a961213 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, 26, D:1) a +0 hand axe (6, 4, D:1) a hobgoblin skeleton (7, 30, D:1) a bat skeleton (8, 32, D:1) a +0 club (9, 22, D:1) a +0 club a goblin skeleton (10, 21, D:1) a frilled lizard skeleton (14, 17, D:1) a +0 scale mail (19, 47, D:1) a hobgoblin corpse (skeletalised by now) (20, 24, D:1) a +0 club a goblin skeleton (21, 32, D:1) a +0 dagger a kobold skeleton (23, 22, D:1) a +0 short sword (24, 38, D:1) a +0 leather armour (25, 28, D:1) a +0 short sword (26, 4, D:1) a frilled lizard skeleton (32, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 30, D:1) a bat corpse (skeletalised by now) (43, 7, D:1) a +0 dagger (43, 19, D:1) a +0 dagger (44, 1, D:1) a +0 short sword (47, 38, D:1) a rat corpse (skeletalised by now) (51, 30, D:1) a +0 whip (52, 50, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, 44, D:1) a +0 chain mail (64, 50, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wuitwir's Weapon Boutique a +0 whip (30 gold) a +5 heavy hand axe (388 gold) a +0 war axe (42 gold) a +0 sling (18 gold) 6 datura-tipped darts (64 gold) 2 datura-tipped darts (21 gold) a +0 hand axe (36 gold) a +0 club (6 gold) [Shop] Ryke's Armour Shop a +1 ring mail of cold resistance (224 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) the +4 robe "Huqif" {rPois Regen+ Dex+2 Archmagi} (704 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 pair of gloves of stealth (161 gold) a +1 helmet of light (231 gold) [Shop] Uskazxo's Antique Potions a potion of moonshine (23 gold) a potion of curing (69 gold) a potion of might (92 gold) a potion of magic (184 gold) [Shop] Afaucza's Antique Weapon Shop a +0 dagger (36 gold) a +0 war axe (63 gold) a +0 spear (54 gold) the +6 orcbow of the Inferno {heavy, rElec rF- Dex+6} (1022 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +3 morningstar of flaming (500 gold) a +0 hand axe of venom (100 gold) a +0 club (9 gold) (0, 0, D:2) a +0 dagger (3, -37, D:2) a bat corpse (skeletalised by now) (16, -39, D:2) a +0 chain mail (18, -34, D:2) a hobgoblin skeleton (23, -14, D:2) an adder corpse (skeletalised by now) (27, -46, D:2) 6 datura-tipped darts (28, -11, D:2) a +0 pair of gloves (36, -27, D:2) a +0 ring mail (38, -31, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (48, -35, D:2) a +0 club (50, 6, D:2) a +0 rapier (56, -28, D:2) a +0 hand axe (62, -29, D:2) a +0 robe Level 3 of the Dungeon (6, 7, D:3) a +0 ring mail (10, 42, D:3) a +0 spear (31, 35, D:3) the +1 ring mail of Hangman {rCorr Dex+3} rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (42, 1, D:3) a +0 flail 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (48, 35, D:3) a +2 dagger of venom