a961213 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, 5, D:1) a frilled lizard corpse (skeletalised by now) (6, 16, D:1) a +0 dagger a goblin skeleton (8, 5, D:1) a rat corpse (skeletalised by now) (8, 9, D:1) a rat corpse (skeletalised by now) (8, 13, D:1) a rat skeleton (9, -5, D:1) a +0 club (12, -7, D:1) a frilled lizard corpse (skeletalised by now) (12, 9, D:1) a rat corpse (skeletalised by now) (13, 25, D:1) an orb of pyromania (13, 27, D:1) a quokka skeleton (13, 28, D:1) a +0 club a stone (13, 29, D:1) a ball python skeleton (16, 22, D:1) a quokka skeleton (17, 22, D:1) a hobgoblin skeleton (33, -3, D:1) a +0 hand axe (36, -6, D:1) a +0 dagger 2 stones (36, -5, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (37, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, -4, D:1) a rat corpse (skeletalised by now) (37, 26, D:1) a +0 spear (38, 4, D:1) a +0 leather armour (42, 22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (9, -32, D:2) a +0 dagger (15, -12, D:2) a frilled lizard corpse (skeletalised by now) (18, -7, D:2) a +0 giant club an ogre corpse (skeletalised by now) (18, -4, D:2) a +0 whip (18, -2, D:2) a +0 chain mail (19, -7, D:2) a +0 whip 3 stones (20, -19, D:2) a scarab talisman (27, -39, D:2) a hobgoblin corpse (skeletalised by now) (35, -15, D:2) a quokka skeleton (42, -26, D:2) a +0 robe (43, -26, D:2) a +1 dagger of holy wrath (50, -36, D:2) a +0 trident a +0 ring mail the human skeleton of Terence (51, -16, D:2) a ball python corpse (skeletalised by now) (53, -8, D:2) a rimehorn talisman (54, -31, D:2) 4 poisoned darts (60, -51, D:2) a rat skeleton (65, -10, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Caeczupp's Armour Emporium a +1 plate armour of willpower (420 gold) a +0 ring mail (56 gold) a +1 robe of willpower (180 gold) an orb of mayhem (154 gold) a +0 leather armour (28 gold) the +2 robe of the Ego {+Inv rF++ Str-4} (476 gold) +Inv: It lets you turn invisible. rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). It cannot be enchanted further. a +0 ring mail (56 gold) a +0 leather armour of fire resistance (126 gold) a +0 plate armour (252 gold) (1, -9, D:3) a +0 mace (4, -46, D:3) a +0 club a +0 leather armour a +0 short sword a +0 hand axe 2 boomerangs a +0 scale mail a +0 hand axe a +0 ring mail an orc skeleton an orc skeleton (6, -37, D:3) a +0 rapier a hobgoblin skeleton (12, -5, D:3) a hobgoblin corpse (skeletalised by now) (16, -39, D:3) a +0 robe (16, -36, D:3) a bat skeleton (19, -46, D:3) an adder skeleton (21, -40, D:3) a +0 hand axe 2 boomerangs a hobgoblin skeleton (25, -3, D:3) a +0 sling (28, -34, D:3) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (28, -33, D:3) a +1 dagger of distortion 2 poisoned darts a kobold corpse (skeletalised by now) (30, -40, D:3) a +0 club (37, -38, D:3) a +0 club (49, -7, D:3) a ball python corpse (skeletalised by now) (50, -47, D:3) a +0 club (50, -7, D:3) a frilled lizard corpse (skeletalised by now) (56, -25, D:3) a +0 robe (62, -8, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 4 of the Dungeon (11, -31, D:4) a +0 short sword a kobold skeleton a jackal skeleton (15, -31, D:4) a +0 ring mail a +0 mace an orc skeleton (18, -27, D:4) a +0 dagger (18, -22, D:4) a +0 club a goblin skeleton (26, 4, D:4) 3 stones a +0 dagger a kobold skeleton (27, -27, D:4) a +0 sling (28, -32, D:4) a +0 quarterstaff (31, 4, D:4) a quokka skeleton (37, 7, D:4) a +0 club (39, -23, D:4) a +0 rapier (44, -32, D:4) an adder skeleton (46, -20, D:4) an adder skeleton (47, -19, D:4) a +0 club a +0 short sword an orc skeleton (48, -20, D:4) a +0 robe a +2 dagger of speed a +0 flail an orc skeleton an orc skeleton (54, -24, D:4) the air staff of Kaomm {^Fragile rElec Conj Summ Air} [staff of air] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Level 