a961213 Level 1 of the Dungeon [Shop] Fisediy's Distillery a potion of ambrosia (104 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of might (52 gold) a potion of mutation (104 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of might (52 gold) (0, 0, D:1) a frilled lizard skeleton (5, -23, D:1) a ball python skeleton (6, -34, D:1) a +0 whip (6, -27, D:1) a bat skeleton (6, -24, D:1) a frilled lizard skeleton (7, -18, D:1) a quokka skeleton (7, -17, D:1) a hobgoblin skeleton (8, -25, D:1) a frilled lizard skeleton (8, -15, D:1) a +0 club (18, -2, D:1) a ball python skeleton (19, -1, D:1) a +0 dagger a kobold skeleton (24, -1, D:1) a ball python skeleton (33, -11, D:1) a hobgoblin skeleton (35, 0, D:1) a +0 dagger (38, -25, D:1) a +2 scythe of flaming (unseen) (39, -25, D:1) a +1 scimitar of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) (39, -9, D:1) a +0 robe (46, -15, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon [Shop] Anammin's Jewellery Boutique a ring of willpower (250 gold) an amulet of chemistry (300 gold) a ring of magical power (200 gold) an amulet of the acrobat (300 gold) a +6 ring of intelligence (360 gold) a +6 ring of dexterity (360 gold) an amulet of regeneration (unknown) (300 gold) (0, 0, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (1, -1, D:2) a +0 hammer (2, 9, D:2) a +3 quarterstaff of chaos a +0 cloak (3, 12, D:2) a +0 hammer (12, 1, D:2) a +0 hand axe (13, -2, D:2) 7 gold pieces (13, 5, D:2) a +4 scimitar of holy wrath a +0 tower shield (15, -17, D:2) a +0 hand axe (17, 12, D:2) 5 boomerangs (25, 6, D:2) a +0 robe (29, 14, D:2) a +0 club (40, 25, D:2) a +0 pair of gloves (42, 1, D:2) a +0 club (47, 7, D:2) a +1 cloak (50, 12, D:2) a +0 hand axe a +0 chain mail of poison resistance (62, 21, D:2) a +0 club Level 3 of the Dungeon (8, 14, D:3) a ball python skeleton (15, -6, D:3) a +0 short sword a kobold skeleton (21, -3, D:3) a hobgoblin skeleton (26, 30, D:3) a hobgoblin skeleton (27, -16, D:3) 3 stones a +0 short sword of electrocution a bat skeleton (28, -15, D:3) a +0 short sword (29, 36, D:3) 2 poisoned darts (30, 6, D:3) a +1 dagger of venom a goblin skeleton (31, 34, D:3) a +0 giant club (37, -13, D:3) a +0 pair of gloves (37, 3, D:3) a +0 hand axe (43, -4, D:3) a quill talisman (45, 2, D:3) 8 gold pieces (45, 21, D:3) a +0 leather armour a +0 flail (46, 2, D:3) 8 gold pieces (48, 20, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, -11, D:4) a +0 dagger (9, 10, D:4) a stone a +0 short sword (11, -4, D:4) a +0 dagger (22, 17, D:4) a +0 spear (36, -8, D:4) a +0 sling (36, 16, D:4) a +0 spear (47, -16, D:4) a +0 club a +0 club (48, -18, D:4) a +0 dagger a +0 sling (48, -16, D:4) a +0 club a +0 dagger a +0 sling (50, 5, D:4) an adder skeleton (52, 27, D:4) a +0 flail (62, 25, D:4) a +0 leather armour a +0 club (64, 28, D:4) a +0 robe a +0 dagger (64, 30, D:4) a +0 ring mail a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (5, -28, D:5) 16 gold pieces (6, -28, D:5) 7 gold pieces (7, -25, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +0 short sword (7, -24, D:5) a +0 robe a +0 dagger (16, -24, D:5) a +0 scimitar of flaming (still there?) a +0 sling (still there?) a +0 robe (still there?) a +2 buckler (still there?) (18, -24, D:5) 9 gold pieces (23, 0, D:5) a +0 broad axe (26, -33, D:5) a +0 flail (26, -24, D:5) a +0 flail (37, -33, D:5) a +0 dagger (38, -13, D:5) 20 gold pieces (41, 3, D:5) a frilled lizard skeleton (42, -2, D:5) a +0 dagger (43, -1, D:5) a +0 club a +0 short sword (43, 0, D:5) a stone a +0 club a +0 whip (45, 4, D:5) a rat skeleton Level 6 of the Dungeon (15, 21, D:6) a +0 morningstar (15, 24, D:6) a +0 ring mail (16, 6, D:6) a +0 dagger of draining (16, 20, D:6) a +0 leather armour a +0 mace a +0 leather armour a +0 mace (16, 21, D:6) a +0 short sword a +0 robe a +0 dagger of freezing (17, 7, D:6) a +0 long sword (17, 21, D:6) 5 poisoned darts (22, 10, D:6) a +0 falchion (39, 9, D:6) a +0 arbalest (47, -1, D:6) a +0 leather armour (48, 29, D:6) a +0 flail a +0 short sword a +0 dagger (49, 27, D:6) a +0 whip (49, 29, D:6) a +0 flail a +0 dagger a +0 club (50, 28, D:6) a +0 leather armour a +0 short sword (50, 29, D:6) a +0 giant club (59, -6, D:6) a +0 ring mail Level 7 of the Dungeon (1, -12, D:7) a +0 shortbow (7, -16, D:7) a +0 leather armour (7, 13, D:7) a +0 club (8, 12, D:7) a +2 halberd of venom (8, 13, D:7) a +0 flail a +0 kite shield a +0 scale mail a +0 spear (8, 14, D:7) a +0 club (10, -7, D:7) a +0 dagger (10, 14, D:7) a +0 scale mail (13, -5, D:7) a +0 falchion (14, -3, D:7) a +0 spear (15, 16, D:7) a +0 hat (18, 7, D:7) a +0 club a +0 robe a +0 dagger (18, 8, D:7) a +0 leather armour a boomerang a +0 dagger (18, 13, D:7) a +0 shortbow (19, 7, D:7) a +0 flail a +0 club (21, -3, D:7) a parchment of Summon Small Mammal (29, 18, D:7) a +0 leather armour (34, 15, D:7) a +0 dagger (36, -24, D:7) 5 poisoned darts a +0 club (37, -21, D:7) a +0 ring mail (40, 6, D:7) 5 large rocks (48, -4, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) an amulet of wildshape 4 throwing nets the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. an amulet of guardian spirit the amulet of Ulepp {rC+ Regen+ Str+3} [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). the amulet "Woekoschy" {Rampage RegenMP+ rCorr Str+8 Slay-6} [amulet of magic regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the amulet of Fecudetz {rElec rN+ Regen+ rCorr Dex+3} [amulet of regeneration] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). a +4 ring of slaying the amulet "Isteusm" {Reflect rPois rF+ SH+5 SInv} [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. rF+: It protects you from fire. SH+5: It affects your SH (+5). SInv: It lets you see invisible. the amulet of the Fool {Chemistry Harm *Slow rF+++ Int-2} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. Int-2: It affects your intelligence (-2). the amulet "Fugoxzuw" {rElec rF+ RegenMP+ Str+3} [amulet of magic regeneration] rElec: It insulates you from electricity. rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). the +6 sword of Cerebov {flame} It cannot be enchanted further. the amulet "Suppat" {Wildshape Str+3 Int-4 Dex+2 Slay+6} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a ring of resist corrosion 5 curare-tipped darts (4, 1, D:8) a ring of positive energy a +6 ring of strength a throwing net a +6 ring of dexterity an amulet of dissipation a +6 ring of dexterity a ring of positive energy a storm talisman 4 curare-tipped darts a ring of see invisible (4, 2, D:8) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +4 ring of protection a +5 ring of evasion the ring of the Republic {rPois Str+2} [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). a throwing net a ring of wizardry a +6 ring of dexterity a ring of willpower (5, 2, D:8) the eel talisman "Fepihas" {Will- Int+3 Dex+3 Stlth+} [eel talisman] Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the sanguine talisman of Vampiric Thralls {rF+ rN+ Stlth+} [sanguine talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a dragon-coil talisman the amulet "Ygul" {Chemistry ^Contam Harm ^Drain +Blink Str+4 SInv} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Str+4: It affects your strength (+4). SInv: It lets you see invisible. a sanguine talisman the ring "Offibreb" {rElec rC+ rN+ Str-3 SInv} [ring of see invisible] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). SInv: It lets you see invisible. (6, 2, D:8) a ring of wizardry an amulet of magic regeneration an amulet of reflection the +7 crystal plate armour of Lilacs {rPois rN+ Regen+} rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +1 helmet of light a +0 heavy trident a +3 spectral quarterstaff a +2 triple crossbow of freezing the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. an amulet of chemistry a ring of protection from cold a ring of poison resistance the +0 cloak "Gast" {rPois rF++} rPois: It protects you from poison. rF++: It greatly protects you from fire. It cannot be enchanted further. a ring of protection from fire a +6 ring of intelligence an amulet of the acrobat a ring of magical power 12 throwing nets a ring of protection from cold a rimehorn talisman a quill talisman (10, 4, D:8) a +0 whip (10, 5, D:8) a +0 hand axe (11, 5, D:8) a +0 robe a +0 dagger (11, 8, D:8) a +0 club (12, 7, D:8) a +0 whip a +0 robe a +1 vampiric dagger (12, 8, D:8) a +0 flail (12, 10, D:8) a +0 robe a +0 club (12, 11, D:8) a +0 orcbow (15, 12, D:8) a +0 robe (34, 43, D:8) a scarf of invisibility (49, 22, D:8) 4 stones a +0 short sword (50, 21, D:8) 8 poisoned darts a +0 short sword (51, 21, D:8) a +0 dagger a +0 short sword (51, 22, D:8) a stone a +0 whip of holy wrath (51, 23, D:8) a +0 dagger (52, 12, D:8) a +0 chain mail (54, 23, D:8) a +0 short sword (54, 32, D:8) a +0 dagger a +2 robe of positive energy a demonspawn corpse (skeletalised by now) (54, 34, D:8) a hellephant skeleton (55, 33, D:8) a +2 great sword of electrocution (still there?) a +5 longbow (still there?) a +0 plate armour (still there?) Level 9 of the Dungeon [Shop] Jofypno's Antique Armour Shop a +0 robe (27 gold) a +4 plate armour of resonance (1348 gold) a +0 chain mail (186 gold) a +0 buckler of poison resistance (263 gold) a +0 ring mail (124 gold) a +0 robe (27 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +0 plate armour (558 gold) (0, 0, D:9) 6 poisoned darts (6, 41, D:9) a +0 flail a +0 chain mail (6, 42, D:9) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (6, 43, D:9) a +0 mace a +0 leather armour (6, 44, D:9) a +0 ring mail (8, 44, D:9) a +0 dagger (21, 32, D:9) a +0 ring mail (26, 10, D:9) a +0 leather armour (34, 41, D:9) a parchment of Blink (44, 23, D:9) a +1 hat of stealth (45, 23, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon [Shop] Iqeazicw's Weapon Emporium 4 boomerangs (112 gold) a +0 flail (49 gold) a throwing net (42 gold) 6 atropa-tipped darts (75 gold) a +1 vampiric battleaxe (518 gold) a +1 heavy hand axe (173 gold) a +2 mace of holy wrath (243 gold) a +0 dagger (28 gold) [Shop] Pasim's Armour Emporium a +0 helmet of ice (408 gold) a +0 ring mail (76 gold) a +0 plate armour (342 gold) a +0 robe (17 gold) a +0 leather armour (38 gold) a +1 scale mail of willpower (304 gold) a +0 leather armour (38 gold) a +0 robe (17 gold) a +0 robe (17 gold) (0, 0, D:10) a +0 hand axe (3, -21, D:10) a +0 flail (10, -24, D:10) a +0 robe a +0 whip (10, 2, D:10) a +0 rapier (11, 18, D:10) a +0 chain mail a +0 whip a +0 robe a +0 dagger (12, 18, D:10) a +0 plate armour a +0 trident (13, 12, D:10) a staff of necromancy (24, -18, D:10) a medusa talisman (33, 1, D:10) 4 gold pieces (33, 9, D:10) the maw talisman of a ziggurat {rElec SInv Stlth+} [maw talisman] rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (37, -22, D:10) a +0 club (40, -7, D:10) a +0 robe a +0 dagger (46, -19, D:10) a +0 giant spiked club a +0 giant club (49, -4, D:10) a +0 ring mail 2 boomerangs a +0 whip a +0 leather armour a +0 club (50, -6, D:10) a +0 plate armour a +0 war axe (50, -5, D:10) a +0 club (50, -4, D:10) a +0 hand axe (51, -19, D:10) a +0 short sword (51, 0, D:10) a +0 leather armour (52, -9, D:10) a +0 club Level 11 of the Dungeon (4, -22, D:11) a +0 scale mail (17, -3, D:11) a +0 leather armour (25, 11, D:11) a +0 scale mail a +0 flail (26, 11, D:11) a +0 dagger (27, 10, D:11) a +0 robe a +0 dagger (27, 11, D:11) a +0 leather armour a +0 whip a +0 mace (27, 14, D:11) a +0 whip (33, 0, D:11) a +0 club (41, 17, D:11) the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. (46, 19, D:11) a +0 morningstar Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (3, 2, D:12) a staff of fire (8, 33, D:12) a +0 buckler (9, 37, D:12) a +0 war axe (11, 44, D:12) a +1 antimagic dagger a +0 robe (11, 45, D:12) a +0 dagger a +0 leather armour (11, 46, D:12) a +0 war axe (12, 46, D:12) a +0 dagger a +0 robe (12, 47, D:12) a +0 club (13, 4, D:12) a +0 robe (15, 2, D:12) a +0 whip (15, 3, D:12) a +0 leather armour a +0 short sword a +0 plate armour a +3 short sword (15, 4, D:12) a +3 leather armour a +0 short sword (17, 2, D:12) a +0 scale mail a +0 hand axe (31, 37, D:12) 4 boomerangs (36, 13, D:12) a +0 short sword (36, 14, D:12) 3 large rocks (40, -3, D:12) a +0 club a +0 dagger a +0 robe a +0 dagger (41, -3, D:12) a +0 dagger (43, 3, D:12) a staff of earth (44, 3, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (3, -3, D:13) a +2 spear of pain (3, 7, D:13) a +4 ring mail of fire resistance (4, -20, D:13) a +0 robe a +0 whip (4, -3, D:13) a +3 dagger of venom (4, 7, D:13) a +3 chain mail of fire resistance (5, -27, D:13) a +0 halberd (6, -48, D:13) a +0 orcbow (6, -29, D:13) 3 large rocks (6, 5, D:13) a +2 scimitar of valour (6, 7, D:13) a +0 morningstar of concussion (6, 8, D:13) a +1 partisan of entangling (7, -30, D:13) a +0 robe a +0 long sword (7, 5, D:13) a +0 partisan of entangling (7, 7, D:13) a +2 lajatang of rebuke (7, 8, D:13) a +0 partisan of entangling (8, 2, D:13) a +0 chain mail a +0 hand axe a +0 plate armour a +0 war axe (9, -6, D:13) a +0 lajatang (9, -5, D:13) a +0 mace (9, 2, D:13) a +0 shortbow a +3 plate armour a +0 dire flail (9, 9, D:13) a +0 robe (9, 10, D:13) a +0 scale mail (10, -6, D:13) a +1 dagger of draining (10, -5, D:13) a +0 flail (10, 9, D:13) a +0 robe of fire resistance (10, 10, D:13) a +0 leather armour (11, -24, D:13) the maw talisman "Veshrimpil" {rF+ Dex+3} [maw talisman] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (12, -6, D:13) a +2 mace of protection (12, -5, D:13) a +0 orcbow (12, 9, D:13) quicksilver dragon scales (12, 10, D:13) a +0 buckler (13, -33, D:13) a +0 chain mail (13, -6, D:13) a +0 short sword of venom (13, -5, D:13) a +0 arbalest (13, 9, D:13) a +0 robe (13, 10, D:13) an orb of attunement (15, -6, D:13) a +0 scale mail (15, -5, D:13) a +0 helmet (15, 9, D:13) a +0 mace (15, 10, D:13) a +1 falchion of freezing (16, -6, D:13) a +0 leather armour (16, -5, D:13) a +0 chain mail (16, 9, D:13) a +0 short sword (16, 10, D:13) the +1 partisan of Metast {antimagic, rN+ Will- Str+3} rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (17, -32, D:13) a +2 ring mail of cold resistance (18, -6, D:13) a +0 robe (18, -5, D:13) a +0 chain mail (18, 3, D:13) a +0 shortbow of flaming a +0 great sword 13 boomerangs (18, 10, D:13) a +0 athame (19, -48, D:13) a +2 mace of venom (19, -31, D:13) a +0 battleaxe (19, -6, D:13) a +0 scale mail (19, -5, D:13) a +0 pair of gloves of fire (19, 9, D:13) a +0 rapier (19, 10, D:13) a +0 scimitar (21, -5, D:13) 4 javelins (21, -4, D:13) 5 javelins (21, -3, D:13) a +0 dagger (21, -2, D:13) 3 silver javelins (21, -1, D:13) 5 silver javelins (21, 5, D:13) 2 boomerangs (21, 6, D:13) 6 boomerangs (22, -5, D:13) 4 silver javelins (22, -4, D:13) 3 javelins (22, -2, D:13) 3 javelins (22, -1, D:13) 3 silver javelins (22, 5, D:13) 5 boomerangs (22, 6, D:13) 5 boomerangs (22, 8, D:13) 5 boomerangs (23, 2, D:13) a +0 chain mail a +0 morningstar (23, 3, D:13) a +0 plate armour a +0 short sword (26, 2, D:13) a +0 chain mail a +0 mace (27, 1, D:13) a +0 chain mail a +0 battleaxe (28, -17, D:13) a +0 shortbow (29, 2, D:13) a +0 plate armour a +3 war axe of venom (31, 1, D:13) a +0 plate armour a +0 hand axe a +0 orcbow (31, 2, D:13) a +0 plate armour a +0 war axe a +0 orcbow (32, 2, D:13) a +0 orcbow (32, 4, D:13) a +0 chain mail a +0 halberd (33, -32, D:13) a +0 plate armour a +2 war axe (35, -39, D:13) a +0 glaive a +0 chain mail (37, -2, D:13) a +0 club a +0 shortbow (38, 0, D:13) a +0 chain mail a +0 war axe (44, -36, D:13) a parchment of Eringya's Surprising Crocodile (44, -14, D:13) a +0 shortbow (45, -15, D:13) a +0 shortbow (50, -16, D:13) a +0 chain mail a +1 bardiche of protection (58, -40, D:13) a parchment of Slow (59, -41, D:13) a +0 chain mail a +0 war axe Level 14 of the Dungeon (0, 0, D:14) a +0 robe (4, -7, D:14) a +0 shortbow (19, 9, D:14) a +0 giant spiked club a +0 giant club (19, 11, D:14) a +0 shortbow (23, 35, D:14) 4 large rocks (26, -5, D:14) 5 large rocks (47, 7, D:14) a +0 club (48, 10, D:14) a +0 rapier (51, 33, D:14) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) a +0 robe a +0 war axe a +0 robe a +0 hand axe (1, 0, D:15) a +0 leather armour a +0 hand axe (4, -16, D:15) the eel talisman "Deiw" {rCorr SInv} [eel talisman] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (4, -15, D:15) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. (5, -17, D:15) a +0 ring mail (5, 5, D:15) 19 gold pieces (6, -17, D:15) a +4 short sword of venom (6, -13, D:15) the earth staff of the Tundras {Stlth+ Earth} [staff of earth] Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. (8, -16, D:15) a +0 short sword (18, -24, D:15) the rimehorn talisman of Evolution {rPois rCorr} [rimehorn talisman] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (32, 32, D:15) a +0 orcbow (33, -23, D:15) a +0 battleaxe (34, -24, D:15) a +0 chain mail (34, -23, D:15) a +0 scimitar (43, -3, D:15) a +0 long sword a +0 leather armour (44, -5, D:15) a +0 long sword a +0 robe (44, -4, D:15) a +0 dagger of venom a +0 shortbow a +2 leather armour of cold resistance (48, 31, D:15) a +0 kite shield (52, 25, D:15) 6 atropa-tipped darts (55, -23, D:15) a +2 scimitar of protection (55, -21, D:15) a +0 vampiric scimitar (55, -11, D:15) a +0 robe a +0 scimitar a +4 longbow (56, -22, D:15) a +0 halberd (56, -11, D:15) a +0 robe a +0 rapier (59, 24, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Weuho's Specific Store a staff of air (500 gold) [Shop] Nahu's General Store a +0 leather armour (32 gold) a parchment of Rending Blade (208 gold) a +0 robe (14 gold) the +4 ring mail of the Seven Invaders {Str+3} (596 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a scroll of identify (33 gold) a condenser vane (640 gold) a box of beasts (640 gold) a scroll of identify (33 gold) a potion of curing (49 gold) a +0 pair of gloves (72 gold) a potion of heal wounds (132 gold) (2, -1, Orc:1) a +0 chain mail (3, -22, Orc:1) a +0 giant club (3, -10, Orc:1) a +0 chain mail a +2 short sword of holy wrath (3, -9, Orc:1) a +0 vampiric dagger (4, -9, Orc:1) a +0 chain mail a +0 hand axe a +0 orcbow (8, -8, Orc:1) 2 boomerangs a +0 morningstar (10, -8, Orc:1) a +0 scale mail a +0 flail (12, -9, Orc:1) a +0 giant club (16, 21, Orc:1) a +0 giant spiked club (20, 7, Orc:1) a +0 leather armour a +0 hand axe (21, 7, Orc:1) a +0 short sword a +0 plate armour a +0 halberd (36, -17, Orc:1) a +0 morningstar a +0 scale mail a +0 mace a +0 plate armour (37, -17, Orc:1) a +0 flail a +0 scale mail a +0 dagger a +0 robe (38, -17, Orc:1) a +0 short sword a +0 leather armour (52, -30, Orc:1) a +0 leather armour a +0 hand axe (53, -30, Orc:1) a +0 robe a +0 heavy quarterstaff (54, -30, Orc:1) a +0 leather armour a +0 short sword (54, -28, Orc:1) a +0 chain mail a +0 glaive (54, -24, Orc:1) a +0 robe a +0 dagger (54, -23, Orc:1) a +0 ring mail a +0 club (54, -22, Orc:1) a +0 robe a +0 dagger (55, -22, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Eppoink's Antique Armour Shoppe a +0 chain mail (192 gold) a +0 chain mail (192 gold) a +0 cloak of corrosion resistance (368 gold) a +0 ring mail (128 gold) a +0 leather armour (64 gold) a +0 scale mail (128 gold) a +0 leather armour (64 gold) a +1 scale mail of fire resistance (512 gold) [Shop] Morazehe's General Store a +0 plate armour (234 gold) a scroll of revelation (97 gold) a phantom mirror (520 gold) 6 boomerangs (156 gold) a lightning rod (4/4) (520 gold) a scroll of fear (52 gold) a +0 battleaxe (130 gold) a condenser vane (520 gold) a scroll of teleportation (39 gold) a parchment of Fireball (239 gold) [Shop] Zahec's Antique Weapon Shop a +4 glaive of freezing (1120 gold) a +2 short sword of flaming (487 gold) a +0 broad axe (252 gold) a +2 sling of electrocution (439 gold) a +0 quarterstaff (140 gold) a +0 halberd (112 gold) a +2 scimitar of flaming (638 gold) a +5 short sword of venom (856 gold) a +0 hand axe (84 gold) [Shop] Ygrodgh's Armour Shoppe a +0 scale mail (56 gold) a +2 pair of gloves of infusion (301 gold) a +0 ring mail (56 gold) a +0 scale mail of poison resistance (112 gold) a +2 robe (180 gold) a +0 plate armour of cold resistance (350 gold) an orb of glass (364 gold) a +0 robe (12 gold) (4, 10, Orc:2) a +0 plate armour a +0 halberd (4, 16, Orc:2) a +0 leather armour a +0 trident (6, 10, Orc:2) a +0 club (8, -4, Orc:2) a +1 whip of electrocution (8, 14, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (9, 14, Orc:2) a +0 robe a +0 dagger (10, 11, Orc:2) a +0 robe a +0 dagger of speed (12, 0, Orc:2) a +0 flail (12, 16, Orc:2) a +0 ring mail a +0 club (13, 0, Orc:2) a +0 chain mail 3 boomerangs a +0 dagger (13, 15, Orc:2) a +0 plate armour a +0 glaive (13, 16, Orc:2) a +0 plate armour a +0 great mace (14, 0, Orc:2) a +0 whip a +0 leather armour a +0 short sword (14, 16, Orc:2) a +0 leather armour a +0 hand axe (14, 17, Orc:2) a +0 chain mail a +0 battleaxe (15, -11, Orc:2) a +0 robe a +0 dagger (16, -12, Orc:2) a +0 leather armour a +0 hand axe (16, -8, Orc:2) a +0 club (18, -14, Orc:2) a +0 chain mail a +0 glaive (18, -12, Orc:2) a +0 leather armour a +0 whip (18, -11, Orc:2) a +0 chain mail a +0 trident (19, -16, Orc:2) a +0 club (22, -15, Orc:2) a +0 plate armour a +0 halberd (23, -13, Orc:2) a +0 ring mail a +0 mace (23, -12, Orc:2) a +0 club (24, -12, Orc:2) a +0 club (31, -3, Orc:2) a +0 hand axe (33, 2, Orc:2) a +0 plate armour a +0 war axe a +0 arbalest (34, 2, Orc:2) a +3 chain mail a +0 long sword a +0 arbalest (34, 3, Orc:2) a +0 chain mail a +1 great mace of protection a +0 robe a +0 mace a +0 robe a +0 dagger (34, 4, Orc:2) a +0 robe a +0 short sword (34, 5, Orc:2) a +0 robe a +0 partisan (34, 6, Orc:2) a +0 arbalest (41, 10, Orc:2) a +0 robe a +0 dagger (42, 5, Orc:2) a +0 leather armour a +0 club a +0 robe a +0 dagger (42, 8, Orc:2) a +0 robe a +0 dagger (42, 9, Orc:2) a +2 robe of cold resistance a +0 dagger (43, 5, Orc:2) a +0 arbalest (43, 6, Orc:2) a +0 flail a +0 robe a +3 dagger of protection (43, 7, Orc:2) a +0 hand axe a +0 plate armour a +0 battleaxe a +1 short sword of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (43, 8, Orc:2) a +0 leather armour a +0 whip a +0 robe a +0 dagger Level 1 of the Elven Halls [Shop] Gim Ykoc's Jewellery Boutique a +6 ring of intelligence (540 gold) a ring of positive energy (300 gold) a +6 ring of dexterity (540 gold) a ring of flight (262 gold) an amulet of guardian spirit (450 gold) a ring of wizardry (450 gold) the ring "Gexeb" {rF+ Dex+3 Slay-4 SInv} (385 gold) [ring of protection from fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. [Shop] Weteb's Book Shoppe a parchment of Plasma Beam (425 gold) a parchment of Teleport Other (149 gold) a parchment of Chain Lightning (884 gold) a parchment of Awaken Armour (221 gold) a parchment of Frozen Ramparts (149 gold) a parchment of Stone Arrow (149 gold) a parchment of Summon Ice Beast (149 gold) a parchment of Cigotuvi's Putrefaction (221 gold) a parchment of Forge Lightning Spire (221 gold) a parchment of Flame Wave (221 gold) a parchment of Discord (710 gold) a parchment of Fulsome Fusillade (710 gold) (0, 0, Elf:1) a +0 mace (6, 2, Elf:1) a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +0 leather armour a +0 long sword (6, 3, Elf:1) a +0 scale mail a +1 scimitar a +0 robe a +0 short sword (7, 2, Elf:1) a +0 robe a +0 dagger (7, 3, Elf:1) a +0 ring mail a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 long sword (7, 39, Elf:1) a staff of earth (12, 45, Elf:1) a +0 robe a +0 long sword (13, 29, Elf:1) a +2 spectral lajatang (13, 47, Elf:1) a +0 robe a +0 dagger a +0 buckler a +0 robe a +0 scimitar (14, 45, Elf:1) a +0 leather armour a +0 dagger of venom (15, 47, Elf:1) a +0 buckler a +0 scale mail a +0 long sword (19, -5, Elf:1) a +0 leather armour a +2 short sword of venom a +0 shortbow a +0 leather armour a +0 short sword a +0 shortbow (20, -5, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (29, 22, Elf:1) a +0 robe a +0 dagger (31, 17, Elf:1) a +0 ring mail a +0 long sword (33, 24, Elf:1) a +0 leather armour a +0 long sword Level 2 of the Elven Halls [Shop] Vilaxzah's Book Shoppe a parchment of Lee's Rapid Deconstruction (386 gold) a parchment of Hellfire Mortar (688 gold) a parchment of Awaken Armour (273 gold) a parchment of Death's Door (1092 gold) a parchment of Iskenderun's Battlesphere (273 gold) a parchment of Dimensional Bullseye (273 gold) a parchment of Maxwell's Capacitive Coupling (877 gold) a parchment of Flame Wave (273 gold) a parchment of Forge Monarch Bomb (525 gold) a parchment of Conjure Ball Lightning (525 gold) a parchment of Sculpt Simulacrum (525 gold) a parchment of Splinterfrost Shell (688 gold) (0, 0, Elf:2) a +0 robe a +0 long sword (14, 27, Elf:2) a scarf of harm (20, 2, Elf:2) a +0 robe a +0 long sword (21, -22, Elf:2) a +0 leather armour a +0 long sword (24, 4, Elf:2) a +0 ring mail a +2 long sword of holy wrath (25, 4, Elf:2) a +0 leather armour a +0 rapier (28, -8, Elf:2) a +0 robe a +0 short sword a +0 shortbow (28, -7, Elf:2) a +0 robe a +0 short sword (31, -3, Elf:2) a +0 robe a +1 long sword of flaming (34, 27, Elf:2) a +0 ring mail (34, 34, Elf:2) a +0 robe a +0 rapier (35, 34, Elf:2) a +0 robe a +0 rapier (36, 34, Elf:2) a +0 leather armour a +0 dagger a +0 leather armour a +0 scimitar a +0 leather armour a +0 short sword a +1 heavy shortbow (37, 17, Elf:2) a +0 leather armour a +1 short sword of venom a +0 shortbow (41, 27, Elf:2) a +0 ring mail a +0 long sword (42, 17, Elf:2) a +2 trident of protection (45, 25, Elf:2) a +0 robe of cold resistance a +0 dagger (45, 27, Elf:2) a +0 scale mail a +0 long sword (46, 0, Elf:2) a +0 falchion a +0 robe a +0 short sword (46, 27, Elf:2) a +0 robe a +0 rapier a +0 robe a +0 long sword (47, 0, Elf:2) a +0 club (47, 27, Elf:2) a +0 leather armour a +0 long sword (48, 27, Elf:2) a +0 leather armour a +0 long sword (49, 16, Elf:2) a +0 robe a +0 short sword (51, 8, Elf:2) a +0 robe a +0 dagger (51, 15, Elf:2) a +3 ring mail a +0 scimitar a +0 ring mail a +0 long sword (51, 19, Elf:2) a +0 robe a +0 short sword (52, 18, Elf:2) a +0 robe a +0 dagger a +0 ring mail a +0 scimitar a +0 shortbow (53, 8, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (54, 8, Elf:2) a +0 robe a +0 short sword a +0 robe a +0 rapier (56, -2, Elf:2) a +0 robe a +0 long sword (56, 27, Elf:2) a +0 robe a +0 rapier (57, -4, Elf:2) a +0 war axe (58, 13, Elf:2) a +0 leather armour a +0 rapier (67, 19, Elf:2) a +0 robe Level 3 of the Elven Halls [Shop] Vyekhlu's Jewellery Shoppe a rimehorn talisman (312 gold) a +4 ring of slaying (900 gold) a +6 ring of intelligence (900 gold) a ring of flight (437 gold) a +6 ring of dexterity (900 gold) an amulet of wildshape (750 gold) the eel talisman of Activism {MP+9 Dex+4} (2212 gold) [eel talisman] MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). an amulet of guardian spirit (750 gold) [Shop] Ziexias's Book Emporium a parchment of Haunt (656 gold) a parchment of Magnavolt (656 gold) a parchment of Eringya's Noxious Bog (500 gold) a parchment of Animate Dead (260 gold) a parchment of Cigotuvi's Putrefaction (260 gold) a parchment of Silence (368 gold) a parchment of Flame Wave (260 gold) a parchment of Forge Blazeheart Golem (260 gold) a parchment of Maxwell's Portable Piledriver (176 gold) a parchment of Bombard (500 gold) a parchment of Ozocubu's Refrigeration (656 gold) a parchment of Malign Gateway (656 gold) a parchment of Manifold Assault (656 gold) a parchment of Splinterfrost Shell (656 gold) a parchment of Summon Hydra (656 gold) [Shop] Ahangaf's Antique Weapon Shoppe a +0 short sword (78 gold) a +0 club (13 gold) a +0 halberd (104 gold) a +1 hand axe of venom (275 gold) a +1 scimitar of holy wrath (462 gold) a +0 shortbow (78 gold) a +4 war axe (663 gold) a +0 sling (39 gold) a +6 mace of protection (925 gold) the +1 orcbow "Eguhunk" {heavy, rF- Will- Dex+8} (644 gold) rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (0, 0, Elf:3) the +5 short sword "Uggiliykeo" {heavy, rN++ Will+ rCorr} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 1, Elf:3) a +4 athame a +0 robe (1, 1, Elf:3) a +2 falchion a +0 leather armour a +0 dagger (4, -23, Elf:3) a +0 plate armour (5, -10, Elf:3) the air staff "Imp's Regret" {rElec rN+ Air} [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. (6, -11, Elf:3) a staff of conjuration (6, -9, Elf:3) a +0 spear (7, -11, Elf:3) a staff of alchemy (7, -10, Elf:3) a +0 robe (8, -34, Elf:3) a +0 long sword a +0 robe (8, -11, Elf:3) a +1 pair of gloves of stealth (9, -33, Elf:3) a +0 long sword a +0 leather armour a +2 rapier of freezing a +0 leather armour (9, -32, Elf:3) a +0 longbow a +0 leather armour (10, -13, Elf:3) the -1 helmet of Lira Vesk {Snipe, rCorr Ice} rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. It cannot be enchanted further. (11, -21, Elf:3) a +0 athame a +0 scale mail (13, -34, Elf:3) a +0 long sword a +0 ring mail (13, -29, Elf:3) a +0 leather armour a +0 long sword 2 atropa-tipped darts (13, -26, Elf:3) a +0 robe a +1 scimitar of freezing a ring of protection from cold (13, -10, Elf:3) a +0 robe a +0 dagger (14, -25, Elf:3) a +0 ring mail a +0 long sword a +0 robe a +0 short sword (14, -24, Elf:3) a +0 robe a +0 short sword (14, -19, Elf:3) a +0 robe a +0 long sword (14, -5, Elf:3) a +0 robe a +0 falchion of freezing (15, -21, Elf:3) a +0 leather armour a +0 rapier (15, -18, Elf:3) a +0 rapier a +0 leather armour a +0 rapier a +0 leather armour a +1 flail of protection (15, -10, Elf:3) a +0 robe a +0 rapier (15, -9, Elf:3) a +0 robe a +0 scimitar (15, -2, Elf:3) a +0 ring mail a +3 falchion of flaming (15, 10, Elf:3) a +0 short sword (16, -18, Elf:3) a +0 robe a +1 rapier (16, 0, Elf:3) a +2 rapier a +0 robe (16, 18, Elf:3) a staff of air (16, 20, Elf:3) a staff of cold (16, 21, Elf:3) a +0 helmet of intelligence (17, -27, Elf:3) a +2 war axe of venom (17, -18, Elf:3) a +0 robe a +1 falchion of flaming (17, -17, Elf:3) a +0 longbow a +0 robe a +3 scimitar a +2 ring mail of poison resistance (17, -1, Elf:3) a +0 robe a +3 rapier a +0 ring mail a +0 great sword of flaming (17, 17, Elf:3) the +2 scimitar of the Salamander {freeze, ^Contam rPois rC+++} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. It cannot be enchanted further. (17, 19, Elf:3) a parchment of Dimensional Bullseye (17, 21, Elf:3) a +0 war axe (18, -1, Elf:3) a +0 rapier a +0 rapier a +0 ring mail a +1 athame a +0 plate armour (18, 17, Elf:3) a staff of cold (18, 18, Elf:3) a +2 athame of flaming (18, 19, Elf:3) a +0 ring mail (18, 20, Elf:3) a scarab talisman (19, 19, Elf:3) a +2 heavy shortbow (19, 21, Elf:3) a staff of fire (20, -1, Elf:3) a +0 scale mail a +1 scimitar (20, 0, Elf:3) a +0 ring mail a +0 scimitar of electrocution a +0 robe a +3 athame of freezing (20, 17, Elf:3) a +1 short sword of freezing (20, 18, Elf:3) the +3 whip "Unego" {concuss, rElec rF+ Str+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. (20, 20, Elf:3) a +1 falchion of electrocution (20, 21, Elf:3) a ring of wizardry (21, -35, Elf:3) a +0 robe a +0 long sword (22, -31, Elf:3) a +0 robe a +0 short sword (22, -26, Elf:3) a +0 robe a +0 dagger (22, -25, Elf:3) a +0 leather armour a +0 rapier (22, -23, Elf:3) a +0 robe a +0 short sword (24, 8, Elf:3) a +0 short sword a +0 robe (26, -13, Elf:3) a +0 antimagic spear (27, -12, Elf:3) a staff of alchemy (27, 11, Elf:3) a +0 plate armour (28, -11, Elf:3) a staff of necromancy (28, 10, Elf:3) a +0 dagger (29, -9, Elf:3) a +0 falchion (29, 10, Elf:3) a +0 robe (30, -10, Elf:3) a +0 pair of gloves of stealth (30, -9, Elf:3) a staff of cold (31, -10, Elf:3) a +0 ring mail (35, 2, Elf:3) a +1 rapier of freezing a +0 robe (36, 1, Elf:3) a parchment of Yara's Violent Unravelling (39, -26, Elf:3) a +0 short sword a +0 leather armour a +0 short sword (44, -25, Elf:3) a +0 leather armour a +0 long sword (45, -32, Elf:3) a +0 leather armour a +4 long sword (45, -31, Elf:3) a +0 ring mail a +0 short sword (46, -35, Elf:3) a +0 robe a +0 dagger (46, -32, Elf:3) a +0 leather armour a +0 dagger (46, -31, Elf:3) a +0 robe a +0 short sword (46, -30, Elf:3) a +0 robe a +0 long sword (46, -29, Elf:3) a +0 leather armour a +0 longbow (46, -23, Elf:3) a +0 robe a +3 scimitar (47, -32, Elf:3) a +0 robe a +0 long sword (47, -23, Elf:3) a +0 robe a +1 athame of freezing a +0 robe a +0 long sword (48, -23, Elf:3) a +0 leather armour a +5 spectral quarterstaff (49, -23, Elf:3) a +0 robe a +0 long sword (51, 6, Elf:3) a +0 dagger a +0 leather armour (53, -23, Elf:3) a +0 leather armour the +5 trident of Freehold {venom, rC+ rN+ Dex+3} rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (53, -18, Elf:3) a +0 ring mail a +0 rapier (54, -22, Elf:3) a +0 robe a +2 falchion (54, -21, Elf:3) a +0 robe a +4 falchion (54, -20, Elf:3) a +0 robe a +0 long sword (54, -19, Elf:3) a +0 ring mail a +0 short sword a +0 buckler a +0 robe a +0 scimitar (54, -16, Elf:3) a +4 scimitar a +3 ring mail of willpower (54, -14, Elf:3) a +0 plate armour (54, -8, Elf:3) a +0 robe a +0 long sword (59, -8, Elf:3) a +0 trident (61, 18, Elf:3) a +0 scimitar a +0 leather armour a +0 buckler (62, 17, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (63, 14, Elf:3) a +0 dagger a +0 longbow a +0 leather armour (64, -4, Elf:3) a +0 buckler a +0 robe a +0 short sword (65, 14, Elf:3) a +0 rapier a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Sigil of Binding (16, -31, Lair:1) a +0 robe (20, -50, Lair:1) a parchment of Apportation (20, -31, Lair:1) a +0 falchion (41, -4, Lair:1) a +0 falchion (56, -16, Lair:1) a parchment of Apportation (58, -18, Lair:1) a +0 ring mail (60, -9, Lair:1) a +2 glaive of entangling (68, -49, Lair:1) a +0 orcbow Level 2 of the Lair of Beasts (5, 15, Lair:2) a +0 robe (6, 22, Lair:2) a +0 short sword (20, 33, Lair:2) a +0 robe (23, 39, Lair:2) a spore talisman (26, 13, Lair:2) a +0 falchion (34, 19, Lair:2) a +0 trident (41, 26, Lair:2) a +0 leather armour (43, 10, Lair:2) a +0 trident (44, 18, Lair:2) a +0 dagger (53, 24, Lair:2) a rimehorn talisman Level 3 of the Lair of Beasts (18, 25, Lair:3) the +1 hat of Vehumet's Generosity {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (18, 26, Lair:3) the +6 whip of the Invisible Wars {venom, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (19, 24, Lair:3) a human skeleton (27, 21, Lair:3) a +0 kite shield (28, 25, Lair:3) an amulet of faith (30, 22, Lair:3) a +0 helmet (35, 33, Lair:3) a +0 spear (35, 34, Lair:3) a +0 spear (37, 34, Lair:3) a +0 spear (42, -9, Lair:3) a +0 mace (43, -9, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (7, 32, Lair:4) the +1 robe of Loissu {Harm Int-5 Stlth+ Archmagi} Harm: It increases damage dealt and taken. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (12, 28, Lair:4) a +0 trident (13, 1, Lair:4) a +0 scale mail (13, 7, Lair:4) a +0 short sword (13, 25, Lair:4) a parchment of Eringya's Surprising Crocodile (14, 21, Lair:4) a +0 partisan (31, 16, Lair:4) the -1 cloak of Creativity {Rampage rF+ rN++ Dex-4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (36, 13, Lair:4) a +0 trident (36, 26, Lair:4) a +6 giant club Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 poisoned darts (14, -2, Lair:5) a +0 pair of gloves (15, -13, Lair:5) a parchment of Searing Ray (16, -12, Lair:5) a +0 hand axe (27, 32, Lair:5) a +0 robe (63, -14, Lair:5) 4 javelins (63, -4, Lair:5) a +0 flail a +0 chain mail (67, -23, Lair:5) a +0 chain mail (67, -11, Lair:5) 4 poisoned darts (68, -20, Lair:5) a maw talisman (69, -23, Lair:5) a +0 chain mail (70, -2, Lair:5) a +0 orcbow a staff of earth Level 1 of the Shoals (24, -23, Shoals:1) a parchment of Iskenderun's Battlesphere (24, 4, Shoals:1) a parchment of Dimensional Bullseye (25, -2, Shoals:1) a +0 scale mail (36, -28, Shoals:1) 3 boomerangs (46, -36, Shoals:1) a +0 spear (47, -13, Shoals:1) a +0 spear a +0 sling (48, -17, Shoals:1) a +0 club a +0 sling (53, -16, Shoals:1) a +0 quarterstaff a +0 sling Level 2 of the Shoals (9, -47, Shoals:2) a parchment of Hailstorm (13, -46, Shoals:2) a +0 sling a +0 spear (13, -44, Shoals:2) a +0 spear a +0 sling (15, -46, Shoals:2) a +0 spear a +0 sling (17, -44, Shoals:2) a +0 quarterstaff a +0 sling (21, -36, Shoals:2) a +0 trident (22, -35, Shoals:2) a +0 spear (23, -20, Shoals:2) a parchment of Iskenderun's Battlesphere (26, -17, Shoals:2) a +0 club a +0 sling (32, -19, Shoals:2) a +0 quarterstaff a +0 sling a +0 sling a +0 club a +1 demon whip of electrocution (32, -18, Shoals:2) a +0 sling a +0 club (32, -17, Shoals:2) a +0 sling a +0 quarterstaff (33, -16, Shoals:2) a +0 spear (33, -14, Shoals:2) a +0 whip (34, -17, Shoals:2) a +0 spear a +0 sling (35, -18, Shoals:2) a +0 club a +0 sling (43, -29, Shoals:2) a +0 orcbow (46, -31, Shoals:2) a +0 leather armour (48, -38, Shoals:2) a +0 battleaxe (49, -10, Shoals:2) a +0 leather armour a +2 trident of pain (54, -12, Shoals:2) a +0 cloak (57, -6, Shoals:2) a +0 scale mail Level 3 of the Shoals (0, 0, Shoals:3) a +0 shortbow (8, -1, Shoals:3) a +0 spear a +0 sling (11, -7, Shoals:3) a +0 trident (11, -6, Shoals:3) a +2 demon trident of draining a +0 robe (11, -5, Shoals:3) a +0 spear (11, -2, Shoals:3) a -1 trident of freezing a +0 robe (13, -6, Shoals:3) a +0 trident (17, 18, Shoals:3) 3 boomerangs a +0 trident (18, 16, Shoals:3) 3 boomerangs a +0 trident (18, 17, Shoals:3) a +0 leather armour 3 silver javelins a +0 spear (19, 17, Shoals:3) 2 boomerangs a +0 trident (19, 19, Shoals:3) 3 boomerangs a +2 trident of venom (25, 4, Shoals:3) a +0 trident (29, -1, Shoals:3) 6 gold pieces a +0 spear (30, 1, Shoals:3) 6 gold pieces (30, 28, Shoals:3) a +0 trident (31, -1, Shoals:3) a +0 long sword (37, 11, Shoals:3) a +1 glaive of protection (38, 10, Shoals:3) a +0 trident (38, 11, Shoals:3) a +3 trident of protection a +0 robe (38, 12, Shoals:3) a +0 trident (39, 11, Shoals:3) a +0 trident a +0 robe (40, 11, Shoals:3) a +0 trident (40, 12, Shoals:3) a +0 trident (43, 30, Shoals:3) a +0 trident (44, 26, Shoals:3) a +0 trident 2 boomerangs (45, -4, Shoals:3) a +0 longbow a +0 quarterstaff (45, -3, Shoals:3) a +0 quarterstaff a +0 sling (45, 25, Shoals:3) the +2 cloak of the Ditch-Digger {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (46, -4, Shoals:3) a +0 spear (47, -4, Shoals:3) a +0 spear a +0 sling (51, -4, Shoals:3) a +0 battleaxe (53, -7, Shoals:3) a +0 battleaxe Level 4 of the Shoals (0, 0, Shoals:4) a +0 spear of flaming 3 silver javelins a +0 leather armour (8, 10, Shoals:4) a +0 spear (12, -12, Shoals:4) a +0 rapier a +0 robe (15, 9, Shoals:4) a +0 halberd (16, 13, Shoals:4) a +0 leather armour a +3 trident (17, 11, Shoals:4) a +0 trident 2 boomerangs a +0 spear (23, 12, Shoals:4) a +2 morningstar of protection a +0 robe (25, 13, Shoals:4) a +0 spear (29, 0, Shoals:4) a +0 whip (30, -26, Shoals:4) a +0 spear a +0 sling (33, -26, Shoals:4) a +0 quarterstaff a +2 heavy sling (33, 17, Shoals:4) a +0 scale mail (36, -31, Shoals:4) a +0 trident (36, -29, Shoals:4) a +0 trident (36, 23, Shoals:4) a +0 spear 2 javelins a +0 leather armour (37, -31, Shoals:4) a +0 robe a +7 rapier of speed (37, -13, Shoals:4) a +0 trident (37, 23, Shoals:4) a +0 trident (38, 1, Shoals:4) a +0 spear a +0 sling (40, 8, Shoals:4) a parchment of Apportation (40, 25, Shoals:4) a +0 halberd a +0 robe (44, 0, Shoals:4) a +0 spear a +0 sling (46, 0, Shoals:4) a +2 great sword of holy wrath (46, 10, Shoals:4) a parchment of Cigotuvi's Putrefaction (49, -10, Shoals:4) a +2 hat (52, -7, Shoals:4) a +0 trident (53, -13, Shoals:4) the +1 great mace of Wu Jian's Approval {concuss, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (53, -8, Shoals:4) a +0 trident 3 boomerangs (54, -7, Shoals:4) a +0 longbow a +0 spear (55, -14, Shoals:4) a +0 club a +0 sling (55, -13, Shoals:4) a +0 quarterstaff a +0 sling a +0 spear a +0 sling (55, -11, Shoals:4) a +0 trident a +0 robe (55, -1, Shoals:4) a +2 rapier of speed (56, -15, Shoals:4) a +0 trident a +0 leather armour (56, -14, Shoals:4) a +0 quarterstaff a +0 sling (56, -11, Shoals:4) a +0 trident the +1 robe "Nyariam" {Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. (56, -9, Shoals:4) a +0 spear 3 boomerangs a +4 vampiric demon trident a +0 robe (56, 0, Shoals:4) a +0 trident (57, -9, Shoals:4) a +0 halberd a +0 spear a +0 sling (58, -10, Shoals:4) a +0 club a +0 sling of freezing a +0 longbow a +0 spear (60, -21, Shoals:4) the +4 flail "Becitiv" {holy, rC++ Dex+2} rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (60, -5, Shoals:4) a +0 trident a +0 robe (61, -9, Shoals:4) a +0 spear (64, -1, Shoals:4) 4 large rocks Level 1 of the Snake Pit (6, -29, Snake:1) a +1 dire flail of venom (8, -14, Snake:1) a +0 robe a +1 long sword of electrocution (8, -7, Snake:1) a +0 war axe (9, -14, Snake:1) a +0 robe a +0 short sword (11, -9, Snake:1) a +0 mace a +0 long sword a +0 shortbow (12, -32, Snake:1) a +0 shortbow a +0 war axe a +0 robe (13, -25, Snake:1) a +2 leather armour of poison resistance (13, -8, Snake:1) a +0 club (21, -8, Snake:1) a +0 glaive a +0 robe (28, -12, Snake:1) a +0 arbalest a +0 battleaxe (47, -8, Snake:1) a +2 dagger of venom a +0 robe (49, -10, Snake:1) a +0 spear (51, -7, Snake:1) a +0 spear a +0 dire flail (51, -6, Snake:1) a +0 trident a +0 robe (53, -7, Snake:1) a +0 scimitar a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 shortbow a +2 battleaxe of draining a +0 robe (5, 17, Snake:2) a +0 spear (6, 17, Snake:2) a +0 halberd (8, -30, Snake:2) a +0 dagger (15, -25, Snake:2) a +0 glaive (16, -25, Snake:2) a +0 flail (16, 16, Snake:2) a +0 chain mail (21, -29, Snake:2) a +0 robe a +2 mace of protection (21, -25, Snake:2) a +0 spear (21, 15, Snake:2) a +0 club a +0 robe (22, -29, Snake:2) a +0 morningstar (22, -28, Snake:2) a +0 glaive of venom a +0 robe a +0 short sword (22, 8, Snake:2) a +0 long sword (22, 11, Snake:2) a +0 scale mail (22, 12, Snake:2) a +0 trident (22, 13, Snake:2) a +0 trident (26, -37, Snake:2) a +0 glaive (27, -36, Snake:2) a +0 robe a +0 spear (29, -34, Snake:2) a +0 robe a +0 halberd (29, 13, Snake:2) a +2 flail of holy wrath a +0 robe (33, -30, Snake:2) a +0 robe a +0 whip (33, -29, Snake:2) a +0 robe a +0 dire flail a +0 arbalest (34, -28, Snake:2) a +0 spear (35, -29, Snake:2) a +0 halberd (35, -28, Snake:2) a +0 glaive a +0 arbalest (46, -27, Snake:2) a sanguine talisman (50, -32, Snake:2) 5 javelins (53, -21, Snake:2) a +0 chain mail Level 3 of the Snake Pit [Shop] Naog's Antique Armour Emporium a +0 chain mail (174 gold) a +1 cloak of willpower (478 gold) a +0 robe (26 gold) a +0 robe (26 gold) a +0 chain mail (174 gold) a +0 robe (26 gold) a +0 robe (26 gold) [Shop] Aruiwn's Weapon Emporium a +2 heavy shortbow (295 gold) a +0 scimitar of distortion (289 gold) a +0 short sword (51 gold) a +0 heavy halberd (156 gold) a +0 partisan (119 gold) a +0 club (8 gold) a +0 long sword (59 gold) a +0 orcbow (68 gold) [Shop] Iteorof's Antique Weapon Emporium the +11 shortbow of Wu Jian {heavy, rCorr Str+3} (2220 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the +4 dagger "Cyezay" {devious, rCorr Str+4 Dex-4} (968 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +3 morningstar of the Mauling Gods {flame, rF+ Dex+4} (1349 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +4 sling (658 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1204 gold) Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 longbow (308 gold) a +3 orcbow (588 gold) a +2 vampiric spear (588 gold) (0, 0, Snake:3) a +0 halberd (2, 1, Snake:3) a +0 scimitar (3, 3, Snake:3) a +0 dire flail of holy wrath (5, 3, Snake:3) a +0 halberd (5, 11, Snake:3) a +0 rapier (6, -24, Snake:3) a naga skeleton (6, -11, Snake:3) a +0 quarterstaff (6, -9, Snake:3) a +0 quarterstaff (7, -25, Snake:3) a +0 great mace (11, -20, Snake:3) a +0 great mace (11, 20, Snake:3) a +0 robe a +0 mace a +0 longbow (12, -21, Snake:3) a naga skeleton (14, -24, Snake:3) a +0 war axe (16, -15, Snake:3) a naga skeleton (17, 7, Snake:3) a +0 battleaxe (18, -14, Snake:3) a naga skeleton (20, -19, Snake:3) a naga skeleton (23, -3, Snake:3) a +0 short sword a +0 shortbow a +0 shortbow of flaming a +2 heavy hand axe a +0 dire flail a +0 robe a +0 flail (24, -3, Snake:3) a +0 partisan a +0 shortbow a +0 flail a +0 spear a +0 whip a +0 whip a +0 robe a +0 short sword a +2 shortbow of freezing a +0 robe a +0 flail a +0 arbalest a +0 hand axe a +0 arbalest a +1 barding of stealth a +2 halberd of protection a +4 longbow of flaming (24, -2, Snake:3) a +0 robe a +0 war axe a +0 robe a +0 dire flail a +0 hand axe a +0 shortbow (25, -3, Snake:3) a +0 morningstar a +0 shortbow (26, -4, Snake:3) a +0 halberd (26, -3, Snake:3) a +0 robe a +0 flail (39, 17, Snake:3) a +0 robe a +0 flail (39, 18, Snake:3) a +0 short sword (40, 18, Snake:3) a +0 chain mail a +0 shortbow of flaming (41, -21, Snake:3) a +0 athame (42, 12, Snake:3) a +0 robe a +0 spear of freezing a +0 robe a +0 quarterstaff a +0 halberd a +0 mace (42, 13, Snake:3) a +0 glaive a +0 flail a +0 robe a +0 shortbow of flaming a +0 long sword (44, 8, Snake:3) a +0 robe a +0 trident (44, 9, Snake:3) a +0 mace (44, 12, Snake:3) a +0 robe a +0 flail (45, 10, Snake:3) a staff of necromancy Level 4 of the Snake Pit [Shop] Dealakha's Book Shop a parchment of Borgnjor's Revivification (836 gold) a manual of Long Blades (1600 gold) a parchment of Manifold Assault (656 gold) a parchment of Arcjolt (368 gold) a parchment of Infestation (836 gold) a parchment of Brom's Barrelling Boulder (260 gold) a parchment of Silence (368 gold) a parchment of Death's Door (1040 gold) a parchment of Forge Phalanx Beetle (500 gold) [Shop] Xogrollo's Antique Weapon Shop a +0 orcbow (116 gold) a +0 trident (101 gold) a +0 club (14 gold) a +2 demon whip of flaming (1653 gold) a +0 short sword (87 gold) a +0 mace (87 gold) a +0 club (14 gold) the +5 glaive of World's End {freeze, ^Fragile rElec rPois} (1612 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. [Shop] Liuwnufua's Book Shoppe a parchment of Animate Dead (208 gold) a parchment of Platinum Paragon (832 gold) a parchment of Forge Phalanx Beetle (400 gold) a parchment of Dispel Undead (208 gold) a parchment of Awaken Armour (208 gold) a parchment of Orb of Destruction (524 gold) a parchment of Call Canine Familiar (140 gold) a parchment of Eringya's Surprising Crocodile (208 gold) a parchment of Fire Storm (832 gold) a parchment of Yara's Violent Unravelling (294 gold) a parchment of Silence (294 gold) a manual of Stealth (1280 gold) a parchment of Starburst (400 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Swiftness (140 gold) [Shop] Leubb's Assorted Antiques a Gell's gravitambourine (2/2) (1360 gold) a +3 chain mail (782 gold) a +2 vampiric short sword (714 gold) a scroll of enchant armour (255 gold) a wand of paralysis (7) (571 gold) a wand of warping (3) (244 gold) a scroll of identify (68 gold) [Shop] Xuuton's Distillery a potion of haste (271 gold) a potion of enlightenment (135 gold) a potion of heal wounds (217 gold) a potion of attraction (81 gold) a potion of might (108 gold) a potion of enlightenment (135 gold) a potion of heal wounds (217 gold) a potion of mutation (217 gold) [Shop] Caokhaf's Jewellery Shop a ring of protection from fire (475 gold) a ring of protection from cold (475 gold) an amulet of guardian spirit (570 gold) a ring of willpower (475 gold) a +4 ring of protection (684 gold) a +5 ring of evasion (684 gold) a ring of wizardry (570 gold) a ring of protection from cold (475 gold) [Shop] Xovani's Book Emporium a parchment of Disjunction (585 gold) a parchment of Eringya's Noxious Bog (350 gold) a parchment of Arcjolt (257 gold) a parchment of Discord (585 gold) a parchment of Passwall (123 gold) a parchment of Leda's Liquefaction (182 gold) a parchment of Dimensional Bullseye (182 gold) a parchment of Confusing Touch (123 gold) a parchment of Fugue of the Fallen (123 gold) a parchment of Forge Blazeheart Golem (182 gold) a parchment of Metabolic Englaciation (257 gold) a parchment of Passage of Golubria (182 gold) [Shop] Liutut's Book Emporium a parchment of Iskenderun's Mystic Blast (299 gold) a parchment of Diamond Sawblades (754 gold) a parchment of Sphinx Sisters (754 gold) a parchment of Discord (961 gold) a parchment of Dimensional Bullseye (299 gold) a parchment of Stone Arrow (202 gold) a parchment of Bombard (575 gold) a parchment of Malign Gateway (754 gold) a parchment of Blink (133 gold) a manual of Stealth (1840 gold) a parchment of Nazja's Percussive Tempering (423 gold) a parchment of Irradiate (423 gold) a parchment of Maxwell's Portable Piledriver (202 gold) a parchment of Plasma Beam (575 gold) a parchment of Fulsome Fusillade (961 gold) [Shop] Vosiheist's General Store a potion of haste (271 gold) a parchment of Sticky Flame (286 gold) a parchment of Maxwell's Capacitive Coupling (919 gold) a phantom mirror (880 gold) a potion of ambrosia (217 gold) a +0 robe (19 gold) 2 potions of curing (162 gold) 2 potions of curing (162 gold) a potion of heal wounds (217 gold) (0, 0, Snake:4) a +0 leather armour (3, 38, Snake:4) a +0 broad axe (6, 19, Snake:4) a +0 shortbow a +0 halberd (6, 23, Snake:4) a +0 dagger a +0 robe (8, 21, Snake:4) a +0 trident (8, 22, Snake:4) a +0 tower shield of cold resistance a +0 trident (8, 38, Snake:4) a +0 club a +0 robe (9, 16, Snake:4) a +0 war axe (9, 18, Snake:4) a +0 scimitar (9, 19, Snake:4) a +0 trident (9, 20, Snake:4) a +0 hand axe (9, 22, Snake:4) a +0 flail a +0 robe a +0 robe a +0 long sword (9, 38, Snake:4) a +0 battleaxe a +0 robe (9, 40, Snake:4) a +0 spear a +0 robe (10, 7, Snake:4) a +0 halberd (10, 35, Snake:4) a +0 club (11, 5, Snake:4) a +0 arbalest a +2 dire flail of concussion (11, 6, Snake:4) a +0 partisan (11, 17, Snake:4) a +0 halberd (11, 18, Snake:4) a +0 club a +0 robe a +0 robe a +0 trident (13, 5, Snake:4) a +2 partisan of venom (13, 38, Snake:4) a +0 shortbow a +0 flail (15, -6, Snake:4) a +0 whip a +0 robe (18, 27, Snake:4) a +0 mace (19, -6, Snake:4) a +0 club (20, -6, Snake:4) a +2 halberd of venom a +0 robe (22, 27, Snake:4) a parchment of Apportation (30, 28, Snake:4) a +0 shortbow a +0 halberd (30, 29, Snake:4) a +0 spear 5 poisoned darts (31, 21, Snake:4) a +0 robe a +0 halberd (33, 30, Snake:4) a +0 tower shield a +0 robe a +0 hand axe (35, 29, Snake:4) a +0 robe a +0 club (35, 40, Snake:4) a +0 scale mail (36, 22, Snake:4) a +0 halberd (37, 22, Snake:4) a +0 spear (39, 22, Snake:4) a +3 flail of protection (39, 24, Snake:4) a +0 long sword (40, 22, Snake:4) a +1 tower shield of corrosion resistance a +0 long sword (42, 17, Snake:4) a +0 mace a +0 robe (44, 30, Snake:4) a +0 short sword (47, -10, Snake:4) a +0 arbalest a +0 dire flail (47, 27, Snake:4) a +0 robe a +0 halberd (47, 39, Snake:4) a +0 chain mail a +0 dire flail (48, 37, Snake:4) an orb of mayhem (49, 16, Snake:4) a +0 robe a +0 whip a +0 leather armour a +0 short sword (49, 17, Snake:4) a +0 hand axe (49, 19, Snake:4) a +0 hand axe (49, 20, Snake:4) a +0 plate armour a +0 long sword (49, 21, Snake:4) a +0 battleaxe a +0 shortbow (49, 22, Snake:4) a +0 robe a +0 dagger (49, 23, Snake:4) a +0 plate armour a +0 scimitar (49, 24, Snake:4) a +0 plate armour a +0 halberd a +0 ring mail a +0 flail a +0 flail (50, 34, Snake:4) a +0 arbalest (52, 12, Snake:4) a +0 robe a +0 war axe (56, 10, Snake:4) a +0 trident Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) an amulet of the acrobat (0, 1, Slime:5) a +0 broad axe (0, 2, Slime:5) the +1 spear "Loruluef" {drain, rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (0, 3, Slime:5) a parchment of Conjure Ball Lightning (0, 5, Slime:5) a +0 short sword (1, 1, Slime:5) a staff of fire (1, 2, Slime:5) a parchment of Summon Cactus Giant (1, 5, Slime:5) a +0 halberd (2, -1, Slime:5) a parchment of Mephitic Cloud (2, 0, Slime:5) a +0 pair of gloves of fire (2, 3, Slime:5) a storm talisman (3, 0, Slime:5) a +0 athame (3, 1, Slime:5) the +5 flail of the Uplifting Queen {concuss, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (3, 2, Slime:5) a storm talisman (27, -28, Slime:5) a +0 dagger (27, 31, Slime:5) the spider talisman of Love and Death {rPois rN+ SInv} [spider talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. (28, -28, Slime:5) a +2 heavy battleaxe (29, -29, Slime:5) a +1 robe (29, 32, Slime:5) the +3 flail of Intuition {antimagic, rPois Str-4 Dex+3} rPois: It protects you from poison. