a961213 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, -13, D:1) a bat skeleton (8, -16, D:1) a ball python skeleton (8, -15, D:1) a hobgoblin skeleton (14, -1, D:1) a +0 short sword 4 stones a kobold skeleton (16, -12, D:1) an inkwell talisman (18, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -28, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (28, 0, D:1) a +0 club (29, -17, D:1) a +2 whip of venom (31, -23, D:1) a spore talisman (38, -23, D:1) a +0 leather armour (40, -28, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (43, -41, D:1) a ball python corpse (skeletalised by now) (43, -22, D:1) a +0 spear (47, -27, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (3, -3, D:2) a hobgoblin skeleton (3, 0, D:2) a hobgoblin skeleton (9, 10, D:2) a quill talisman (15, -19, D:2) a ball python skeleton (17, -30, D:2) a +0 whip (19, -20, D:2) a jackal skeleton (32, -4, D:2) an adder skeleton (46, -23, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (10, -15, D:3) a +0 dagger (13, 2, D:3) a +0 spectral club (29, 4, D:3) the +8 rapier of Disorder {flame, rElec rF+ Int+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (32, 3, D:3) a +0 club a goblin skeleton (38, -17, D:3) a +0 club (58, -25, D:3) an iguana corpse (skeletalised by now) Level 4 of the Dungeon (5, -21, D:4) a +0 club a goblin corpse (skeletalised by now) (11, -5, D:4) a quokka corpse (skeletalised by now) (16, -24, D:4) a black bear skeleton (22, -12, D:4) a +0 giant spiked club (29, 27, D:4) a +0 flail (48, 12, D:4) a parchment of Malign Gateway (49, 2, D:4) a +0 whip an orc corpse