5 of the Dungeon [Shop] Eze Syts's Magic Scroll Shop a scroll of vulnerability (40 gold) a scroll of teleportation (30 gold) a parchment of Rending Blade (130 gold) a parchment of Fugue of the Fallen (88 gold) a scroll of immolation (40 gold) (6, -15, D:5) a +0 robe a +0 dagger an orc skeleton (6, -12, D:5) a +0 helmet (8, -4, D:5) a +0 leather armour (15, -1, D:5) a +0 leather armour a +0 club a gnoll skeleton (16, -1, D:5) a +0 hand axe a +0 spear a gnoll skeleton (17, -1, D:5) a +0 short sword a +0 halberd an orc skeleton (17, 1, D:5) a +0 spear a gnoll skeleton (18, -1, D:5) a +0 spear (18, 0, D:5) a +0 club a +0 flail a gnoll skeleton (19, -23, D:5) a +0 giant club (22, -19, D:5) 4 atropa-tipped darts a +0 scale mail a +0 dagger an orc skeleton (23, -43, D:5) a +0 leather armour a +0 hand axe (25, -38, D:5) a +0 dagger (26, -35, D:5) a +0 robe a +0 dagger (26, 8, D:5) a +0 long sword (28, -35, D:5) a +0 scale mail a +0 short sword (28, -13, D:5) a +0 ring mail a +0 club (44, -25, D:5) a +0 leather armour a +0 whip (46, -28, D:5) a +0 ring mail (54, -17, D:5) a +0 ring mail a +2 flail of protection Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (4, 11, D:6) a +0 robe (4, 14, D:6) a bullfrog skeleton (19, 31, D:6) a +4 trident of draining a +0 robe an orb of guile the barachi skeleton of Jeremiah (22, 38, D:6) a +0 robe a +0 dagger an orc skeleton (42, 29, D:6) a +0 flail Level 7 of the Dungeon [Shop] Akemeana's Antique Weapon Shop a +0 quarterstaff (115 gold) a +0 war axe (80 gold) a +0 flail (80 gold) a +0 club (11 gold) a +2 devious dagger (322 gold) a +0 trident (80 gold) a +0 dagger (46 gold) a +0 halberd (92 gold) a +0 orcbow (92 gold) (0, 0, D:7) a +0 chain mail (2, -21, D:7) a +0 ring mail (11, -19, D:7) a +0 heavy flail (14, 4, D:7) a +0 short sword a +0 cloak (18, -39, D:7) a +0 sling (30, -24, D:7) a +0 chain mail (31, -19, D:7) a water moccasin corpse (skeletalised by now) (44, 0, D:7) a +0 flail a +0 short sword an orc skeleton an orc skeleton (44, 1, D:7) a +2 flail of draining a boomerang a +0 short sword (44, 16, D:7) a +0 halberd a +0 robe (53, -37, D:7) a +0 scale mail (53, 13, D:7) 6 boomerangs (56, -3, D:7) a staff of air Level 8 of the Dungeon [Shop] Pifaos's Antique Weapon Boutique a +0 club (11 gold) a +2 heavy spear (400 gold) the +4 quarterstaff of Peckok {drain, ^Contam rF+ Int+8 Stlth+} (1311 gold) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 long sword (80 gold) a +0 orcbow (92 gold) a +0 long sword (80 gold) a +2 long sword of protection (372 gold) a +0 partisan (161 gold) a +0 rapier (126 gold) (0, 0, D:8) a +0 ring mail (22, -21, D:8) a +0 dagger a +0 robe (23, -25, D:8) a +0 club 2 boomerangs an orc corpse (skeletalised by now) (23, -24, D:8) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (23, -23, D:8) a +0 dagger a +0 robe (23, -22, D:8) a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) (23, -5, D:8) a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton (26, -17, D:8) a +0 quarterstaff (38, 7, D:8) a +0 whip (40, -18, D:8) a +0 club (42, -4, D:8) a +0 dagger a +0 robe a +0 dagger 2 boomerangs a +0 leather armour a +0 flail a +0 battleaxe a +0 chain mail an orc skeleton an orc skeleton (42, -3, D:8) a +0 mace (56, 18, D:8) a +0 club a +0 club a +2 heavy halberd a gnoll skeleton a gnoll skeleton (56, 19, D:8) a +0 whip a +1 robe of positive energy a gnoll skeleton (57, 11, D:8) a +0 scale mail Level 9 of the Dungeon (5, 14, D:9) a +0 rapier of electrocution (8, -6, D:9) a +0 shortbow (11, -6, D:9) a +0 trident (14, 7, D:9) a yak skeleton (14, 29, D:9) a +0 spear (36, 22, D:9) a +0 short sword a +0 leather armour (37, -16, D:9) a +0 scale mail (37, 36, D:9) a +0 short sword an orc corpse (skeletalised by now) (38, 22, D:9) a +0 club a +0 flail an