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (30, -29, Slime:5) a staff of conjuration (30, -28, Slime:5) an eel talisman (30, -26, Slime:5) 3 silver javelins (30, 32, Slime:5) a staff of cold (31, -30, Slime:5) a +0 pair of gloves of stealth (31, -29, Slime:5) a parchment of Metabolic Englaciation (31, -28, Slime:5) a +2 robe of willpower (31, -26, Slime:5) a +1 triple crossbow of draining (31, 29, Slime:5) a ring of protection from cold (31, 31, Slime:5) a +2 shortbow of freezing (31, 32, Slime:5) a +6 ring of intelligence (31, 33, Slime:5) the alchemy staff "Lurr" {^Contam rPois rF+ Int+3 Alch} [staff of alchemy] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Alch: It increases the power of your Alchemy spells. (32, -29, Slime:5) the +10 mace of Karma {venom, Bane rElec Will+ Dex+6} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (32, -26, Slime:5) a +0 scale mail (32, 32, Slime:5) a parchment of Volatile Blastmotes (33, -28, Slime:5) a +0 scale mail (33, 30, Slime:5) a +0 scale mail (33, 31, Slime:5) a parchment of Awaken Armour (34, -28, Slime:5) 5 atropa-tipped darts (34, 31, Slime:5) a +3 ring mail (34, 32, Slime:5) a +0 trident (58, 1, Slime:5) a ring of protection from fire (59, -1, Slime:5) a ring of magical power (59, 0, Slime:5) a +0 club (59, 3, Slime:5) the +1 leather armour of Discretion {Bane rF+ rN++} Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (60, 1, Slime:5) a +1 pair of gloves of hurling (60, 2, Slime:5) a +8 plate armour of ponderousness (60, 4, Slime:5) a parchment of Forge Blazeheart Golem (61, -2, Slime:5) a parchment of Summon Mana Viper (61, 0, Slime:5) a ring of wizardry (61, 1, Slime:5) a staff of earth (61, 3, Slime:5) a staff of conjuration (61, 5, Slime:5) a +0 whip Level 1 of the Vaults [Shop] Peri's Book Boutique a parchment of Arcjolt (478 gold) a parchment of Swiftness (228 gold) a parchment of Lehudib's Crystal Spear (1086 gold) a parchment of Summon Cactus Giant (650 gold) a parchment of Eringya's Noxious Bog (650 gold) a parchment of Static Discharge (150 gold) a parchment of Hoarfrost Cannonade (478 gold) a parchment of Martyr's Knell (338 gold) [Shop] Ulylerr's Armour Boutique a +0 plate armour (432 gold) a +0 robe (21 gold) the +1 helmet of Understanding {Rampage Dex+7 Slay-6} (228 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+7: It affects your dexterity (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. a +0 plate armour (432 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 scale mail (96 gold) a +0 ring mail (96 gold) a +0 scale mail (96 gold) a +0 scale mail (96 gold) a +0 robe (21 gold) [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 0, Vaults:1) a +0 arbalest (0, 2, Vaults:1) a +0 arbalest (1, 0, Vaults:1) a +0 arbalest (1, 1, Vaults:1) a +4 arbalest of flaming a +0 robe a +0 dagger (3, 16, Vaults:1) a +0 ring mail (4, 49, Vaults:1) a +0 scale mail (11, 3, Vaults:1) a +0 arbalest (14, 17, Vaults:1) a +0 arbalest (14, 18, Vaults:1) a +0 arbalest (14, 19, Vaults:1) a +0 arbalest (15, 17, Vaults:1) a +0 arbalest (15, 18, Vaults:1) a +0 arbalest (15, 19, Vaults:1) a +0 arbalest (17, 14, Vaults:1) a +0 chain mail a +0 long sword (17, 16, Vaults:1) a +0 kite shield a +0 plate armour a +0 long sword (18, 14, Vaults:1) a +0 scale mail a +0 long sword a +0 scale mail (18, 15, Vaults:1) a +0 arbalest a +0 cloak (20, 18, Vaults:1) a +0 animal skin a +0 great mace (25, 48, Vaults:1) a +0 robe (29, 4, Vaults:1) a +0 falchion (29, 5, Vaults:1) a +0 dire flail (29, 6, Vaults:1) a +0 falchion (29, 8, Vaults:1) a +0 club (29, 44, Vaults:1) a wellspring talisman (31, 13, Vaults:1) a +0 short sword (37, 4, Vaults:1) a +0 ring mail (37, 5, Vaults:1) a +0 ring mail (37, 6, Vaults:1) a +0 battleaxe (37, 7, Vaults:1) a +0 halberd (37, 8, Vaults:1) a +0 long sword (38, 30, Vaults:1) a parchment of Sigil of Binding (42, 21, Vaults:1) a +0 kite shield (48, 29, Vaults:1) a +1 dagger of speed (49, 46, Vaults:1) a +0 cloak (53, 14, Vaults:1) a +0 battleaxe a +0 sling a +0 ring mail (57, 7, Vaults:1) a +0 great mace a +0 animal skin (57, 8, Vaults:1) a +0 battleaxe a +0 plate armour (57, 9, Vaults:1) a +0 great sword a +0 chain mail (58, 8, Vaults:1) a +0 dire flail a +0 animal skin (61, 37, Vaults:1) a +0 quarterstaff (65, 43, Vaults:1) a +2 scale mail of fire resistance Level 2 of the Vaults (0, 0, Vaults:2) a +1 flail of protection a +0 ring mail (5, 6, Vaults:2) a +0 leather armour (8, 22, Vaults:2) a +0 dagger a +0 robe (8, 32, Vaults:2) a +1 shortbow of freezing (9, 20, Vaults:2) a +0 club a +0 shortbow (9, 22, Vaults:2) a +0 whip a +0 animal skin (10, 21, Vaults:2) a +0 club (13, 33, Vaults:2) a +0 shortbow (13, 34, Vaults:2) a +0 quarterstaff a +0 orcbow a +0 animal skin (16, 38, Vaults:2) a +0 long sword a +0 chain mail (17, 36, Vaults:2) a +0 long sword a +0 chain mail (17, 38, Vaults:2) a +2 long sword a +0 plate armour a +0 kite shield (18, -1, Vaults:2) a +0 dire flail a +0 animal skin (18, 37, Vaults:2) a +0 dire flail a +0 leather armour (18, 38, Vaults:2) a +0 great mace a +0 chain mail (19, 0, Vaults:2) a +0 morningstar a +0 leather armour (20, 11, Vaults:2) a +0 robe a +0 dagger (20, 12, Vaults:2) a +0 robe a +2 falchion (20, 13, Vaults:2) a +0 plate armour a +3 partisan of flaming (21, 11, Vaults:2) a +0 ring mail a +0 great mace a +0 arbalest a +0 arbalest (21, 12, Vaults:2) +0 storm dragon scales a +2 battleaxe of flaming (21, 13, Vaults:2) a +0 arbalest (22, -1, Vaults:2) a +0 dagger a +0 robe (22, 3, Vaults:2) a +0 glaive (22, 10, Vaults:2) a +0 plate armour a +0 heavy partisan (22, 11, Vaults:2) a +0 robe a +1 dagger of protection (22, 13, Vaults:2) a +0 arbalest a +0 plate armour a +2 great sword of pain (42, 0, Vaults:2) a +0 flail (42, 20, Vaults:2) a +0 antimagic hand cannon (44, 35, Vaults:2) a +0 arbalest (44, 36, Vaults:2) a +0 arbalest (45, 37, Vaults:2) a +2 broad axe of electrocution a +0 plate armour (46, -2, Vaults:2) a +0 dagger a +0 robe (46, 35, Vaults:2) a +0 mace a +0 arbalest (46, 37, Vaults:2) a +0 arbalest (47, 35, Vaults:2) a +0 morningstar a +0 ring mail a +0 morningstar a +0 scale mail (47, 38, Vaults:2) a +2 heavy great mace a +0 plate armour a +0 arbalest a +0 great sword a +0 plate armour (49, 45, Vaults:2) a +0 arbalest (49, 48, Vaults:2) a +0 arbalest (50, 46, Vaults:2) a +0 arbalest (51, 10, Vaults:2) a +0 arbalest (52, 9, Vaults:2) a +0 ring mail a +0 flail (53, 24, Vaults:2) a +0 arbalest (56, 23, Vaults:2) a +0 cloak (56, 24, Vaults:2) a +0 cloak of willpower (57, 23, Vaults:2) a +0 great mace a +0 ring mail (58, 24, Vaults:2) a +3 great sword of electrocution a +0 chain mail a +0 dire flail a +0 animal skin (58, 26, Vaults:2) a +0 great mace a +0 plate armour (59, 24, Vaults:2) a +1 flail of protection a +0 ring mail (59, 26, Vaults:2) a +3 dire flail a +0 plate armour (59, 38, Vaults:2) a +0 great mace a +0 leather armour (60, 2, Vaults:2) a +0 dagger (60, 26, Vaults:2) a +0 great mace a +0 ring mail (62, 1, Vaults:2) a +0 robe a +0 rapier (64, 0, Vaults:2) a +0 arbalest (64, 6, Vaults:2) a +0 scale mail (66, 42, Vaults:2) a +0 whip a +0 animal skin (66, 48, Vaults:2) a +0 dire flail a +0 animal skin (69, 44, Vaults:2) the +3 hand axe "Voered" {pain, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. Level 3 of the Vaults (0, 0, Vaults:3) a +0 hand axe (0, 1, Vaults:3) a +0 glaive 3 boomerangs a +0 plate armour (0, 2, Vaults:3) a +0 club a +0 scale mail (0, 39, Vaults:3) a +0 helmet (1, 0, Vaults:3) a +0 dagger 2 boomerangs (1, 1, Vaults:3) a +2 great mace a +0 plate armour a +0 war axe a +0 scale mail (1, 2, Vaults:3) a +0 club a +0 ring mail (2, 35, Vaults:3) a +0 animal skin a +0 whip (3, 8, Vaults:3) an amulet of faith (6, 37, Vaults:3) a +0 chain mail a +2 battleaxe of draining (9, 4, Vaults:3) a +0 scale mail (16, 29, Vaults:3) the spore talisman "Pompiu" {Dex+2 Stlth+} [spore talisman] Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (20, 29, Vaults:3) a +0 leather armour a +2 dire flail of protection (25, 60, Vaults:3) a +0 leather armour (27, 56, Vaults:3) a +0 long sword a +0 scale mail (27, 60, Vaults:3) a +0 scale mail (28, 57, Vaults:3) a +0 ring mail a +0 mace (29, 58, Vaults:3) a +0 ring mail a +0 flail a +0 ring mail (30, 16, Vaults:3) a +0 dire flail of draining a +0 leather armour (31, 11, Vaults:3) a +0 arbalest (31, 17, Vaults:3) a +0 great mace of protection a +0 scale mail (32, 11, Vaults:3) a +0 arbalest (32, 12, Vaults:3) a +0 arbalest a +0 arbalest a +0 great mace a +0 ring mail (32, 14, Vaults:3) a +0 arbalest a +2 long sword of holy wrath a +0 arbalest a +0 plate armour (32, 17, Vaults:3) a +0 war axe a +0 war axe a +0 ring mail (32, 26, Vaults:3) a parchment of Passage of Golubria (36, 60, Vaults:3) a +0 ring mail a +0 morningstar a +0 shortbow (48, 24, Vaults:3) a +0 scale mail (49, 24, Vaults:3) a +0 chain mail a +0 battleaxe (50, 24, Vaults:3) a +0 chain mail a +0 great mace a +0 arbalest (50, 25, Vaults:3) a +0 ring mail a +0 great mace (53, 26, Vaults:3) a +0 scale mail (54, 42, Vaults:3) a +1 ring mail of cold resistance a +0 mace (58, 29, Vaults:3) a +0 great mace a +0 scale mail a +0 long sword a +0 ring mail (59, 29, Vaults:3) a +0 vampiric war axe a +0 plate armour Level 4 of the Vaults [Shop] Qygan's Jewellery Emporium a ring of wizardry (600 gold) a ring of poison resistance (400 gold) a +5 ring of evasion (720 gold) a ring of wizardry (600 gold) the ring of the Pariah {+Blink rC+ Str-2 Dex+6} (1056 gold) [ring of dexterity] +Blink: It lets you blink. rC+: It protects you from cold. Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). an amulet of magic regeneration (600 gold) a ring of flight (350 gold) a ring of poison resistance (400 gold) [Shop] Micy's Book Emporium a parchment of Yara's Violent Unravelling (515 gold) a parchment of Summon Hydra (918 gold) a parchment of Cigotuvi's Putrefaction (364 gold) a parchment of Gell's Gavotte (700 gold) a parchment of Borgnjor's Revivification (1170 gold) a parchment of Detonation Catalyst (515 gold) a parchment of Passwall (246 gold) a parchment of Summon Forest (515 gold) a parchment of Orb of Destruction (918 gold) a parchment of Eringya's Noxious Bog (700 gold) a parchment of Maxwell's Capacitive Coupling (1170 gold) a parchment of Platinum Paragon (1456 gold) a parchment of Borgnjor's Vile Clutch (515 gold) a parchment of Leda's Liquefaction (364 gold) a parchment of Death's Door (1456 gold) (0, 0, Vaults:4) a parchment of Ignite Poison (5, -2, Vaults:4) a gold piece (8, 2, Vaults:4) 3 gold pieces (9, -9, Vaults:4) 4 gold pieces (9, 0, Vaults:4) 3 gold pieces (10, -4, Vaults:4) 13 gold pieces a +0 dire flail a +0 dire flail a +0 plate armour a +0 great sword (10, -3, Vaults:4) 33 gold pieces (10, -2, Vaults:4) 22 gold pieces (10, 0, Vaults:4) 3 gold pieces (11, -2, Vaults:4) 9 gold pieces (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) a +0 chain mail (still there?) a +2 dire flail (still there?) (12, -9, Vaults:4) 2 gold pieces (12, -4, Vaults:4) 4 gold pieces (still there?) a +0 chain mail (still there?) a +1 great sword of flaming (still there?) a +0 kite shield (still there?) a +0 chain mail (still there?) a +1 long sword of electrocution (still there?) (12, -3, Vaults:4) a +0 great sword of flaming a +0 chain mail a +0 great mace (14, -9, Vaults:4) 4 gold pieces (14, -1, Vaults:4) 2 gold pieces (14, 1, Vaults:4) a +0 leather armour a +0 morningstar (16, 2, Vaults:4) a +0 leather armour a +0 flail a +0 cloak (18, 4, Vaults:4) a +1 cloak of air (18, 7, Vaults:4) a +0 chain mail a +0 war axe a +0 arbalest (19, 7, Vaults:4) a +0 chain mail a +3 great mace of protection (19, 8, Vaults:4) a +0 arbalest (20, 5, Vaults:4) a +0 scale mail a +0 morningstar (20, 6, Vaults:4) a +0 war axe a +0 ring mail a +0 war axe (20, 7, Vaults:4) a +0 ring mail a +0 flail (20, 8, Vaults:4) a +0 scale mail a +0 falchion a +2 hand cannon of electrocution (21, 9, Vaults:4) a +0 arbalest (22, 7, Vaults:4) a +0 arbalest a +0 ring mail a +0 great mace (23, 8, Vaults:4) a +0 rapier (25, 9, Vaults:4) a +0 arbalest (25, 10, Vaults:4) a +0 arbalest (26, 11, Vaults:4) a +0 arbalest (27, -15, Vaults:4) a +0 scale mail a +1 long sword of holy wrath (27, -5, Vaults:4) a +0 whip (44, 38, Vaults:4) a +0 battleaxe a +0 chain mail (44, 39, Vaults:4) a +0 battleaxe a +0 arbalest a +0 plate armour (44, 40, Vaults:4) a +1 dire flail of holy wrath a +0 plate armour (45, 3, Vaults:4) a +0 animal skin a +0 dire flail of protection (45, 38, Vaults:4) a +0 war axe a +0 plate armour (54, -8, Vaults:4) a +0 ring mail (56, 25, Vaults:4) a +0 rapier (65, 15, Vaults:4) a +0 arbalest (65, 16, Vaults:4) a +0 arbalest (66, 15, Vaults:4) a +0 arbalest (70, -18, Vaults:4) a +0 falchion (74, 0, Vaults:4) a +0 great mace a +0 ring mail Level 5 of the Vaults [Shop] Cinwadaeci's General Store a Gell's gravitambourine (2/2) (920 gold) a parchment of Summon Hydra (754 gold) a potion of curing (87 gold) a parchment of Lehudib's Crystal Spear (961 gold) a potion of mutation (233 gold) a parchment of Starburst (575 gold) a +0 club (11 gold) a scroll of identify (58 gold) the +2 falchion of Inference {heavy, rPois rC+} (772 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +4 rapier of venom (657 gold) a +1 leather armour of fire resistance (322 gold) [Shop] Laskam's Jewellery Shoppe an amulet of faith (720 gold) a ring of see invisible (270 gold) an amulet of wildshape (540 gold) a +6 ring of intelligence (648 gold) a +6 ring of strength (648 gold) a +6 ring of strength (648 gold) the ring "Foahom" {Fly rPois Dex+2} (592 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). [Shop] Diomaown's Antique Armour Shoppe a +0 robe (26 gold) a +0 robe (26 gold) the +2 ring mail of Pandemonium {+Blink Will+ SInv} (1096 gold) +Blink: It lets you blink. