Erth 10% 2d5 56% 4 Petrify Alch/Erth 4% N/A 65% 4 Airstrike Air 0% 2d(1-17) 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4989 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) You have sharp toenails. You have an increased reservoir of magic. (+10% MP) Your health recovers twice as slowly from being drained. Message History Aim: a frilled lizard (asleep, 100% to hit) The blast of sand hits the frilled lizard! You kill the frilled lizard! You lose 1MP, and have [4/5] MP No target in view! d - 2 purple potions (gained 1) There is an open door here. There is an open door here. Key pressed, stopping explore. No target in view! MP Full (5) You recovered 1 MP! There is an escape hatch in the floor here. You see here a frilled lizard skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. No target in view! No target in view! You encounter a bat. A bat is nearby! A bat is nearby! A bat is nearby! You closely miss the bat. Your off-hand punch misses the bat. The bat hits you but does no damage. The bat closely misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (73% to hit) The blast of sand hits the bat! You kill the bat! You lose 1MP, and have [4/5] MP Sorry, you're not good enough to have a special ability. It was a potion of mutation. You feel extremely strange. Your toenails lengthen and sharpen. You begin to recover more slowly from draining effects. You feel more energetic. Sorry, you're not good enough to have a special ability. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####)...##.# #.# #..#####.# #.# ##.## #.# #.# ##..######.# #.# ...........# #.# #..######### #.# ..## #.# ### #.# #@# #†# #.# #.# ..# ### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) 5 bats (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 149 | D:1 | Reached skill level 4 in Earth Magic 163 | D:1 | Found a faded altar of an unknown god. 478 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 991 | D:1 | Gained mutation: You have sharp toenails. [potion of | mutation] 991 | D:1 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 991 | D:1 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 992 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, chequers_ecumenical_altar_island Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.5 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Cast: Sandblast || 19 Drink: Mutation || 1 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1010 | 1010 | 0 | 0 | 886 | 1 | 1010.0 | Dungeon | 1010 | 1010 | 0 | 0 | 886 | 1 | 1010.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1010 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+