a961213 Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (3, 5, D:1) a +0 whip (3, 14, D:1) a +0 hand axe (5, -22, D:1) a +0 dagger (6, -1, D:1) a +0 whip a kobold skeleton (11, -14, D:1) a +0 ring mail (14, -20, D:1) a rat corpse (skeletalised by now) (21, -9, D:1) a ball python skeleton (25, 6, D:1) a +0 dagger (27, 5, D:1) 2 flux baubles (42, 15, D:1) a +0 club (43, -24, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (43, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (5, -20, D:2) 4 stones a +0 whip a kobold skeleton (8, -19, D:2) a +0 dagger (9, -14, D:2) a rat skeleton (11, 7, D:2) an adder corpse (skeletalised by now) (14, -5, D:2) a hobgoblin skeleton (20, -2, D:2) a +0 club a goblin skeleton (23, -24, D:2) a +0 dagger (23, -23, D:2) a frilled lizard skeleton (26, 13, D:2) a +0 dagger a kobold corpse (skeletalised by now) (27, -11, D:2) the +0 leather armour of Courage {Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (27, -9, D:2) a +0 robe (27, 13, D:2) a +2 short sword of venom a +0 dagger (27, 16, D:2) a +0 club 5 stones (29, 11, D:2) a +0 club (30, -17, D:2) a +0 pair of boots (31, -9, D:2) a +0 dagger (35, -11, D:2) a +0 short sword (37, -24, D:2) a +0 short sword a hobgoblin corpse (skeletalised by now) (38, -24, D:2) a +0 scythe a +0 robe (39, -11, D:2) a +0 club (42, -17, D:2) a hobgoblin skeleton (42, -15, D:2) a +0 trident a +0 chain mail the human skeleton of Terence Level 3 of the Dungeon (6, 14, D:3) a +0 hand axe (8, 9, D:3) a +0 ring mail (12, -22, D:3) a +0 quarterstaff (15, 18, D:3) a +0 flail (20, -1, D:3) a +0 dagger (23, -23, D:3) a hobgoblin skeleton (28, 9, D:3) a +0 club (32, -19, D:3) a +0 chain mail (34, -15, D:3) a +0 hand axe (37, 2, D:3) a frilled lizard skeleton (41, -7, D:3) a +0 leather armour (42, -10, D:3) a +0 club (44, -18, D:3) an orb of mayhem (46, -19, D:3) a +0 robe (49, -4, D:3) a +0 rapier (51, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (10, 1, D:4) a +0 giant spiked club (11, 0, D:4) a +0 club (15, -12, D:4) a +0 dagger (20, -17, D:4) a +0 club a goblin skeleton (31, 12, D:4) a +0 mace (32, -7, D:4) a hobgoblin skeleton (35, 13, D:4) 4 poisoned darts (36, 5, D:4) a +0 short sword 4 stones a kobold skeleton (45, 12, D:4) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 broad axe (2, 15, D:5) an iguana skeleton (3, 0, D:5) a parchment of Sandblast (3, 21, D:5) a +0 hand axe a +0 scale mail an orc skeleton (4, 20, D:5) a hound skeleton (5, 21, D:5) a +0 giant club (8, 14, D:5) a +0 mace (16, 4, D:5) a +0 long sword of freezing (21, 29, D:5) a +0 dagger (23, 21, D:5) a +0 morningstar (26, 1, D:5) a +0 leather armour 3 boomerangs a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (27, 0, D:5) a +0 club a +0 robe a +0 dagger an adder skeleton an orc skeleton an orc skeleton (28, -1, D:5) a +0 robe a +0 dagger an orc skeleton (32, -3, D:5) an adder skeleton Level 6 of the Dungeon [Shop] Soxasaj's Antique Weapon Shop the +1 great sword "Wotorr" {chaos, Will+} (925 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 partisan of venom (270 gold) a +0 short sword (78 gold) the +1 spear of Omijewue {antimagic, rF+ rN+ Str+3 Stlth-} (964 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 hand axe (78 gold) a +0 sling (39 gold) a +0 flail (91 gold) the +5 dagger of Intimidation {elec, Stlth+} (1034 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. (2, 21, D:6) a +0 ring mail (5, 17, D:6) a +0 club (8, 19, D:6) a +0 mace an orc skeleton (9, 19, D:6) a +0 chain mail a +0 falchion an orc skeleton (9, 21, D:6) a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (13, -1, D:6) a +0 robe a +0 dagger (14, -7, D:6) a +0 dagger of venom (15, -7, D:6) a +0 plate armour a +0 halberd an orc skeleton (16, -4, D:6) an eel talisman (16, 36, D:6) an orb of glass (18, 38, D:6) an iguana skeleton (21, -9, D:6) a +0 dagger (22, -7, D:6) a +0 long sword an orc skeleton (22, 4, D:6) a +0 giant club (23, 33, D:6) a +0 trident (27, 22, D:6) a +0 dagger (29, 17, D:6) a +0 dagger a +0 robe (30, 18, D:6) a +0 dagger a +0 robe (30, 19, D:6) a +0 short sword an orc skeleton (32, -12, D:6) a +2 trident of draining a +0 robe the barachi corpse of Jeremiah (skeletalised by now) (36, 9, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, 9, D:6) a +0 dagger a +0 falchion of electrocution an orc corpse (skeletalised by now) (38, 6, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (1, -1, D:7) +0 steam dragon scales a steam dragon skeleton (3, -3, D:7) a +0 sling a +6 heavy quarterstaff a +0 leather armour (3, 1, D:7) a +0 whip (4, -1, D:7) a bullfrog corpse (4, 1, D:7) a +0 spear (4, 2, D:7) a +0 robe a +0 club (5, 3, D:7) a +0 halberd (5, 10, D:7) the +2 quarterstaff "Cickekk" {speed, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (9, 0, D:7) a +0 short sword a +0 dagger a kobold skeleton (10, -1, D:7) a curare-tipped dart (still there?) a +0 short sword (still there?) (11, 13, D:7) a +0 short sword (still there?) 7 poisoned darts (still there?) a sky beast corpse (still there?) (11, 16, D:7) a +0 short sword a kobold corpse (13, 13, D:7) a +0 whip 4 stones (13, 17, D:7) a +0 pair of boots of flying (unseen) (14, 4, D:7) 15 gold pieces (17, 3, D:7) a scroll of silence (38, 29, D:7) a hound corpse (skeletalised by now)