Seeded DCSS version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 13147949453061060338 (custom seed) 6 a961213 the Poker (level 1, 18/18 HPs) Began as a Merfolk Monk on May 6, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (377 turns). a961213 the Poker (Merfolk Monk) Turns: 377, Time: 00:00:20 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 1/1 EV: 12 Int: 9 God: Gold: 6 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions a - a potion of ambrosia f - 2 potions of enlightenment {unknown} j - a potion of haste {unknown} Skills: - Level 3.2 Fighting + Level 5.1 Polearms - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5628 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a +0 plate armour. Your legs become a tail as you dive into the water. You now have 6 gold pieces (gained 2). You encounter a quokka. The quokka attacks as it pursues you! The quokka bites you. You take 3 HP, and have [15/18] HP You took 3 damage! The quokka attacks as it pursues you! The quokka barely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. You take 2 HP, and have [13/18] HP You took 2 damage! You closely miss the quokka. The quokka is almost dead. The quokka bites you. You take 4 HP, and have [9/18] HP !!!!! HP Warning !!!!! You took 4 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. You kill the quokka! Your Polearms skill increases to level 5! You see here a quokka corpse. You recovered 1 HP! You recovered 1 HP! You recovered 1 HP! You recovered 1 HP! Your legs become a tail as you dive into the water. You see here a +0 plate armour. You see here an orb of glass. You see here 3 javelins. Your legs become a tail as you dive into the water. There is a faded altar of an unknown god here. HP Full. (18) You recovered 5 HP! This altar belongs to (a) Jiyva, (b) Qazlal or (c) Sif Muna, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #....≈###### ###...##.#..## #. .##...~~## #...##.#...###. .......~≈# ######.#.#..#.. ........~# #.#.#....# .....#.#~# #.#.#....# ...###.### #.#.#....# ...# #.# #.#.#....# ...# #.# ### #(#.#....# ...# #.# ###♣@♣######.#....>## ...# #.# ##P...[.P##......#### ...# #.# #P..~~P..P#.....†# ...###.# ##..~~P..##......# .......# ##P...P##.......##### ...##### ###.###............. #.## #P##.P#........##### #.# ##...P##.######## #.# #.P####..# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 191 | D:1 | Found a faded altar of an unknown god. 297 | D:1 | Reached skill level 5 in Polearms 377 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_serial_rivers_small_a Skill XL: | 1 | ---------------+----+----- Polearms | 5 | 5.1 Fighting | | 3.2 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Spear || 13 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 371 | 294 | 77 | 0 | 248 | 1 | 371.0 | Dungeon | 371 | 294 | 77 | 0 | 248 | 1 | 371.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 371 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+