Seeded DCSS version 0.35-a0-383-g62b9a60c63 (webtiles) character file. Game seed: 6128726163514031683 (custom seed) 32 a961213 the Apothecary (level 3, 26/28 HPs) Began as a Demonspawn Alchemist on May 25, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:21 (337 turns). a961213 the Apothecary (Demonspawn Alchemist) Turns: 337, Time: 00:02:22 Health: 26/28 AC: 2 Str: 12 XL: 3 Next: 8% Magic: 1/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1, demonic touch 1, strong 1, potion fungus a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 2.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 20% 1d1 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 14% 2d6 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 9% N/A 56% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17662 Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Your touch may inflict minor irresistible damage on your foes. You are strong. (Str +4, Int/Dex -1) You may spread the effect of potions you drink to nearby monsters. Message History You feel agile. x2; Your demonic ancestry asserts itself... A wave of death washes over you. HP Full. (28); You lose 1MP, and have [1/6] MP You recovered 5 HP! You recovered 1 MP! You see here an emerald potion. d - an emerald potion Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Q - select action Dir - move target That would be overly suicidal. Okay, then. The goblin shouts! Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a goblin, wielding a +0 dagger Poisonous fumes billow around the goblin! The goblin is poisoned. You lose 1MP, and have [1/6] MP Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a goblin, wielding a +0 dagger (moderately wounded, poisoned) Poisonous fumes billow around the goblin! The goblin looks even sicker. The goblin closely misses you. You lose 1MP, and have [0/6] MP You don't have enough magic to cast this spell. You closely miss the goblin. Your touch misses the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You take 4 HP, and have [24/28] HP You took 4 damage! You hit the goblin but do no damage. The goblin is severely wounded. You kill the goblin! It was a potion of mutation. You feel extremely strange. A symbiotic fungus spreads across your body. You feel stronger. You gain 2 HP, and have [26/28] HP You recovered 2 HP! You recovered 1 MP! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##...........#.# #......#.....#)# ##. ###.#....'.# #... #...#....### #... #.#.#....# #....#...#....# #....#.###...## #.....#......# #....)@.....## ##.........## ##......### ######## There were no monsters in sight! Vanquished Creatures 2 adders (D:3) A dart slug (D:3) A hobgoblin (D:3) A quokka (D:1) 5 ball pythons A bat (D:1) 2 frilled lizards (D:1) 3 goblins 2 kobolds (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 63 | D:1 | Reached skill level 1 in Fighting 138 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 138 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/5 321 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 321 | D:3 | Reached XP level 3. HP: 28/28 MP: 1/6 336 | D:3 | Gained mutation: You may spread the effect of potions you | drink to nearby monsters. [potion of mutation] 336 | D:3 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 337 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hall_of_pillars, layout_basic D:2: layout_basic, kennysheep_generic_room_11, minmay_quantized, uniq_sigmund D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_basic, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_y, kennysheep_potato, nicolae_grassy_gnolls Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 1.0 Alchemy | | 3.0 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Unarmed || 31 Cast: Poisonous Vapours || 26 Drink: Mutation || 1 Armour: Robe || 35 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 338 | 338 | 0 | 75 | 0 | 3 | 112.7 | Dungeon | 338 | 338 | 0 | 75 | 0 | 3 | 112.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 167 daAuts D:3: 161 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+