a961213 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 0, D:1) a +0 robe (8, -43, D:1) a frilled lizard corpse (skeletalised by now) (14, -42, D:1) a bat skeleton (17, -44, D:1) a +0 robe (17, 4, D:1) a +0 scale mail (32, -46, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -25, D:1) a quokka skeleton (54, -48, D:1) a +0 dagger a rat skeleton a goblin skeleton (58, -26, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 6, D:2) a +0 club a goblin skeleton (4, 20, D:2) a +0 club a goblin skeleton (5, 34, D:2) a ball python skeleton (6, 34, D:2) a +0 short sword a kobold skeleton (9, 2, D:2) a +0 whip (10, 30, D:2) a +0 club (18, 13, D:2) a frilled lizard skeleton (19, 12, D:2) a ball python skeleton (22, 38, D:2) an adder corpse (skeletalised by now) (26, 29, D:2) a +0 short sword a kobold skeleton (27, 28, D:2) a +0 ring mail (29, 29, D:2) a rat skeleton (30, 15, D:2) a +0 club a goblin skeleton (30, 17, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (19, -23, D:3) a frilled lizard corpse (skeletalised by now) (19, -15, D:3) a +0 ring mail of poison resistance (24, -12, D:3) a hobgoblin skeleton (28, -17, D:3) a +0 mace (37, -2, D:3) a +0 buckler (42, -21, D:3) a +0 whip of venom a +0 club a +0 scale mail a +0 dagger a +0 robe a +1 dagger of holy wrath a +0 robe an orc corpse (skeletalised by now) (50, 6, D:3) an inkwell talisman (51, -8, D:3) a +0 club a kobold skeleton (53, -35, D:3) a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, -34, D:3) a +0 dagger (62, -26, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, 2, D:4) a +0 spear a gnoll corpse (2, 1, D:4) a +0 club a +0 club a goblin corpse a goblin corpse (2, 2, D:4) a +0 whip a +0 spear a kobold corpse (3, 1, D:4) a +0 club (3, 4, D:4) a scroll of noise (4, 2, D:4) a +0 club a +0 animal skin the +1 helmet of Protective Custody {^Contam rElec rPois rN+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further.