Seeded DCSS version 0.35-a0-359-g695dbf0b99 (webtiles) character file. Game seed: 6968653481662312451 (custom seed) 4 a961213 the Digger (level 1, 12/12 HPs) Began as a Deep Elf Earth Elementalist on May 10, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:36 (163 turns). a961213 the Digger (Deep Elf Earth Elementalist) Turns: 163, Time: 00:00:37 Health: 12/12 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 6/6 EV: 11 Int: 19 God: Gold: 5 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, robust 2, devolution 1, potion fungus a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of earth Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 3.6 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 11% 3 Stone Arrow Conj/Erth 22% 3d8 17% 3 Brom's Barrelling Bould Conj/Erth 11% 2d5 50% 4 Petrify Alch/Erth 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11833 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are very robust. (+20% HP) You have hidden genetic defects. You may spread the effect of potions you drink to nearby monsters. Message History No target in view! You encounter a rat. Found a thin jewelled staff. You encounter an endoplasm. The endoplasm quivers. There are monsters nearby! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (98% to hit) The blast of sand hits the endoplasm. The endoplasm is severely wounded. You lose 1MP, and have [5/6] MP You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You take 5 HP, and have [7/12] HP !!!!! HP Warning !!!!! You took 5 damage! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (almost dead, 98% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! You lose 1MP, and have [4/6] MP Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (82% to hit) The blast of sand hits the rat. You kill the rat! You recovered 1 HP! Found a stone staircase leading up. Things that are here: a staff of earth; a rat corpse b - a staff of earth You feel a genetic drift. A symbiotic fungus spreads across your body. A goblin comes into view. HP Full. (12); MP Full (6) You recovered 4 HP! You recovered 2 MP! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...##.##.#.#####.## #....#.##.#........##### #....#.##.####.........# #####...#.................# #.........................# #......†..................# #.....................####. ........................... .........#@#..>............ .........#.#............... ........................... #............ ....###...... ##.....<......##........... #...........g.....#....... ..................<...... ....................... .#.....†.#.... You could see a goblin (asleep). Vanquished Creatures An endoplasm (D:2) A bat (D:2) 3 rats 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 76 | D:2 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 76 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 76 | D:2 | Gained mutation: You are very robust. (+20% HP) [potion of | mutation] 158 | D:2 | Gained mutation: You may spread the effect of potions you | drink to nearby monsters. [hidden defects] 163 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Sandblast || 6 Drink: Mutation || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 166 | 163 | 3 | 0 | 127 | 2 | 83.0 | Dungeon | 166 | 163 | 3 | 0 | 127 | 2 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 101 daAuts D:1: 65 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+