Dungeon Crawl Stone Soup version 0.35-a0-313-g60e9dc3747 (webtiles) character file. Game seed: 5555464741568165540 13 a961213 the Poker (level 2, 0/24 HPs) Began as a Merfolk Fighter on Apr 28, 2026. Slain by a gnoll ... wielding a +0 club (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (101 turns). a961213 the Poker (Merfolk Fighter) Turns: 101, Time: 00:00:25 Health: 0/24 AC: 6 Str: 16 XL: 2 Next: 37% Magic: 2/2 EV: 7 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might Skills: - Level 3.2 Fighting + Level 4.4 Polearms - Level 2.1 Armour - Level 3.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5891 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History a +0 club; a quokka corpse; a ball python corpse You recovered 1 HP! You encounter a gnoll. It is wielding a +0 club and wearing a +4 ring of slaying. You recovered 1 HP! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! You recovered 1 HP! You see here a +0 dagger. You start resting. A gnoll comes into view. You gain 2 HP, and have [14/24] HP You recovered 2 HP! A gnoll is nearby! A gnoll is nearby! The gnoll shouts! You see here a +0 dagger. You encounter a kobold. It is wielding a +0 whip. The gnoll hits you with a +0 club. You take 4 HP, and have [10/24] HP You took 4 damage! You closely miss the gnoll. The kobold shouts! The gnoll hits you with a +0 club! You die... .....###... .....K....# .....$....# ### ...#......##... #j...........# #.......### #..)†.....# #...#j##[.## #####@##...## # #.).........### #.#. #....)...##...###.#.#. #.............#.#...#. #..................... #..................... #..................... ######................ #................ You could see a gnoll and a kobold. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 57 | D:1 | Reached skill level 4 in Polearms 57 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 101 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms, chequers_decorated_corner, chequers_serial_rivers_micro_c, roderic_roman_lattice Skill XL: | 1 | ---------------+----+----- Polearms | 4 | 4.4 Fighting | | 3.2 Armour | | 2.1 Shields | | 3.0 Action || total ---------------------------++------- Attack: Normal || 43 Melee: Trident || 43 Armour: Scale mail || 44 Dodge: Dodged || 38 Block: Buckler || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 7 | 29 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 7 | 29 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+