Seeded DCSS version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 13898972430249621383 (custom seed) 338 a961213 the Merchant of Misery (level 6, -2/41 HPs) Began as a Demonspawn Necromancer on May 16, 2026. Was a Believer of Kikubaaqudgha. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:06:20 (4333 turns). a961213 the Merchant of Misery (DsNe) Turns: 4333, Time: 00:06:20 Health: -2/41 AC: 2 Str: 9 XL: 6 Next: 29% Magic: 9/9 EV: 11 Int: 15 God: Kikubaaqudgha [**....] Gold: 234 SH: 0 Dex: 13 Spells: 4/9 levels left rFire + + . (33%) c - +10 sling of Callousness {drain, rF++ Will+ Int-2} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-2 -> -19) A: magic regeneration, demonic touch 1 a: Renounce Religion (0%), Unearth Wretches (0%) You were on level 5 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 234 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - the +10 sling of Callousness (weapon) {drain, rF++ Will+ Int-2} (You found it on level 2 of the Dungeon) rF++: It greatly protects you from fire. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). It cannot be enchanted further. Missiles e - 3 datura-tipped darts Armour b - a +0 robe (worn) Jewellery d - a ring of see invisible f - a ring of magical power Scrolls c - a scroll of brand weapon {unknown} d - 4 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - 3 scrolls of teleportation {unknown} j - 2 scrolls of poison {unknown} m - a scroll of revelation {unknown} o - 3 scrolls of vulnerability {unknown} q - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} k - a potion of resistance {unknown} l - a potion of heal wounds {unknown} n - 2 potions of invisibility {unknown} p - a potion of cancellation {unknown} s - 2 potions of might {unknown} t - a potion of lignification {unknown} u - a potion of experience {unknown} v - a potion of ambrosia {unknown} x - a potion of haste {unknown} y - 2 potions of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 8.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Animate Dead Necr 26% N/A 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 52% 2d10 1% 2 Sublimation of Blood Necr 26% N/A 1% 2 Fugue of the Fallen Necr 26% N/A 1% 3 Vampiric Draining Necr 26% 2d7 1% 3 Kiss of Death Conj/Necr 56% 2d9 4% 1 Dispel Undead Necr 26% 3d13 7% 4 Gloom Hex/Necr 28% N/A 12% 3 Construct Spike Launche Frge 2% 2d3 32% 2 Cigotuvi's Putrefaction Necr/Air 14% N/A 36% 4 Martyr's Knell Necr/Summ 14% N/A 36% 4 Frozen Ramparts Ice 2% 1d1 54% 3 Inner Flame Hex/Fire 1% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 1% N/A 91% 4 Curse of Agony Necr 26% N/A 19% 5 Borgnjor's Vile Clutch Necr/Erth 7% N/A 73% 5 Alistair's Intoxication Alch 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25604 Temple: D:4-7 Altars: Gozag Kikubaaqudgha Qazlal Vehumet Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your touch may inflict minor irresistible damage on your foes. Message History You take 8 HP, and have [33/41] HP You took 8 damage! Fire: c) +10 sling of Callousness {drain, rF++ Will+ Int-2} Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, ally target, 51% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. Your jackal zombie bites the water moccasin. You take 6 HP, and have [27/41] HP You took 6 damage! Non-targeted cast: Animate Dead (7%) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a water moccasin (severely wounded, ally target) Okay, then. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you! Your jackal zombie closely misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Your jackal zombie bites the water moccasin but does no damage. You take 18 HP, and have [9/41] HP !!!!! HP Warning !!!!! You took 18 damage! You shoot a sling bullet. The sling bullet misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin barely misses you. Your jackal zombie bites the water moccasin. The water moccasin bites you. You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ........## #.....≈._. .........#######........ ............#........... ........# #.>.......##.. #.....###......†..##.. #...÷...........<..... #...#Z÷.#.........#... ....###S..#............. ##. #.@###........#.... ##..##.####......###..# #..........#....## #### ....#.###.######## .. ##.....# #.......# .......... .........## .....##### You could see a water moccasin (ally target) and a friendly jackal zombie (minion). Vanquished Creatures A manticore (D:5) An ice beast (D:5) A scorpion (D:4) 2 hounds (D:5) An orc priest (D:4) An iguana (D:5) An orc wizard (D:4) 4 gnolls (D:2) 6 adders 3 dart slugs 2 ribbon worms (D:2) 5 hobgoblins 7 jackals 6 orcs A quokka (D:2) 7 ball pythons 4 bats 12 endoplasms 4 frilled lizards 7 goblins 6 kobolds 3 rats 85 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) 2 endoplasms (D:1) A jackal (D:5) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 10 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | Found a faded altar of an unknown god. 151 | D:1 | Prayed at the altar of an unknown god. 151 | D:1 | Became a worshipper of Kikubaaqudgha 151 | D:1 | Reached * piety under Kikubaaqudgha 151 | D:1 | Received a gift from Kikubaaqudgha 309 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 309 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/5 777 | D:1 | Reached skill level 5 in Necromancy 1108 | D:2 | Identified the +10 sling of Callousness {drain, rF++ Will+ | Int-2} 1836 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1981 | D:2 | Reached ** piety under Kikubaaqudgha 2130 | D:2 | Reached skill level 6 in Necromancy 2131 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 3058 | D:3 | Reached skill level 7 in Necromancy 3058 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 3058 | D:3 | Reached XP level 5. HP: 35/35 MP: 8/8 3421 | D:4 | Found a stormy altar of Qazlal. 3421 | D:4 | Found a basalt altar of Yredelemnul. 3428 | D:4 | Found a radiant altar of Vehumet. 3430 | D:4 | Found a faded altar of an unknown god. 3432 | D:4 | Found a faded altar of an unknown god. 3712 | D:4 | Reached *** piety under Kikubaaqudgha 3712 | D:4 | Received a gift from Kikubaaqudgha 3713 | D:4 | Reached skill level 8 in Necromancy 3713 | D:4 | Reached XP level 6. HP: 41/41 MP: 9/9 3931 | D:4 | Learned a level 4 spell: Animate Dead 4002 | D:5 | Entered Level 5 of the Dungeon 4039 | D:5 | Found an opulent altar of Gozag. 4323 | D:5 | Encountered a water moccasin 4333 | D:5 | HP: 2/41 [poisoned by a water moccasin] 4333 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic D:3: layout_basic D:4: layout_loops_ring, chequers_temple_overflow_minitemple D:5: layout_cave_pools, mainiacjoe_overflow_tiny_flanked, serial_shops, shop, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Necromancy | 5 6 7 8 | 8.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 36 | || 36 Melee: Dagger | 36 | || 36 Fire: Sling | 40 | 98 || 138 Cast: Soul Splinter | 13 | || 13 Animate Dead | | 2 || 2 Invoke: Unearth Wretches | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 32 | 24 || 56 Dodge: Dodged | 33 | 21 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4393 | 4245 | 148 | 927 | 2788 | 5 | 878.6 | Dungeon | 4393 | 4245 | 148 | 927 | 2788 | 5 | 878.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1504 daAuts D:2: 1268 daAuts D:4: 784 daAuts D:3: 495 daAuts D:5: 341 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Kikubaaqudgha | 0 | 1510 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Kikubaaqudgha | 1 | 1510 | 30 | 27 | 0 | 0 | 0 | 7 | 7 Kikubaaqudgha | 2 | 20003 | 50 | 31 | 0 | 0 | 0 | 7 | 8 Kikubaaqudgha | 3 | 38179 | 75 | 1 | 0 | 0 | 0 | 2 | 17 Kikubaaqudgha | 2 | 41354 | 67 | 3 | 0 | 0 | 0 | 2 | 2 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Kikubaaqudgha Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 26 | 32 || 58 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 39 | 49 || 88 ----------------------+-------+-------++-------