Dungeon Crawl Stone Soup version 0.32-a0-1723-g99b34a318c (webtiles) character file. Game seed: 6580930907780698916 89 aaam the Conjurer (level 4, -4/24 HPs) Began as a Tengu Conjurer on July 12, 2024. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:02:29 (1791 turns). aaam the Conjurer(Tengu Conjurer) Turns: 1791, Time: 00:02:30 Health: -4/24 AC: 2 Str: 7 XL: 4 Next: 55% Magic: 10/10 EV: 11 Int: 20 God: Gold: 135 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + d - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: confused A: beak, talons 3, acrobatic a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of protection from fire (left hand) Scrolls e - a scroll of enchant weapon {unknown} f - 2 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} g - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting + Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The searing ray hits the orc. The orc is severely wounded. The orc wizard hits you but does no damage. The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the orc. The orc is almost dead. The orc wizard completely misses you. The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. Unknown command. Things that are here: a +0 dagger; a +0 robe Items here: ))) [ †. An orc wizard comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. The orc wizard casts a spell at you. The magic dart hits you! You see here 4 gold pieces. An orc wizard is nearby! An orc wizard is nearby! You now have 135 gold pieces (gained 4). The orc wizard points at you and mumbles some strange words. You are confused. You hear a shout! x2 You're too confused to move! An orc priest comes into view. It is wielding a +0 whip. You bump into the rock wall. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You bump into the rock wall. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #.# #o# #.# #.# #.# #.# #o# ##.####### #.@....... #.######>#.# #.# #.#.# #.# #.#.# #######.#### #.#.# .......)...# #.#.# #######)##.# #.#.# #.##.# #.#.# #.##.###.#<# You could see an orc priest and an orc wizard. Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) 2 dart slugs 4 ribbon worms (D:2) 3 orcs (D:3) 7 ball pythons 3 endoplasms 2 goblins 2 hobgoblins A kobold (D:3) 2 bats (D:1) 3 frilled lizards 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aaam the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 68 | D:1 | Found a faded altar of an unknown god. 122 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 281 | D:1 | You fall into a shaft and drop 1 floor! 301 | D:2 | Learned a level 2 spell: Searing Ray 840 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 890 | D:2 | Reached skill level 6 in Conjurations 1536 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/9 1791 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, minivault_19 D:2: layout_loops_cross, uniq_sigmund D:3: layout_loops_ring, dk_vineyard_1, saegor_snake_ambush Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.6 Spellcasting | 3 | 3.3 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Kick | 4 | || 4 Cast: Magic Dart | 55 | 3 || 58 Searing Ray | 4 | 1 || 5 Stab: Sleeping | 1 | || 1 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 8 | 2 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1791 | 1768 | 23 | 63 | 1484 | 3 | 597.0 | Dungeon | 1791 | 1768 | 23 | 63 | 1484 | 3 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 992 daAuts D:1: 714 daAuts D:3: 85 daAuts