Dungeon Crawl Stone Soup version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 2899163130326113241 42 aaam the Conjurer (level 3, -4/19 HPs) Began as a Tengu Conjurer on July 10, 2024. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (1403 turns). aaam the Conjurer(Tengu Conjurer) Turns: 1403, Time: 00:01:22 Health: -4/19 AC: 2 Str: 7 XL: 3 Next: 54% Magic: 1/7 EV: 26 Int: 20 God: Gold: 43 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fog {unknown} e - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of ambrosia {unknown} g - 2 potions of resistance {unknown} Skills: - Level 2.1 Dodging + Level 2.9 Stealth + Level 2.6 Spellcasting + Level 5.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Unknown command. The goblin shouts! There is a stone staircase leading up here. Terence hits you with a +0 hand axe! You climb upwards. There is a stone staircase leading down here. Unknown command. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! The searing ray hits Terence. Terence is moderately wounded. Terence completely misses you. Unknown command. The searing ray hits Terence! Terence is almost dead. You finish channelling your searing ray. Terence completely misses you. Unknown command. Terence screams, "Get out, before I make you get out!" Terence attacks as he pursues you! Terence completely misses you. Terence attacks as he pursues you! Terence misses you. You hit Terence but do no damage. You claw Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" A kobold comes into view. It is wielding a +0 dagger. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." #####.####'##...#'#.##.#..###.#.# # #...÷...#...#................ # ###.....#...#.#.##.#.###..... # #.....#...#.#.#....# #..#.# #.##+##.......#..#####..#.# #.##.##...#........÷....#.# #.........#....######...#.# ####K.....#...#######...#.# #......>@.............#.# #.###.#@###.########..#.# #.# #........# ##..#.# #.# #.#..##.#######...#.# #.# #.#.....#.....#...... #.# #..)..###.###.#.###.# #########.###.....# #.# #.#.#.... ..........#.......###.# #.#.#.#.. ###########.##..#.#...# #.#.#.#.# You could see Terence and a kobold (wandering). Vanquished Creatures 4 dart slugs 2 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) 4 jackals 4 quokkas 2 ball pythons (D:1) A kobold (D:1) 4 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aaam the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 104 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 567 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 1280 | D:2 | Noticed Terence 1376 | D:2 | Learned a level 2 spell: Searing Ray 1403 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic D:2: minmay_diamond_boxcup, layout_rooms, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 7 Kick || 4 Cast: Magic Dart || 61 Searing Ray || 1 Armour: Robe || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1403 | 1325 | 78 | 42 | 1142 | 2 | 701.5 | Dungeon | 1403 | 1325 | 78 | 42 | 1142 | 2 | 701.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1380 daAuts D:2: 23 daAuts