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (58 gold) a +0 plate armour (522 gold) a +2 cloak (478 gold) a +2 scale mail of death (565 gold) (0, 0, Vaults:5) a +0 dire flail a +0 dire flail (0, 9, Vaults:5) a +0 short sword (2, 8, Vaults:5) a +0 quarterstaff (2, 9, Vaults:5) a parchment of Hoarfrost Cannonade (2, 35, Vaults:5) a +0 scale mail a +0 great mace (3, 22, Vaults:5) a +0 ring mail a +0 great mace (3, 36, Vaults:5) a +0 ring mail a +0 war axe (4, 9, Vaults:5) the serpent talisman of Action {+Inv rC- rN+++ Int-5} [serpent talisman] +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). (4, 33, Vaults:5) a +0 plate armour a +0 great mace (5, 34, Vaults:5) a +0 battleaxe of freezing (5, 35, Vaults:5) a +0 robe a +0 dagger (5, 36, Vaults:5) a +0 plate armour a +0 great sword a +0 cloak (5, 38, Vaults:5) a +0 scale mail of cold resistance a +0 great mace (5, 39, Vaults:5) a +2 battleaxe of freezing (6, 22, Vaults:5) a +0 dire flail a +0 dire flail (6, 34, Vaults:5) a +0 flail (6, 35, Vaults:5) a +0 plate armour a +1 demon whip (6, 39, Vaults:5) a +0 scale mail a +0 morningstar (6, 43, Vaults:5) a +0 robe a +0 dagger (7, 1, Vaults:5) a +0 chain mail (7, 33, Vaults:5) a ring of flight a +0 ring mail a +0 mace (7, 43, Vaults:5) a +0 chain mail a +0 battleaxe a +0 arbalest (8, 0, Vaults:5) a +0 robe (8, 44, Vaults:5) a +0 falchion (9, 0, Vaults:5) a +2 short sword of draining (10, 0, Vaults:5) a +1 war axe of flaming (11, 42, Vaults:5) a +0 ring mail a +0 great mace (12, 42, Vaults:5) a +0 scale mail a +0 flail (15, 37, Vaults:5) a parchment of Fulminant Prism (20, 18, Vaults:5) a +0 robe a +3 scimitar a +0 shortbow (20, 29, Vaults:5) a +0 plate armour a +2 vampiric battleaxe (21, 17, Vaults:5) a +2 battleaxe of freezing (21, 18, Vaults:5) a +0 robe a +0 shortbow (23, 19, Vaults:5) a +0 dire flail a +0 dire flail (23, 24, Vaults:5) a +0 plate armour a +2 war axe (25, 20, Vaults:5) a +0 leather armour a +0 long sword (25, 23, Vaults:5) a +0 plate armour a +2 great mace (25, 26, Vaults:5) a +0 chain mail a +0 dire flail (26, 20, Vaults:5) a +0 cloak of corrosion resistance (26, 21, Vaults:5) a +2 cloak (26, 25, Vaults:5) a +0 robe a +2 scimitar a +0 plate armour a +0 great sword (26, 26, Vaults:5) a +0 chain mail a +0 great sword (27, 25, Vaults:5) a +0 ring mail a +0 dire flail a +0 chain mail a +0 long sword a +2 battleaxe of freezing (27, 26, Vaults:5) a +0 chain mail a +2 battleaxe of sundering a +0 plate armour a +1 heavy broad axe a +0 plate armour a +3 great mace a +0 scale mail a +0 dire flail (27, 27, Vaults:5) a +0 plate armour a +0 halberd (27, 28, Vaults:5) a +0 chain mail a +0 long sword (28, 23, Vaults:5) a +2 battleaxe of freezing 2 darts of disjunction (28, 24, Vaults:5) a +0 ring mail a +0 morningstar a +0 dire flail a +3 dire flail of protection a +0 plate armour a +3 great sword of draining (28, 26, Vaults:5) a +0 chain mail a +0 great mace a +0 great sword of flaming (28, 27, Vaults:5) a +0 chain mail a +0 long sword (29, 23, Vaults:5) a +0 arbalest (29, 24, Vaults:5) a +0 plate armour a +0 long sword (30, 22, Vaults:5) a +0 plate armour a +0 great mace (30, 23, Vaults:5) a +0 trident of flaming a +0 ring mail a +0 trident of flaming (30, 24, Vaults:5) a +0 plate armour a +3 glaive of protection a +0 chain mail a +1 great sword a +0 tower shield a +0 chain mail a +1 partisan (32, 31, Vaults:5) a +0 robe a +4 scimitar of freezing (32, 34, Vaults:5) a +0 hand axe (33, 31, Vaults:5) a +0 arbalest (34, 32, Vaults:5) a +0 dire flail of venom a +0 dire flail (36, 31, Vaults:5) a +0 plate armour a +0 halberd (37, 29, Vaults:5) a +0 plate armour a +0 bardiche (37, 30, Vaults:5) a +2 ring mail of fire resistance a +3 vampiric battleaxe (38, 9, Vaults:5) a +2 rapier of holy wrath (38, 29, Vaults:5) a +0 robe a +0 dagger of draining (38, 30, Vaults:5) a +0 ring mail a +0 long sword (38, 31, Vaults:5) a +0 plate armour a +3 war axe of venom (42, 5, Vaults:5) a +0 club (42, 11, Vaults:5) a +0 cloak (42, 41, Vaults:5) a +0 arbalest (42, 43, Vaults:5) a +0 leather armour a +0 dire flail (43, 10, Vaults:5) a +0 scale mail a parchment of Arcjolt a +0 morningstar (43, 14, Vaults:5) a +0 ring mail (43, 41, Vaults:5) a +0 leather armour a +0 scimitar a +0 longbow (44, 7, Vaults:5) a +0 hand axe (44, 9, Vaults:5) a +0 scale mail a +0 great mace (45, 44, Vaults:5) a +0 great sword of flaming (46, 2, Vaults:5) a +0 dire flail a +0 great mace (46, 44, Vaults:5) a +0 scale mail a +1 bardiche of freezing (47, 10, Vaults:5) a +0 arbalest (47, 44, Vaults:5) a +2 buckler of cold resistance a +0 ring mail a +3 long sword of flaming (50, 44, Vaults:5) a +0 scale mail a +0 dire flail of draining (51, 46, Vaults:5) a +0 ring mail a +0 great mace (53, 46, Vaults:5) 4 large rocks (56, 22, Vaults:5) a +0 cloak of stealth (56, 48, Vaults:5) a +0 robe a +0 long sword Level 1 of the Crypt (0, 0, Crypt:1) a +0 flail (11, 30, Crypt:1) a +0 broad axe a +0 sling (12, 19, Crypt:1) a +0 robe (13, 27, Crypt:1) the +6 rapier "Gecots" {spect, rPois Str+2 Int+5} rPois: It protects you from poison. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (14, 17, Crypt:1) a +0 dagger a +0 robe a +0 whip a +0 robe a +1 scythe of venom (14, 27, Crypt:1) a +0 leather armour (14, 29, Crypt:1) a +0 glaive a +0 chain mail (15, 16, Crypt:1) a +2 robe a +2 battleaxe a +0 chain mail (17, 14, Crypt:1) a +4 battleaxe of draining a +0 chain mail (20, 23, Crypt:1) a +0 ring mail (20, 26, Crypt:1) 3 large rocks (23, -10, Crypt:1) a +0 spear (25, 38, Crypt:1) a +0 scale mail (29, -13, Crypt:1) a +0 robe (31, 27, Crypt:1) a +0 trident (31, 30, Crypt:1) a +0 long sword a +0 chain mail (32, 32, Crypt:1) a +2 scimitar a +0 robe (33, 6, Crypt:1) a parchment of Iskenderun's Battlesphere (38, 7, Crypt:1) a +0 glaive (50, 19, Crypt:1) a +0 dire flail a +0 partisan (51, 18, Crypt:1) a +0 mace a +3 heavy battleaxe (51, 20, Crypt:1) a +0 robe (52, 0, Crypt:1) a +0 plate armour a +1 glaive (52, 19, Crypt:1) a +2 dire flail of protection (52, 35, Crypt:1) a +0 robe (55, 20, Crypt:1) a +0 robe Level 2 of the Crypt (4, 32, Crypt:2) a +0 battleaxe (10, 20, Crypt:2) a +1 scimitar of flaming (24, 28, Crypt:2) a +0 trident (25, 27, Crypt:2) a +0 dire flail (25, 28, Crypt:2) a +0 glaive (26, 28, Crypt:2) a +0 hand axe (28, 6, Crypt:2) a +0 scimitar (40, -6, Crypt:2) 2 boomerangs (42, 18, Crypt:2) a +0 ring mail (43, 38, Crypt:2) a +0 bardiche a +0 plate armour (58, 17, Crypt:2) a +0 flail (59, 20, Crypt:2) a +0 robe (60, 39, Crypt:2) a +0 mace Level 3 of the Crypt [Shop] Zavuck's Gilded Reliquary the +3 great mace of Broken Luck {pain, rCorr} (1052 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 great sword of Heorabo {vamp, rPois Str+3 Int-2 Dex+4} (1034 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring of the Shining Light {^Drain rC++ rN++ Dex+6} (1308 gold) [ring of dexterity] ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Dex+6: It affects your dexterity (+6). the +8 lajatang of Instinct {vamp, rPois Will+ Int-3} (1910 gold) rPois: It protects you from poison. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. the Notes on Zombies (1330 gold) Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Infestation Necromancy 8 c - Death's Door Necromancy 9 a granite talisman (600 gold) the +5 tower shield "Eteosoir" {Fly rN+ MP+10 Int+5 Dex-3} (1430 gold) Fly: It grants you flight. rN+: It protects you from negative energy. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (10, 32, Crypt:3) a +0 battleaxe (10, 34, Crypt:3) a +0 halberd (10, 37, Crypt:3) a +0 mace (11, 30, Crypt:3) a +2 great mace a +0 plate armour (11, 38, Crypt:3) a +0 short sword (14, 52, Crypt:3) a +3 plate armour of cold resistance (15, 50, Crypt:3) the spore talisman of Kyus {rElec rC+ Int+5} [spore talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). (15, 51, Crypt:3) a +6 ring of dexterity (15, 52, Crypt:3) a parchment of Hoarfrost Cannonade (15, 53, Crypt:3) a +0 robe (16, 53, Crypt:3) 4 boomerangs (17, 34, Crypt:3) a +0 bardiche (17, 35, Crypt:3) a +0 halberd a +0 halberd (18, 12, Crypt:3) a +0 buckler (18, 35, Crypt:3) a +0 heavy great sword a +0 chain mail a +0 great sword of draining a +0 chain mail (20, 6, Crypt:3) a +0 scale mail (23, 45, Crypt:3) a +2 demon whip of draining (23, 46, Crypt:3) a +2 robe of cold resistance (25, 32, Crypt:3) a +3 great mace of draining a +0 chain mail (26, 32, Crypt:3) a +0 glaive (26, 33, Crypt:3) a +2 heavy great sword a +0 plate armour (26, 43, Crypt:3) a +0 quarterstaff (28, 44, Crypt:3) a ring of magical power (31, 10, Crypt:3) a +0 mace of protection a +2 battleaxe of freezing (31, 12, Crypt:3) a +0 heavy battleaxe a +0 plate armour (33, 12, Crypt:3) a +0 trident (33, 41, Crypt:3) a +0 halberd (33, 44, Crypt:3) a +1 great mace of draining a +0 chain mail (34, 42, Crypt:3) a +3 battleaxe of draining a +0 chain mail (35, 52, Crypt:3) the wellspring talisman of Demons {rPois Will+ rCorr} [wellspring talisman] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (35, 53, Crypt:3) a +0 club (36, 51, Crypt:3) a +6 ring of intelligence (36, 52, Crypt:3) a staff of conjuration (37, 41, Crypt:3) a +0 bardiche (37, 51, Crypt:3) the +8 pair of quick blades "Gyre" and "Gimble" {protect} It cannot be enchanted further. (42, 38, Crypt:3) a +0 glaive (45, 32, Crypt:3) a +0 great mace of draining a +0 chain mail (46, 37, Crypt:3) a +0 great sword of draining a +0 chain mail (46, 38, Crypt:3) a +0 great sword a +0 plate armour (48, 38, Crypt:3) a +0 trident (49, 38, Crypt:3) a +0 halberd a +0 chain mail (49, 39, Crypt:3) a +0 short sword (51, 12, Crypt:3) a ring of see invisible (51, 19, Crypt:3) a parchment of Conjure Ball Lightning Level 1 of the Tomb of the Ancients (12, -16, Tomb:1) a +1 scimitar of draining (27, -15, Tomb:1) 16 gold pieces (28, -19, Tomb:1) a +1 halberd of freezing (30, -15, Tomb:1) a +0 scimitar (31, -43, Tomb:1) a parchment of Tukima's Dance (34, -48, Tomb:1) a +0 hand axe (35, -49, Tomb:1) a +0 cloak (36, -8, Tomb:1) 8 gold pieces (37, -48, Tomb:1) a +0 hand axe (38, -49, Tomb:1) a +0 long sword a +2 cloak (38, -48, Tomb:1) a +0 cloak of corrosion resistance (38, -20, Tomb:1) a +0 plate armour a +1 great sword of draining (38, 0, Tomb:1) a +0 ring mail (39, -48, Tomb:1) a +0 cloak (39, -19, Tomb:1) a +0 hand axe (40, -50, Tomb:1) a +2 cloak (42, -43, Tomb:1) a +0 pair of boots of flying (43, -8, Tomb:1) a ring of wizardry (56, -25, Tomb:1) a +0 robe (58, -7, Tomb:1) a +0 ring mail Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 chain mail (3, 22, Tomb:2) a +0 halberd (7, 5, Tomb:2) a parchment of Forge Lightning Spire (8, 17, Tomb:2) a +0 long sword (12, 11, Tomb:2) a +0 long sword (15, -8, Tomb:2) a +0 plate armour (18, 6, Tomb:2) a +0 war axe (19, 18, Tomb:2) a staff of alchemy (30, 1, Tomb:2) 3 gold pieces Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a parchment of Yara's Violent Unravelling (0, 1, Tomb:3) the +6 flail of Uskayaw's Outrage {speed, rC+} rC+: It protects you from cold. It cannot be enchanted further. (0, 2, Tomb:3) a +6 heavy mace (1, 1, Tomb:3) a phantom mirror (1, 2, Tomb:3) the +3 scale mail "Otojoib" {+Inv Str+6} +Inv: It lets you turn invisible. Str+6: It affects your strength (+6). It cannot be enchanted further. (1, 3, Tomb:3) a parchment of Fireball (2, 3, Tomb:3) the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. (2, 4, Tomb:3) the +1 helmet of Xaulagoumm {Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (3, 2, Tomb:3) the +5 plate armour of the Saviour {^Contam rN+ Regen+ MP+7} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. (3, 4, Tomb:3) a +0 chain mail of poison resistance (3, 5, Tomb:3) the +6 longbow "Tavasaza" {drain, *Corrode rN+ Dex+3 SInv} *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (4, 2, Tomb:3) a staff of fire (4, 3, Tomb:3) the +0 chain mail of the Comet {Death, rF+ rN+ MP-7} rF+: It protects you from fire. rN+: It protects you from negative energy. MP-7: It affects your magic capacity (-7). It cannot be enchanted further. (4, 4, Tomb:3) a +2 robe of willpower (4, 5, Tomb:3) the +0 pair of gloves of Daffodils {rF- rC+ Int+6} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (4, 6, Tomb:3) the +0 cloak of the Thief {Quiet SInv Stlth+} Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (5, 4, Tomb:3) the +0 ring mail "Xofyfoss" {Rampage rF- Regen+ Dex-2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (5, 5, Tomb:3) a parchment of Forge Phalanx Beetle (5, 7, Tomb:3) a +5 ring of evasion (6, 5, Tomb:3) a phantom mirror (6, 6, Tomb:3) a +1 vampiric long sword (6, 7, Tomb:3) a staff of conjuration (6, 8, Tomb:3) a ring of protection from fire (7, 7, Tomb:3) a staff of necromancy (7, 8, Tomb:3) a +2 athame of freezing (7, 9, Tomb:3) a +2 sling of draining (18, 0, Tomb:3) a +0 chain mail a +0 heavy great mace (19, 0, Tomb:3) a +0 dire flail (19, 1, Tomb:3) a +0 trident (20, 0, Tomb:3) a +0 long sword (20, 4, Tomb:3) a +2 pair of boots of flying (21, 0, Tomb:3) a +0 plate armour a +1 great mace (21, 4, Tomb:3) a +0 plate armour a +2 battleaxe (23, 3, Tomb:3) a +0 great mace (24, -6, Tomb:3) a +0 pair of gloves of fire (26, 6, Tomb:3) a +2 vampiric spear (27, 4, Tomb:3) a condenser