a961213 Level 1 of the Dungeon (0, 17, D:1) a +0 robe (2, -2, D:1) a rat corpse (skeletalised by now) (13, 0, D:1) a rat skeleton (14, -17, D:1) a hobgoblin corpse (skeletalised by now) (14, -16, D:1) a +0 dagger (14, -6, D:1) a +0 club a gnoll skeleton (32, 18, D:1) a bat skeleton (33, 12, D:1) a jackal skeleton a jackal skeleton (33, 14, D:1) a jackal skeleton (33, 35, D:1) a frilled lizard corpse (skeletalised by now) (37, -1, D:1) a bat skeleton (39, -1, D:1) a +0 club a goblin skeleton (44, -23, D:1) a bat corpse (skeletalised by now) (44, -1, D:1) a +0 mace (44, 3, D:1) a rat skeleton (45, -20, D:1) a staff of conjuration (45, 13, D:1) a +0 ring mail (46, -1, D:1) a +0 leather armour (50, -22, D:1) a bat skeleton (50, -3, D:1) a +0 sling (56, -19, D:1) a ball python corpse (skeletalised by now) (57, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, -5, D:2) 6 javelins (12, 0, D:2) a +0 club (13, -2, D:2) a ribbon worm corpse (22, 7, D:2) a +0 dagger (28, 5, D:2) a jackal corpse