Seeded DCSS version 0.35-a0-359-g695dbf0b99 (webtiles) character file. Game seed: 6968653481662312451 (custom seed) 2 a961213 the Digger (level 1, 10/10 HPs) Began as a Deep Elf Earth Elementalist on May 10, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:31 (75 turns). a961213 the Digger (Deep Elf Earth Elementalist) Turns: 75, Time: 00:00:32 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 4/6 EV: 11 Int: 23 God: Gold: 5 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, clever 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 3.5 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 19% N/A 9% 3 Stone Arrow Conj/Erth 28% 3d8 14% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 41% 4 Petrify Alch/Erth 5% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11922 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your mind is acute. (Int +4, Str/Dex -1) Message History You lose 1MP, and have [5/6] MP Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The blast of sand hits the bat! You kill the bat! The goblin shouts! You lose 1MP, and have [4/6] MP You encounter a rat. Found a dagger. Found a stone staircase leading down. You recovered 1 MP! Found a leather armour. You see here a red potion. MP Full (6) You recovered 1 MP! f - a red potion It was a potion of mutation. You feel extremely strange. You feel clever. No item to drop. No item to drop. You have nothing you can fire or use right now. Nothing quivered! Unknown command. The rat squeaks loudly. You have nothing you can fire or use right now. Nothing quivered! You have nothing you can fire or use right now. Nothing quivered! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (77% to hit) The blast of sand hits the goblin! You kill the goblin! You lose 1MP, and have [5/6] MP Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The blast of sand hits the rat! You kill the rat! You lose 1MP, and have [4/6] MP Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......# . .......... ... .........# .... ........# ....###......# .##...........####.[ ......#............ .......<.......## ...........).@.># .#.......#....#.# ###............# #.....##..#...# .......##......# ........##....#)# ..............#... ##....###..###..# There were no monsters in sight! Vanquished Creatures A bat (D:2) A goblin (D:2) 2 rats 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 71 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 75 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse Action || total ---------------------------++------- Cast: Sandblast || 5 Drink: Mutation || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 22 | 56 | 0 | 0 | 2 | 39.0 | Dungeon | 78 | 22 | 56 | 0 | 0 | 2 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts D:2: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+