a961213 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 0, D:1) a +0 robe (8, -43, D:1) a frilled lizard corpse (skeletalised by now) (14, -42, D:1) a bat skeleton (17, -44, D:1) a +0 robe (17, 4, D:1) a +0 scale mail (31, -27, D:1) a hobgoblin corpse (skeletalised by now) (32, -46, D:1) a +0 club (39, -40, D:1) a hobgoblin corpse (skeletalised by now) (43, -25, D:1) a quokka skeleton (50, -40, D:1) a +0 dagger a rat corpse (skeletalised by now) (58, -26, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 20, D:2) a +0 club (4, 34, D:2) a ball python skeleton a ball python skeleton (5, 33, D:2) a +0 club a goblin skeleton (5, 35, D:2) a +0 short sword (6, 34, D:2) a rat skeleton (10, 30, D:2) a ball python skeleton (13, 2, D:2) a +0 whip (18, 11, D:2) a +0 club (20, 12, D:2) a rat corpse (skeletalised by now) (20, 23, D:2) a +0 short sword a kobold skeleton (22, 38, D:2) an adder corpse (skeletalised by now) (27, 28, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (19, -9, D:3) a +0 ring mail of poison resistance (28, -11, D:3) a +0 mace (37, 4, D:3) a +0 buckler (45, -22, D:3) a +0 whip of venom a +1 dagger of holy wrath a +0 robe an orc skeleton an orc skeleton (46, -22, D:3) a +0 dagger a +0 robe a +0 club a +0 scale mail an orc skeleton (47, -22, D:3) a ball python skeleton (50, 12, D:3) an inkwell talisman (52, -6, D:3) a +0 club (53, -33, D:3) a hobgoblin skeleton (54, -29, D:3) a +0 short sword a +0 dagger an orc skeleton (54, -28, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Torphog's Firing Range a +2 chain mail of archery (220 gold) 4 boomerangs (88 gold) 4 boomerangs (88 gold) 3 boomerangs (66 gold) 4 large rocks (66 gold) a +2 plate armour of archery (352 gold) a +0 longbow (121 gold) 4 javelins (132 gold) 5 large rocks (82 gold) (8, 14, D:4) a +0 club (9, 13, D:4) a +0 club (9, 14, D:4) a +0 club a +0 club (9, 15, D:4) the +1 helmet of Protective Custody {^Contam rElec rPois rN+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 animal skin a +0 club (9, 18, D:4) a +1 hand axe of flaming (9, 30, D:4) a +0 dagger (13, 21, D:4) a +0 club a +0 club (25, 35, D:4) a +0 club (26, 34, D:4) a +0 spear (26, 35, D:4) a +0 dagger (26, 37, D:4) a +0 whip a +0 spear (27, 34, D:4) a +0 spear (30, 15, D:4) a +0 hammer (33, 26, D:4) a +0 helmet (37, 30, D:4) a stone (37, 31, D:4) a stone (38, 29, D:4) a stone (39, 31, D:4) a stone (40, 30, D:4) a stone (42, 30, D:4) a stone (42, 31, D:4) a stone (45, 23, D:4) a +2 devious rapier (48, 25, D:4) a +0 leather armour a +0 dagger (49, 30, D:4) an adder skeleton (66, 51, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe (66, 52, D:4) a +0 whip a +0 whip a +0 leather armour a +0 dagger a +0 robe the Ecumenical Temple