vane (27, 9, Tomb:3) a staff of necromancy (28, -15, Tomb:3) a parchment of Nazja's Percussive Tempering (31, 7, Tomb:3) a +0 war axe (32, -5, Tomb:3) a +0 mace (33, 3, Tomb:3) the +1 morningstar of Causality {reap, rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. (34, 0, Tomb:3) a staff of alchemy (35, 1, Tomb:3) +2 storm dragon scales (36, -21, Tomb:3) a +0 glaive (36, 0, Tomb:3) a parchment of Eringya's Surprising Crocodile the Vestibule of Hell (0, 3, Hell) a +1 demon whip of pain (2, 5, Hell) a +0 vampiric demon whip (17, 1, Hell) a +1 heavy scythe (19, -4, Hell) a +1 scythe of freezing (20, 0, Hell) a +0 trident (21, -5, Hell) a +2 scythe of protection (23, -17, Hell) a +2 flail of holy wrath (23, 4, Hell) a +5 scythe of venom (24, 4, Hell) a +3 scythe of freezing (25, 6, Hell) a +1 scythe of flaming (27, -14, Hell) a +0 demon whip (39, 2, Hell) a +0 trident (45, 0, Hell) a +2 short sword of venom Level 1 of the Iron City of Dis (5, 4, Dis:1) a +0 plate armour a +3 battleaxe (18, 2, Dis:1) a +4 morningstar of protection (19, -4, Dis:1) a +0 morningstar Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 plate armour a +0 heavy battleaxe (14, 3, Dis:2) a +1 great sword of freezing a +0 chain mail (15, 3, Dis:2) a +1 flail of draining (15, 7, Dis:2) a +0 chain mail a +2 battleaxe (16, 7, Dis:2) a +4 morningstar of draining (17, 3, Dis:2) a +2 heavy dire flail Level 3 of the Iron City of Dis (9, 5, Dis:3) a +0 plate armour a +1 battleaxe of pain (11, 3, Dis:3) a +3 morningstar of freezing (13, 0, Dis:3) a +0 giant club (14, 0, Dis:3) a +0 chain mail a +2 great sword of draining Level 4 of the Iron City of Dis (4, 11, Dis:4) a +1 heavy great mace (9, 10, Dis:4) a +0 great mace (10, -2, Dis:4) a +1 heavy great sword a +0 plate armour Level 5 of the Iron City of Dis (8, 8, Dis:5) a +0 great sword of draining a +0 plate armour (9, 7, Dis:5) a +4 flail of draining a +0 giant club (12, 8, Dis:5) a +0 great sword a +0 plate armour (12, 9, Dis:5) a +0 great mace Level 6 of the Iron City of Dis (3, -7, Dis:6) a +1 morningstar of protection (6, -9, Dis:6) a +2 great mace of draining a +0 plate armour (6, -8, Dis:6) a +1 vampiric lajatang (7, -6, Dis:6) a +1 heavy flail (8, -6, Dis:6) a +0 lajatang (8, 0, Dis:6) a +0 great mace of freezing a +0 chain mail (10, -1, Dis:6) a +0 plate armour a +2 battleaxe of draining (11, 0, Dis:6) a +0 morningstar (16, -5, Dis:6) a +0 heavy dire flail (18, 2, Dis:6) a +1 battleaxe of draining a +0 chain mail a +3 battleaxe of draining a +0 plate armour (31, 3, Dis:6) a +2 battleaxe of draining a +0 plate armour (37, -8, Dis:6) a +0 great mace of protection (40, 0, Dis:6) a +0 heavy flail (41, -8, Dis:6) a +0 great mace Level 7 of the Iron City of Dis (0, 53, Dis:7) a +3 mace of protection (0, 55, Dis:7) a +2 quarterstaff of rebuke (1, 55, Dis:7) a staff of alchemy (2, 55, Dis:7) a parchment of Silence (3, 3, Dis:7) a +1 battleaxe a +0 plate armour (3, 5, Dis:7) a +2 great mace a +0 plate armour (4, 5, Dis:7) a +0 morningstar a +2 great sword of draining a +0 plate armour (4, 50, Dis:7) a +0 giant club (8, -2, Dis:7) a +3 great mace of draining a +0 chain mail (9, -1, Dis:7) a +0 lajatang (10, -2, Dis:7) a +2 battleaxe of freezing a +0 plate armour (10, -1, Dis:7) a +2 heavy great mace a +0 plate armour (12, 5, Dis:7) a +1 battleaxe of draining a +0 plate armour (13, 5, Dis:7) a +1 morningstar of concussion (13, 6, Dis:7) a +3 great sword a +0 plate armour (13, 7, Dis:7) a +2 heavy battleaxe a +0 chain mail (13, 55, Dis:7) a +0 flail (14, -1, Dis:7) a +1 heavy flail (16, 3, Dis:7) a +5 flail of protection (17, 3, Dis:7) a +0 morningstar (17, 10, Dis:7) a +1 flail of protection (17, 37, Dis:7) a +0 morningstar (19, 9, Dis:7) a +2 morningstar of draining (20, 34, Dis:7) a +0 battleaxe a +0 chain mail (21, 5, Dis:7) a +1 great mace a +0 chain mail (32, 21, Dis:7) a +0 giant spiked club (33, 46, Dis:7) a +3 heavy dire flail (33, 47, Dis:7) a +0 morningstar (35, 23, Dis:7) a +0 great mace of draining a +0 chain mail (36, 22, Dis:7) a +2 heavy great mace a +0 chain mail (36, 45, Dis:7) a +3 great mace of draining a +0 plate armour (36, 47, Dis:7) a +2 battleaxe a +0 plate armour (37, 22, Dis:7) a +0 giant club (38, 21, Dis:7) a +1 great sword a +0 chain mail (38, 22, Dis:7) a +3 great sword of draining a +0 chain mail (39, 21, Dis:7) a +0 great mace a +0 plate armour (39, 23, Dis:7) a +0 morningstar of concussion (39, 33, Dis:7) a +2 battleaxe a +0 plate armour (40, 21, Dis:7) a +0 giant spiked club (40, 22, Dis:7) a +0 giant club (41, 36, Dis:7) a +2 great sword a +0 plate armour (43, 35, Dis:7) a +2 battleaxe a +0 plate armour (44, 18, Dis:7) a +0 great mace (44, 42, Dis:7) a parchment of Frozen Ramparts (44, 48, Dis:7) a staff of earth (44, 51, Dis:7) a parchment of Vhi's Electric Charge (46, 41, Dis:7) +0 golden dragon scales (46, 44, Dis:7) a +2 robe of cold resistance (47, -5, Dis:7) a +1 cloak (47, 39, Dis:7) a staff of air (49, 49, Dis:7) a +0 pair of gloves (51, -5, Dis:7) a maw talisman (54, 0, Dis:7) a +2 battleaxe of draining a +0 chain mail (54, 51, Dis:7) a +0 giant spiked club (55, 2, Dis:7) a +0 giant club (59, -5, Dis:7) the +1 orcbow of Okkuara {antimagic, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (60, -5, Dis:7) the air staff of the Lettuce {rElec rPois Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. (60, -4, Dis:7) a +6 ring of dexterity (60, -3, Dis:7) a staff of cold Level 1 of Gehenna (0, 0, Geh:1) a +1 great sword of flaming (7, -18, Geh:1) a +2 great sword of flaming (9, -10, Geh:1) a +2 great sword of flaming (10, -11, Geh:1) a +1 great sword of flaming (14, -18, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (1, 6, Geh:2) a +0 demon whip (6, 3, Geh:2) a +1 great sword of flaming (9, 11, Geh:2) a +3 demon whip of electrocution Level 3 of Gehenna (0, 0, Geh:3) a +0 great sword of flaming (1, -5, Geh:3) a +2 demon whip of venom (15, 5, Geh:3) a +0 demon whip of electrocution (18, 5, Geh:3) a +3 glaive of flaming +0 fire dragon scales Level 4 of Gehenna (0, 0, Geh:4) a +0 demon whip (21, -15, Geh:4) a +0 demon whip Level 5 of Gehenna (2, 0, Geh:5) a +2 great sword of flaming (8, -9, Geh:5) a +2 demon whip of venom Level 6 of Gehenna (0, 0, Geh:6) a +0 demon whip (5, 6, Geh:6) a +1 demon whip of venom (13, 4, Geh:6) 7 gold pieces Level 7 of Gehenna (0, 0, Geh:7) a +0 demon whip of draining (3, 8, Geh:7) a +0 demon whip of pain (4, -3, Geh:7) a +3 bardiche of flaming +2 fire dragon scales (7, -4, Geh:7) a +2 demon whip of flaming (9, -20, Geh:7) a +0 mace (11, -4, Geh:7) a +0 mace (11, -3, Geh:7) a +0 mace (14, 35, Geh:7) a +2 demon whip of venom (16, 35, Geh:7) a +1 demon whip of venom (22, 3, Geh:7) a +2 dagger of draining (24, 3, Geh:7) a +1 dagger of electrocution (27, 12, Geh:7) a +3 glaive of flaming +1 fire dragon scales (28, 10, Geh:7) a +1 great sword of flaming (30, 10, Geh:7) a +0 ring mail of fire resistance (30, 11, Geh:7) a staff of cold (33, -1, Geh:7) a +0 demon whip of venom (33, 11, Geh:7) a +3 demon whip (34, -1, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (35, -5, Geh:7) a +1 heavy halberd (36, -10, Geh:7) a +0 demon whip of electrocution (36, -4, Geh:7) a +0 lajatang of speed (37, -5, Geh:7) a ring of magical power (37, -4, Geh:7) a parchment of Bombard (37, -3, Geh:7) the +8 shortbow of Vuxyilleug {elec, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (38, -4, Geh:7) the +3 buckler of Reason {rPois} rPois: It protects you from poison. It cannot be enchanted further. (38, -3, Geh:7) a staff of cold (38, -2, Geh:7) the fire staff of Ongeres {rF+ Summ Fire} [staff of fire] rF+: It protects you from fire. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. (44, 13, Geh:7) a +0 mace (45, -1, Geh:7) a +0 great sword of flaming (47, 4, Geh:7) a +3 demon whip of venom (48, -6, Geh:7) a +1 vampiric demon whip a ring of willpower (49, -2, Geh:7) a +1 great sword of flaming Level 1 of Cocytus (2, 10, Coc:1) a +1 battleaxe of freezing (5, 10, Coc:1) a +3 battleaxe of freezing (20, -2, Coc:1) a +1 battleaxe of freezing Level 2 of Cocytus (6, 13, Coc:2) a +1 battleaxe of freezing (11, 16, Coc:2) a +1 battleaxe of freezing Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (0, 0, Coc:5) a +0 battleaxe of freezing Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +3 plate armour of cold resistance (4, 6, Coc:7) the +7 flail of the Powerful God {freeze, rC+ Will+ rCorr Int+4} rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (5, 1, Coc:7) a staff of fire (5, 5, Coc:7) the +7 arbalest "Nuegat" {heavy, Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (6, 4, Coc:7) a staff of air (6, 5, Coc:7) a +0 helmet of light (10, -2, Coc:7) a +1 battleaxe of freezing (12, 5, Coc:7) a +2 battleaxe of freezing (12, 15, Coc:7) a +5 battleaxe of freezing (27, 28, Coc:7) a +3 spear of flaming (27, 29, Coc:7) a staff of air (28, 27, Coc:7) a ring of poison resistance (28, 30, Coc:7) a parchment of Alistair's Walking Alembic (29, 27, Coc:7) a lightning rod (4/4) (30, 28, Coc:7) a staff of earth (32, 28, Coc:7) the wellspring talisman of the Curious Bounties {rC+ Str+3} [wellspring talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). (37, 35, Coc:7) a staff of conjuration Level 1 of Tartarus (0, 0, Tar:1) a +2 whip Level 2 of Tartarus (0, 0, Tar:2) 4 large rocks (7, 3, Tar:2) a +3 demon whip of freezing Level 3 of Tartarus (12, -4, Tar:3) 15 gold pieces Level 4 of Tartarus (0, 0, Tar:4) 5 large rocks (19, 15, Tar:4) a +1 demon whip of venom Level 5 of Tartarus (2, 10, Tar:5) 5 large rocks (5, -4, Tar:5) 5 large rocks (9, -3, Tar:5) 9 large rocks (10, 0, Tar:5) a +3 whip of flaming Level 6 of Tartarus (0, 0, Tar:6) a +0 scythe of distortion (2, 0, Tar:6) a +2 scythe of protection (5, 7, Tar:6) 4 large rocks (7, 5, Tar:6) a +3 whip of electrocution (8, 6, Tar:6) 3 large rocks (12, 20, Tar:6) 4 large rocks (14, 5, Tar:6) 6 large rocks (15, 13, Tar:6) a +3 demon whip of electrocution Level 7 of Tartarus (7, 7, Tar:7) a +3 whip (12, -33, Tar:7) a +2 vampiric demon whip (12, -32, Tar:7) a +1 whip (13, -33, Tar:7) a +3 whip a +2 whip of venom (17, -26, Tar:7) a parchment of Metabolic Englaciation (17, -25, Tar:7) a staff of fire (17, -24, Tar:7) a parchment of Freezing Cloud (18, -26, Tar:7) the +6 flail of Wariness {vamp, rF+ rN+ Str+4 Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (24, -29, Tar:7) a +3 whip of venom (25, -45, Tar:7) a +3 halberd of flaming (25, -44, Tar:7) the +4 short sword of the Tentacled God {venom, ^Fragile rPois Int+2 Dex+4} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (26, -45, Tar:7) the +6 orcbow of Iconoclasm {flame, ^Contam *Corrode Fly rF++} ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rF++: It greatly protects you from fire. It cannot be enchanted further. (27, -45, Tar:7) a staff of earth (28, -45, Tar:7) a +2 spear of flaming (29, -45, Tar:7) a +1 short sword of flaming (29, -38, Tar:7) a +1 whip of draining (31, -37, Tar:7) a +2 whip (32, -45, Tar:7) the +0 chain mail of Syndicalism {Harm Regen+ Str-4 Stlth+} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (33, -45, Tar:7) the +4 flail of Duty {elec, rElec rN+ Dex-5} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (33, 13, Tar:7) a +3 antimagic demon whip (34, -45, Tar:7) a parchment of Starburst (34, -4, Tar:7) a +2 whip of venom (35, -45, Tar:7) a +7 plate armour of ponderousness (35, -14, Tar:7) a +3 whip (35, -3, Tar:7) a +3 whip of electrocution (36, -44, Tar:7) a +0 great mace of holy wrath (37, -5, Tar:7) a +1 demon whip of venom (37, -4, Tar:7) a +2 vampiric demon whip (38, -5, Tar:7) a +3 demon whip (40, -7, Tar:7) a +1 demon whip (42, -26, Tar:7) the cold staff of Responsibility {rC+ Int+2 Forge Ice} [staff of cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. (42, 14, Tar:7) a +1 vampiric demon whip (43, -26, Tar:7) a ring of see invisible (43, -25, Tar:7) the +1 rapier of Honour {devious, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (44, -26, Tar:7) a +3 heavy executioner's axe (44, -25, Tar:7) the +5 halberd of Classification {protect, rC++ Will+ Str+3 Dex+2} rC++: It greatly protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (44, -24, Tar:7) a +2 flail of holy wrath (44, -8, Tar:7) a +3 whip (49, -7, Tar:7) a +3 whip Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 morningstar (9, 0, Zot:1) a +0 glaive (10, 2, Zot:1) a +0 whip a +0 cloak a +0 hand axe (10, 6, Zot:1) a +1 hand axe of freezing (11, 2, Zot:1) a +0 dagger a +0 cloak a +0 war axe (12, -35, Zot:1) 21 gold pieces (12, 2, Zot:1) a +0 morningstar (13, -35, Zot:1) 7 gold pieces (13, -18, Zot:1) a +0 dire flail (16, -33, Zot:1) 6 gold pieces (still there?) a +1 battleaxe of electrocution (still there?) a +0 plate armour (still there?) (18, -34, Zot:1) 10 gold pieces (20, 5, Zot:1) a +0 spear of venom (27, -27, Zot:1) 21 gold pieces (27, -14, Zot:1) a +0 scale mail (28, -15, Zot:1) a +0 robe (28, -13, Zot:1) a parchment of Disjunction (29, -14, Zot:1) the scarf "Cuxzyaq" {Repulsion, Rampage rElec rC+ Str-2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rC+: It protects you from cold. Str-2: It affects your strength (-2). (30, 0, Zot:1) a +0 trident (34, 1, Zot:1) a +0 scimitar (35, -16, Zot:1) a +0 flail (36, -21, Zot:1) 4 datura-tipped darts (36, -19, Zot:1) a +0 cloak a +0 dagger (36, -17, Zot:1) a +0 battleaxe (36, -16, Zot:1) a +0 mace (36, 7, Zot:1) a +0 scale mail (37, -19, Zot:1) a +0 glaive (37, -1, Zot:1) a +0 cloak a +0 dagger (38, 2, Zot:1) 4 gold pieces (39, -1, Zot:1) a +0 battleaxe (39, 0, Zot:1) a +0 partisan a +1 short sword of venom a +0 war axe (40, -2, Zot:1) a +0 battleaxe (41, -2, Zot:1) a +0 halberd (42, -31, Zot:1) a +0 battleaxe (42, -30, Zot:1) a +0 hand axe (42, 0, Zot:1) a +0 flail a +1 cloak a +0 cloak (42, 1, Zot:1) a +0 battleaxe a +0 scimitar Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 whip a +0 cloak (0, 4, Zot:2) a +0 ring mail (1, -3, Zot:2) a +0 long sword a +0 cloak (1, -1, Zot:2) a +0 mace (1, 0, Zot:2) a +0 halberd (2, -1, Zot:2) a +2 heavy great sword a +0 cloak of willpower (4, -27, Zot:2) a staff of cold a +2 robe of positive energy a talisman of death (5, -27, Zot:2) a +0 halberd (6, -40, Zot:2) a parchment of Silence (9, 2, Zot:2) 4 atropa-tipped darts (16, 5, Zot:2) a +0 hand axe (17, -21, Zot:2) an amulet of faith (17, 4, Zot:2) a +0 rapier a +0 cloak of corrosion resistance (17, 5, Zot:2) a +0 long sword a +0 cloak (18, 6, Zot:2) a +0 partisan (19, 6, Zot:2) a +0 flail (31, -29, Zot:2) a +0 club (35, 1, Zot:2) a +0 partisan (39, -31, Zot:2) a +0 leather armour (47, -19, Zot:2) a +0 war axe (52, -20, Zot:2) a +0 quarterstaff Level 3 of the Realm of Zot (7, 15, Zot:3) a +0 war axe (9, 15, Zot:3) a +1 great sword of protection a +0 cloak a +4 long sword of draining a +0 cloak a +0 kite shield (11, 15, Zot:3) a +0 flail (12, 12, Zot:3) a +0 trident (18, 17, Zot:3) a +0 club (18, 19, Zot:3) a parchment of Arcjolt (19, 15, Zot:3) a +0 club (20, 19, Zot:3) a +0 club (23, 23, Zot:3) a +0 club (25, 23, Zot:3) a +0 club (25, 28, Zot:3) a +11 club (26, 28, Zot:3) a +0 club (27, 29, Zot:3) a +8 heavy club a +0 club a +0 club (27, 30, Zot:3) a +8 club of venom (28, 30, Zot:3) a +0 club a +0 club a +0 club a +11 club of electrocution (29, 18, Zot:3) a +0 club (29, 30, Zot:3) a +9 club of flaming (30, 15, Zot:3) a +0 club (30, 30, Zot:3) a +0 halberd (31, 30, Zot:3) a +1 cloak a +0 rapier a +0 morningstar a +0 mace a +0 hand axe a +1 cloak of willpower a +0 long sword (32, -13, Zot:3) a +0 rapier a +0 cloak of air (32, -6, Zot:3) a +0 dagger a +0 cloak of willpower (32, -5, Zot:3) a +0 short sword a +0 cloak a +0 dagger a +0 cloak (33, 2, Zot:3) a +0 mace (34, -14, Zot:3) a +2 battleaxe of freezing (34, -3, Zot:3) a +0 glaive (35, -2, Zot:3) a +0 great sword a +0 cloak of poison resistance a +0 halberd (36, -2, Zot:3) a +0 cloak a +0 long sword (38, 15, Zot:3) 28 gold pieces (38, 31, Zot:3) a +0 partisan (40, -8, Zot:3) a +0 cloak (45, 42, Zot:3) a parchment of Vampiric Draining (46, 9, Zot:3) a +0 short sword a +2 cloak of poison resistance (46, 12, Zot:3) a +0 rapier a +0 cloak of air (47, 7, Zot:3) a +0 dire flail (47, 11, Zot:3) a +0 club a +2 dire flail of protection a +0 whip a +2 cloak (48, 7, Zot:3) a +0 whip a +0 cloak (49, 6, Zot:3) a +1 trident of venom Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 long sword (5, 23, Zot:4) a +3 short sword (7, -18, Zot:4) a +0 quarterstaff (13, 8, Zot:4) a +0 plate armour (15, 16, Zot:4) a +0 spear (18, 15, Zot:4) a +0 mace (19, 19, Zot:4) a +0 quarterstaff (21, 14, Zot:4) a +0 war axe (22, -1, Zot:4) a +0 trident the +4 dragonskin cloak {Aegis} Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. It cannot be enchanted further. a +3 demon trident of electrocution (22, 1, Zot:4) a +0 cloak a +0 dagger (23, 1, Zot:4) a +0 battleaxe (23, 14, Zot:4) a +4 long sword of freezing (24, -1, Zot:4) a +0 robe a +0 cloak a +2 war axe of freezing (24, 14, Zot:4) a +0 mace (24, 16, Zot:4) a +0 war axe a +2 cloak (25, -1, Zot:4) a +2 cloak of poison resistance a +0 rapier (27, 0, Zot:4) a +0 trident (27, 15, Zot:4) a +0 short sword (28, 9, Zot:4) a +0 trident (28, 14, Zot:4) a +0 long sword (28, 15, Zot:4) a +0 halberd (29, 16, Zot:4) a +0 long sword a +0 cloak of corrosion resistance (36, -4, Zot:4) a +0 cloak a +0 rapier of venom (40, 15, Zot:4) a +0 scale mail (42, 19, Zot:4) a +0 ring mail (44, 6, Zot:4) a staff of cold Level 5 of the Realm of Zot (10, 4, Zot:5) a +9 club of electrocution (12, 9, Zot:5) a +0 pair of boots (14, 10, Zot:5) a +11 club of electrocution (23, 13, Zot:5) a +12 vampiric club (28, -2, Zot:5) 18 gold pieces (29, -2, Zot:5) 16 gold pieces (31, -8, Zot:5) a +12 heavy club (36, -25, Zot:5) a +0 war axe (39, 16, Zot:5) 26 gold pieces (43, 1, Zot:5) 17 gold pieces (44, -5, Zot:5) a +0 leather armour (44, 3, Zot:5) a +0 scale mail (46, -14, Zot:5) a parchment of Summon Horrible Things (46, -3, Zot:5) 18 gold pieces (47, -4, Zot:5) a parchment of Fulminant Prism (47, -1, Zot:5) 27 gold pieces (47, 15, Zot:5) a +0 scimitar (48, 11, Zot:5) a +11 club of freezing (51, -8, Zot:5) a parchment of Summon Seismosaurus Egg (51, 8, Zot:5) a +0 glaive (52, 4, Zot:5) a +12 club of holy wrath (53, 7, Zot:5) a +0 dire flail of holy wrath (53, 8, Zot:5) a +0 cloak (53, 11, Zot:5) a +0 trident (55, -25, Zot:5) a +0 dagger a +1 cloak of air a +0 halberd (55, -23, Zot:5) a +0 glaive (56, -26, Zot:5) a +0 mace (56, -24, Zot:5) a +0 long sword a +0 cloak (57, -27, Zot:5) a +0 trident a +1 flail of protection (57, -25, Zot:5) a +0 scimitar of distortion (58, -28, Zot:5) a +1 dire flail a +2 cloak Level 1 of the Depths (0, 0, Depths:1) a +1 battleaxe of freezing (5, 34, Depths:1) a +0 robe (5, 35, Depths:1) a +0 arbalest a +0 broad axe a +0 ring mail (6, 33, Depths:1) a +0 spear (6, 35, Depths:1) a +0 war axe a +0 animal skin (7, 28, Depths:1) a human skeleton (7, 33, Depths:1) a +0 spear (11, 35, Depths:1) a +0 dagger a +0 robe (34, 27, Depths:1) 4 large rocks (36, 46, Depths:1) a +0 athame of distortion a +0 robe (36, 47, Depths:1) a +0 whip a +0 robe (37, 46, Depths:1) a +2 dagger of venom a +0 robe (38, 13, Depths:1) a +0 ring mail of poison resistance a +0 battleaxe (38, 25, Depths:1) 3 large rocks (39, 17, Depths:1) 4 gold pieces (still there?) a +2 demon trident of draining (still there?) a +0 leather armour of poison resistance (still there?) a +0 buckler (still there?) (39, 18, Depths:1) 5 gold pieces a +0 dire flail a +0 plate armour (39, 23, Depths:1) a +0 kite shield a +0 chain mail a +2 spectral demon trident (40, 26, Depths:1) a +0 great sword (41, 19, Depths:1) a +0 battleaxe of freezing (42, 25, Depths:1) a +1 great sword of flaming (43, 19, Depths:1) a +5 ring of evasion a +0 chain mail a +0 war axe a +0 chain mail a +0 heavy broad axe a +0 plate armour a +4 heavy halberd (43, 21, Depths:1) a +0 chain mail a +0 battleaxe a +0 chain mail a +2 halberd (44, 22, Depths:1) a +0 robe a +0 whip (45, 29, Depths:1) a +0 whip a +0 robe (47, 47, Depths:1) a fortress talisman (56, 24, Depths:1) a +0 leather armour Level 2 of the Depths [Shop] Idutui's Book Boutique a manual of Stealth (1920 gold) a parchment of Petrify (312 gold) a parchment of Conjure Ball Lightning (600 gold) a parchment of Orb of Destruction (787 gold) a parchment of Malign Gateway (787 gold) a parchment of Platinum Paragon (1248 gold) a parchment of Flame Wave (312 gold) a parchment of Alistair's Walking Alembic (441 gold) a parchment of Yara's Violent Unravelling (441 gold) a parchment of Plasma Beam (600 gold) a parchment of Forge Monarch Bomb (600 gold) a parchment of Summon Mana Viper (441 gold) a parchment of Metabolic Englaciation (441 gold) [Shop] Logudesa's Book Boutique a parchment of Infestation (1128 gold) a parchment of Rimeblight (885 gold) a parchment of Summon Mana Viper (496 gold) a parchment of Discord (1128 gold) a parchment of Yara's Violent Unravelling (496 gold) a parchment of Arcjolt (496 gold) a parchment of Petrify (351 gold) (0, 0, Depths:2) a +0 robe (1, -22, Depths:2) a parchment of Flame Wave (1, -7, Depths:2) a ring of see invisible (1, 18, Depths:2) a +0 quarterstaff (9, -5, Depths:2) a +0 robe a +0 club (11, -11, Depths:2) 3 large rocks (11, -5, Depths:2) a +0 robe a +0 rapier (14, -25, Depths:2) a +0 spear (16, -11, Depths:2) 5 large rocks (21, -19, Depths:2) a +6 ring of intelligence a +0 buckler a +2 flail of protection (21, -13, Depths:2) a +0 robe a +0 dagger (23, -13, Depths:2) 5 large rocks (24, -24, Depths:2) 2 large rocks a +2 great sword of flaming (28, -8, Depths:2) a +0 short sword (31, -3, Depths:2) a +0 chain mail (36, -38, Depths:2) a +0 trident a +0 robe (36, -22, Depths:2) a +0 robe (37, -40, Depths:2) 4 large rocks (37, -21, Depths:2) a +0 long sword a +0 robe 5 large rocks a +0 dire flail a +0 dire flail a +0 dire flail a +1 dire flail of protection (38, -20, Depths:2) a +0 dire flail a +1 dire flail of holy wrath (38, 4, Depths:2) a +0 vampiric spear (39, -23, Depths:2) a +2 great sword a +0 chain mail a +2 great sword of flaming (40, -24, Depths:2) a +2 battleaxe of freezing (41, -25, Depths:2) 6 large rocks a +0 morningstar (42, -37, Depths:2) 3 large rocks (42, 4, Depths:2) a +0 whip (43, -1, Depths:2) a +1 battleaxe of freezing (45, -25, Depths:2) a parchment of Momentum Strike (46, 4, Depths:2) a +0 chain mail (50, -12, Depths:2) a +2 vampiric long sword a +0 robe (53, -15, Depths:2) 3 large rocks a +2 antimagic broad axe a +0 animal skin (54, -16, Depths:2) a +1 antimagic war axe a +0 animal skin (54, 4, Depths:2) a +0 buckler (55, -15, Depths:2) a +3 battleaxe of freezing 4 boomerangs (56, -24, Depths:2) a +0 quarterstaff a +0 animal skin 4 large rocks (56, -22, Depths:2) a +0 great sword of flaming (58, 4, Depths:2) a parchment of Summon Cactus Giant (60, -18, Depths:2) a +0 rapier (60, -14, Depths:2) a +0 ring mail (60, -10, Depths:2) a parchment of Summon Forest (60, 2, Depths:2) a +4 ring of protection (61, 8, Depths:2) 3 large rocks (63, 4, Depths:2) a +0 war axe a +0 robe (67, -9, Depths:2) a +0 scale mail (71, 0, Depths:2) a talisman of death (71, 4, Depths:2) a +0 scale mail Level 3 of the Depths (3, -1, Depths:3) a +0 dire flail a +0 plate armour (8, 4, Depths:3) a +0 halberd a +0 leather armour (10, -8, Depths:3) a +0 arbalest (10, 6, Depths:3) a +1 dagger of pain a +0 robe a +1 dagger of venom a +0 robe (10, 7, Depths:3) a +0 cloak (13, 6, Depths:3) a +0 quarterstaff (15, -16, Depths:3) an orb of energy (23, 1, Depths:3) a +0 bardiche a +0 leather armour (25, 0, Depths:3) a +0 war axe a +0 arbalest a +0 leather armour (26, 21, Depths:3) a +0 long sword a +0 chain mail (27, 19, Depths:3) a +0 robe (31, -18, Depths:3) a +0 robe (33, 2, Depths:3) a +0 dagger a +0 robe (38, -20, Depths:3) 4 large rocks (40, 1, Depths:3) a +1 trident of entangling a +0 robe (41, -19, Depths:3) a +0 halberd (48, 9, Depths:3) 3 datura-tipped darts Level 4 of the Depths [Shop] Big Baal Hell's Store a +4 heavy glaive (2640 gold) the +7 crystal plate armour of Alusil {Will+} (6949 gold) Will+: It increases your willpower. It cannot be enchanted further. the Compilation of the Traveller (2316 gold) Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 2 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Gell's Gavotte Translocation 6 the +1 fire dragon scales of Voump {*Slow rF++ rC- MP+9 Stlth+} (5154 gold) *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. It cannot be enchanted further. the Book of the Blaze (2580 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ignite Poison Fire/Alchemy 4 c - Ignition Fire 8 the +2 helmet of the Clam {rC+ Int-3 SInv} (1742 gold) rC+: It protects you from cold. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. 10 scrolls of fog (7128 gold) the +7 dagger of Kaumyist {antimagic, Will+ Str+3} (3953 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. 25 silver javelins (14850 gold) the +2 demon whip "Impbane" {drain, rCorr Str+5 Dex+4} (5709 gold) rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +6 triple crossbow of Sukocwupn {holy, rC- Will++ Str+4} (5834 gold) rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. (9, -23, Depths:4) a +0 great sword (11, -11, Depths:4) a +0 robe (14, -12, Depths:4) a +0 glaive (20, 16, Depths:4) a +0 falchion (25, -5, Depths:4) 4 large rocks (27, -13, Depths:4) a +0 robe (28, -13, Depths:4) a +0 animal skin a +0 antimagic hand axe (29, -12, Depths:4) a +0 animal skin a +0 hand axe (31, -29, Depths:4) a +0 robe a staff of air (32, -31, Depths:4) a +0 robe a +0 buckler a +1 spear of electrocution a +0 robe a staff of air (33, -30, Depths:4) +0 storm dragon scales a +2 broad axe of electrocution the +5 demon blade "Vah Timn" {elec, ^Contam rF+ Dex+4} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (33, -25, Depths:4) a ring of flight (33, -23, Depths:4) 15 gold pieces (33, 6, Depths:4) a +1 battleaxe of freezing (34, -20, Depths:4) a +0 great sword of flaming (35, -30, Depths:4) a +0 robe a +0 buckler a +1 spear of electrocution (35, -16, Depths:4) a +0 flail a +0 cloak of willpower a +0 rapier (37, -19, Depths:4) a +0 hand axe (40, 14, Depths:4) 3 poisoned darts (42, 7, Depths:4) a parchment of Swiftness (43, -26, Depths:4) a +0 plate armour a +4 battleaxe (47, 5, Depths:4) a +0 rapier a +0 animal skin (47, 6, Depths:4) a +0 spear (48, 5, Depths:4) a +0 hand axe a +0 animal skin (49, -11, Depths:4) a +0 hand axe a +0 short sword a +0 cloak (49, 6, Depths:4) a +0 spear