Dungeon Crawl Stone Soup version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 14909777495690769186 60 aaam the Conjurer (level 4, -1/24 HPs) Began as a Tengu Conjurer on July 10, 2024. Shot with a sling bullet by a goblin (6 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:01:44 (1873 turns). aaam the Conjurer(Tengu Conjurer) Turns: 1873, Time: 00:01:44 Health: -1/24 AC: 2 Str: 7 XL: 4 Next: 6% Magic: 1/9 EV: 26 Int: 20 God: Gold: 30 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: acrobatic, enlightened, flying A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - 3 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of amnesia {unknown} j - a scroll of poison {unknown} Potions b - a potion of magic h - a potion of might {unknown} i - a potion of curing Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 6.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Jinxbite Hex 6% N/A 22% 2 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Robin throws the goblin at you! Unknown command. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray misses the goblin. The searing ray hits Robin. Robin is lightly wounded. (Press . to maintain the ray.) The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin closely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! You hear a shout! You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin! You kill Robin! (Press . to maintain the ray.) The goblin completely misses you. You have reached level 4! You feel agile. A hobgoblin comes into view. The hobgoblin shouts! The goblin closely misses you. A goblin comes into view. It is wielding a +0 club. The goblin completely misses you. The goblin no longer looks unusually strong. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The goblin no longer looks unusually strong. The goblin attacks as it pursues you! The goblin completely misses you. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You die... # .# .# ######.# #.#♣#♣#♣#g.gg.)##### #...._@.ggg#.....ggg ...#♣#♣#♣##.#)#### #)#...### #.).....### #.# ###.g.....# #.# ###.....#### ##### #.. ##..†.####.. #...# #.# #...####.... ###...### #.# #.####....## You could see a hobgoblin and 5 goblins. Vanquished Creatures Robin (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 bats 4 endoplasms 3 giant cockroaches (D:1) 8 goblins 2 hobgoblins 5 jackals (D:1) 4 kobolds A quokka (D:1) 2 ball pythons 3 frilled lizards 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aaam the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 197 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/6 226 | D:1 | Learned a level 2 spell: Searing Ray 629 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/7 771 | D:1 | Reached skill level 6 in Conjurations 1852 | D:2 | Noticed Robin 1864 | D:2 | Found a faded altar of an unknown god. 1868 | D:2 | Killed Robin 1869 | D:2 | Reached XP level 4. HP: 6/24 MP: 1/9 1873 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_cross D:2: layout_loops_corners, ebering_ecumenical_altar_hall, minmay_misc_feat_x, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.5 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 32 | || 32 Peck | 6 | || 6 Kick | 3 | || 3 Cast: Magic Dart | 12 | || 12 Searing Ray | 29 | || 29 Use: Potion | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 32 | 2 || 34 Dodge: Dodged | 60 | 4 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1872 | 1832 | 40 | 0 | 1605 | 2 | 936.0 | Dungeon | 1872 | 1832 | 40 | 0 | 1605 | 2 | 936.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1235 daAuts D:2: 637 daAuts