orc corpse (skeletalised by now) (38, 23, D:9) a +0 short sword a +0 dagger a +0 robe (38, 36, D:9) a +0 club a +0 club an orc corpse (skeletalised by now) (39, 36, D:9) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (41, -12, D:9) a +0 whip (42, 28, D:9) a +0 hand axe (50, -15, D:9) a +0 hand axe (51, -11, D:9) a +0 dagger a +0 robe a +0 club a +0 chain mail an orc skeleton an orc skeleton a yak skeleton (52, -10, D:9) a +0 long sword a +0 plate armour an orc skeleton Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton (20, -19, D:10) a +0 leather armour (20, -12, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton (21, 8, D:10) a +0 rapier (37, -3, D:10) 11 gold pieces (37, -2, D:10) 3 scrolls of poison (38, -2, D:10) 10 gold pieces (38, 17, D:10) 5 darts of disjunction (39, -4, D:10) a +0 falchion (39, -3, D:10) 6 gold pieces (39, -2, D:10) a potion of mutation (49, -20, D:10) a +0 morningstar (50, -16, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (51, 16, D:10) a +0 dagger 7 poisoned darts a kobold skeleton (51, 17, D:10) a +0 dagger 4 stones a kobold skeleton (51, 18, D:10) a +1 short sword of draining a +0 short sword 5 stones (52, -4, D:10) a +0 long sword (56, 20, D:10) 3 large rocks a cyclops skeleton (58, -17, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (59, -16, D:10) a +6 mace a +0 ring mail a +6 mace a +0 ring mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (71, -14, D:10) a +1 dagger of protection a +0 robe a +1 heavy spear a +0 robe (71, -13, D:10) a +0 dire flail a +0 robe Level 11 of the Dungeon (3, 28, D:11) a +0 morningstar (11, 36, D:11) a +0 rapier (12, 4, D:11) a +0 dire flail (18, 18, D:11) the +5 short sword of Weak Optimality {elec, +Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (24, 22, D:11) a +0 helmet (27, -1, D:11) a +0 dagger 5 large rocks a cyclops skeleton (30, -2, D:11) a +0 mace a +0 chain mail (31, -3, D:11) a +0 mace (33, 25, D:11) a +0 shortbow (34, 18, D:11) a +0 cloak (37, 25, D:11) a +0 ring mail (48, 9, D:11) 4 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (1, 44, Lair:1) a hell rat corpse (skeletalised by now) (2, 48, Lair:1) a +0 chain mail (3, 1, Lair:1) a +0 hand axe a +0 dagger a +0 leather armour (9, 25, Lair:1) a blink frog skeleton (10, 29, Lair:1) a yak skeleton (30, 38, Lair:1) a hell rat skeleton a hell rat skeleton (31, 38, Lair:1) a hell rat skeleton (46, 23, Lair:1) a +0 scale mail (46, 25, Lair:1) 4 atropa-tipped darts (48, 28, Lair:1) a rime drake skeleton (48, 29, Lair:1) a hell rat skeleton a yak skeleton a hydra skeleton (48, 30, Lair:1) a bullfrog skeleton (49, 51, Lair:1) a +0 ring mail (56, -4, Lair:1) a +0 scale mail (63, 47, Lair:1) a +0 chain mail (64, 11, Lair:1) a death yak skeleton (66, 39, Lair:1) a cane toad skeleton (67, 36, Lair:1) a hydra skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a cane toad corpse (skeletalised by now) (7, 29, Lair:2) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (11, 31, Lair:2) an electric eel skeleton (18, -2, Lair:2) a +0 club (29, 4, Lair:2) a +0 rapier (32, -3, Lair:2) a bullfrog corpse (skeletalised by now) (34, 33, Lair:2) a hell rat skeleton (35, 33, Lair:2) a hell rat skeleton a hell rat skeleton (36, 16, Lair:2) a cane toad skeleton (37, 15, Lair:2) a wolf skeleton a wolf skeleton (37, 16, Lair:2) a wolf skeleton (38, -12, Lair:2) a basilisk corpse (skeletalised by now) (38, 15, Lair:2) 3 boomerangs (48, 1, Lair:2) a black mamba skeleton (48, 22, Lair:2) a +0 trident (49, 2, Lair:2) a black mamba skeleton a black mamba skeleton Level 3 of the Lair of Beasts (1, 5, Lair:3) a blink frog corpse (9, 6, Lair:3) a basilisk corpse (15, 7, Lair:3) a +0 quarterstaff (16, 9, Lair:3) a wolf corpse (17, 9, Lair:3) a wolf corpse (18, 10, Lair:3) a komodo dragon corpse