Seeded DCSS version 0.35-a0-365-g500d01dd7d (webtiles) character file. Game seed: 13898972430249621383 (custom seed) 37 a961213 the Vexing (level 3, 28/28 HPs) Began as a Demonspawn Hexslinger on May 14, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:19 (600 turns). a961213 the Vexing (Demonspawn Hexslinger) Turns: 600, Time: 00:01:20 Health: 28/28 AC: 10 Str: 8 XL: 3 Next: 23% Magic: 4/4 EV: -1 Int: 13 God: Gold: 58 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 plate armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: sanguine armour 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe c - a +0 plate armour (worn) Scrolls p - a scroll of poison c - a scroll of brand weapon {unknown} d - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} Potions f - a potion of enlightenment {unknown} Skills: + Level 2.3 Fighting - Level 1.7 Ranged Weapons + Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 100% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Inner Flame Hex/Fire 5% N/A 100% 3 Sigil of Binding Hex 8% N/A 100% 3 Cause Fear Hex 4% N/A 100% 4 Dimensional Bullseye Hex/Tloc 2% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11374 Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You kill the goblin! The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. The adder bites you but does no damage. x3 An adder is nearby! You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you but does no damage. x3 You encounter a dart slug. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder bites you but does no damage. x3 You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. HP Full. (27); MP Full (4) You recovered 5 HP! You recovered 1 MP! You shoot a sling bullet. The sling bullet hits the dart slug! The dart slug is severely wounded. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! HP Full. (28) You recovered 1 HP! No target in view! No target in view! No target in view! No target in view! There's nothing to open nearby. No target in view! There's nothing to open nearby. No target in view! There's nothing to open nearby. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #######..... #...@†.# #.####.# #.# .. #<# ... ### ).# .# # There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 dart slugs 3 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) 7 endoplasms (D:1) 3 frilled lizards (D:1) 3 goblins A kobold (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 102 | D:1 | Found a faded altar of an unknown god. 249 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 249 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 598 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 598 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 600 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.6 Fighting | 2 | 2.3 Ranged Weapons | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 57 Armour: Robe || 2 Plate armour || 10 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 625 | 573 | 52 | 0 | 435 | 2 | 312.5 | Dungeon | 625 | 573 | 52 | 0 | 435 | 2 | 312.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 600 daAuts D:2: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+