Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 1042231707294106844 78 a961213 the Poker (level 4, -8/35 HPs) Began as a Merfolk Fighter on May 1, 2026. Mangled by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (1183 turns). a961213 the Poker (Merfolk Fighter) Turns: 1183, Time: 00:01:18 Health: -8/35 AC: 6 Str: 18 XL: 4 Next: 36% Magic: 4/4 EV: 8 Int: 7 God: Gold: 141 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Magical Staves d - a staff of air Scrolls c - a scroll of fog {unknown} e - 4 scrolls of identify {unknown} h - a scroll of immolation {unknown} Potions m - 3 potions of might d - a potion of lignification {unknown} f - a potion of mutation {unknown} j - a potion of haste {unknown} k - a potion of curing {unknown} l - a potion of moonshine {unknown} Skills: - Level 3.2 Fighting + Level 6.5 Polearms - Level 2.1 Armour - Level 3.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dispel Undead Necr 0% 3d6 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10810 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (heavily wounded, 65% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. You recovered 1 HP! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (heavily wounded, 65% to hit) You reach to attack! You puncture the gnoll! You kill the gnoll! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 dagger (53% to hit) You reach to attack! You closely miss the kobold. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (65% to hit) You reach to attack! You barely miss the gnoll. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You block the gnoll's attack. You take 3 HP, and have [7/35] HP You took 3 damage! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (65% to hit) The kobold is in the way. You hit the kobold. You kill the kobold! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You take 6 HP, and have [1/35] HP You took 6 damage! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (65% to hit) You reach to attack! You puncture the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! You die... #....##..######.# #..... ####....##..#.....## #..... ...#######..##.....###..... .........#†)####.#...#..†.. .........#..####..##...<... ........###'##>............ .....)..##..##.......#..... ........##.###............. ........j)@...........#.... ##############........#.... #.......###... #.)....## ##.. #####)## ### .# .# .# ## You could see a gnoll. Vanquished Creatures 3 gnolls 2 adders (D:2) A ribbon worm (D:2) 3 dart slugs 3 endoplasms 5 hobgoblins 2 quokkas 2 ball pythons 2 bats A frilled lizard (D:2) 3 goblins A kobold (D:2) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 347 | D:1 | Reached skill level 4 in Polearms 347 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 502 | D:1 | Found Wuhiorr's Weapon Boutique. 631 | D:1 | Found a faded altar of an unknown god. 939 | D:2 | Reached skill level 5 in Polearms 939 | D:2 | Reached XP level 3. HP: 28/29 MP: 3/3 977 | D:2 | Identified the +5 hand axe of Fimbulwinter {flame, ^Fragile | Will+ Dex+3} 1097 | D:2 | Reached skill level 6 in Polearms 1113 | D:2 | Reached XP level 4. HP: 27/35 MP: 4/4 1182 | D:2 | HP: 1/35 [gnoll/+0 halberd (7)] 1183 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, ebering_ecumenical_altar_box, serial_shops, shop, chequers_serial_rivers_small_b D:2: minmay_chambers_of_twos, layout_rooms, serial_shops, shop, kennysheep_generic_room_9 Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 4 5 6 | 6.5 Fighting | | 3.2 Armour | | 2.1 Shields | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 88 | 13 || 101 Melee: Trident | 88 | 13 || 101 Armour: Scale mail | 45 | 7 || 52 Dodge: Dodged | 23 | 2 || 25 Block: Buckler | 16 | 3 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1188 | 1088 | 100 | 0 | 898 | 2 | 594.0 | Dungeon | 1188 | 1088 | 100 | 0 | 898 | 2 | 594.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 935 daAuts D:2: 253 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+