Seeded DCSS version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 1859396499618295017 (custom seed) 79 a961213 the Shooter (level 4, 32/32 HPs) Began as a Barachi Hexslinger on May 16, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:04 (1953 turns). a961213 the Shooter (Barachi Hexslinger) Turns: 1953, Time: 00:01:04 Health: 32/32 AC: 2 Str: 9 XL: 4 Next: 37% Magic: 5/5 EV: 11 Int: 14 God: Gold: 60 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - a throwing net Armour b - a +0 robe (worn) Jewellery d - a ring of resist corrosion e - a ring of positive energy Scrolls p - a scroll of poison c - a scroll of revelation {unknown} e - a scroll of blinking {unknown} h - a scroll of brand weapon {unknown} l - 3 scrolls of teleportation {unknown} m - a scroll of fog {unknown} o - a scroll of silence {unknown} Potions d - 2 potions of curing {unknown} f - 2 potions of heal wounds {unknown} j - 2 potions of enlightenment {unknown} k - a potion of might {unknown} n - a potion of attraction {unknown} Skills: - Level 1.2 Fighting + Level 4.5 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Magic Dart Conj 0% 1d3 26% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Construct Spike Launche Frge 0% 2d3 36% 2 Cause Fear Hex 4% N/A 56% 4 Mephitic Cloud Conj/Alch/Air 0% N/A 61% 3 Passwall Erth 0% N/A 61% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9683 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History There is a stone staircase leading down here. No target in view! There is an open door here. Things that are here: a hobgoblin skeleton; a hobgoblin skeleton o - a scroll labelled YDICSU VAYP No target in view! You encounter a rat. The rat squeaks loudly. You shoot a sling bullet. The sling bullet hits the rat. The rat is severely wounded. A rat is nearby! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You see here a staff of fire. No target in view! You see here a staff of fire. There is a stone staircase leading down here. You see here a +0 dagger. e - a ring of positive energy You see here a +0 short sword. You see here a ball python skeleton. There is a dry fountain here. You see shifting yellow graffiti advertising a shop in the dungeon with cheap goods on the fountain. There is a faded altar of an unknown god here. There is a dry fountain here. Done exploring. No target in view! No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. Search for what [? for help]? Okay, then. Search for what [? for help]? . Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.###### #......# ###########.# .......##...# ######.##.### #..#.#....# #..#.#..#.# #..#.#..#.###### ###..#.#..#.....@# ..)..#.#..######.# ###.##.#..# #.# #....#..######.## ########..#..⌠.⌠..# .....#....#......## ####.#.#.#.⌠._....# ...#.#.#.#......### ##.#...#.#.⌠.⌠.⌠# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 5 endoplasms (D:1) 4 hobgoblins 8 jackals (D:1) 6 quokkas 6 ball pythons 3 bats (D:1) 2 frilled lizards 4 goblins (D:1) 7 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 52 | D:1 | Found a faded altar of an unknown god. 113 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 142 | D:1 | Reached skill level 3 in Ranged Weapons 243 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 718 | D:1 | You fall into a shaft and drop 1 floor! 1127 | D:2 | Reached skill level 4 in Ranged Weapons 1283 | D:2 | Reached XP level 4. HP: 25/32 MP: 5/5 1953 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, hellmonk_ecumenical_altar_run_dry, minmay_tree_intersection, minmay_misc_feat_plants, grunt_decor_junction, st_stairs_9 D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.5 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 131 | 12 || 143 Ability: Hop | | 1 || 1 Armour: Robe | 28 | || 28 Dodge: Dodged | 33 | || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2316 | 2303 | 13 | 0 | 2027 | 2 | 1158.0 | Dungeon | 2316 | 2303 | 13 | 0 | 2027 | 2 | 1158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1202 daAuts D:2: 1114 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+