Seeded DCSS version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 13147949453061060338 (custom seed) 4 a961213 the Poker (level 1, 18/18 HPs) Began as a Merfolk Monk on May 6, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (242 turns). a961213 the Poker (Merfolk Monk) Turns: 242, Time: 00:00:20 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 9 God: Gold: 4 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions a - a potion of ambrosia f - 2 potions of enlightenment {unknown} j - a potion of haste {unknown} Skills: - Level 3.2 Fighting + Level 4.9 Polearms - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5760 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You recovered 6 HP! No target in view! Found an escape hatch in the floor. No target in view! You encounter a ball python. Found a runed orb. The ball python hisses angrily. A ball python is nearby! Found a scroll labelled TINOIWK HYLUM. A ball python is nearby! You reach to attack! You hit the ball python. The ball python is severely wounded. A ball python is nearby! You hit the ball python. You kill the ball python! Found a plate armour. No target in view! You see here an orb of glass. No target in view! Found a stone staircase leading down. No target in view! e - a scroll labelled TINOIWK HYLUM No target in view! You encounter a rat. The rat squeaks loudly. A rat is nearby! A rat is nearby! You reach to attack! You hit the rat. You kill the rat! Found 3 javelins. No target in view! Found a faded altar of an unknown god. Found a robe. Your legs become a tail as you dive into the water. There is a faded altar of an unknown god here. This altar belongs to (a) Beogh, (b) Okawaru or (c) Sif Muna, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###...##.#..## #. #...##.#...###. ######.#.#..#.. #.#.#....# #.#.#....# #.#.#....# #.#.#....# ### #(#.#....# ###♣@♣######.#....>## ##P...[.P##......#### #P..~~P..P#.....†# ##..~~P..##......# ##P...P##.......##### ###.###............. #P##.P#........##### ##...P##.######## #.P####..# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A goblin (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 191 | D:1 | Found a faded altar of an unknown god. 242 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_serial_rivers_small_a Action || total ---------------------------++------- Attack: Normal || 10 Melee: Spear || 10 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 235 | 5 | 0 | 155 | 1 | 240.0 | Dungeon | 240 | 235 | 5 | 0 | 155 | 1 | 240.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 240 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+