Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 9803977169876654540 41942 aaam the Unseen (level 13, 0/84 HPs) Began as a Vampire Enchanter on Oct 31, 2024. Was an Elder of Ashenzari. Slain by a death yak (23 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:57:26 (15105 turns). aaam the Unseen (Vampire Enchanter) Turns: 15105, Time: 00:57:27 Health: 0/84 AC: 9 Str: 7 XL: 13 Next: 82% Magic: 23/26 EV: 18 Int: 19 God: Ashenzari [****..] Gold: 888 SH: 0 Dex: 18 Spells: 8/30 levels left rFire . . . A - +2 dagger "Visionary Burden" {speed, Self, Range} (curse) rCold + + . (no shield) rNeg + + + b - +0 robe of the Tethered God {Dev, Comp} (curse) rPois ∞ K - +2 hat {Will+} rElec . d - +0 cloak of Ashenzari's Pantheism {Elem, Self} (curse) rCorr . C - +2 pair of gloves of the Eternal Submission {Stlth+, Cun, Elem} (curse) SInv + a - +0 pair of boots "Yoke of Ashenzari" {Melee, Sorc} (curse) Will ++... F - amulet of the Chained Henotheism {RegenMP+, Elem, Range} (curse) Stlth ++++++++++ u - ring of poison resistance HPRegen 0.00/turn D - ring "Ruined With Me" {Fly, Cun, Sorc} (curse) MPRegen 0.60/turn %: clarity @: confusing by touch, swift, flying, bloodless, inhibited regen, studying Armour, very quick A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify, Renounce Religion, Curse Item, Shatter the Chains You were on level 5 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was greatly pleased with you. You visited 3 branches of the dungeon, and saw 18 of its levels. You collected 989 gold pieces. You spent 101 gold pieces at shops. Inventory: Hand Weapons A - the cursed +2 dagger "Visionary Burden" (weapon) {speed, Self, Range} (You took it off a kobold brigand on level 9 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Ranged Combat: Ranged Weapons and Throwing. J - a +0 rapier Missiles c - 4 throwing nets {!f} v - 15 poisoned darts (quivered) H - a curare-tipped dart {!f} Armour a - the cursed +0 pair of boots "Yoke of Ashenzari" (worn) {Melee, Sorc} (You found it on level 6 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Sorcery: Conjurations and Alchemy. b - the cursed +0 robe of the Tethered God (worn) {Dev, Comp} It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Companions: Summonings and Necromancy. d - the cursed +0 cloak of Ashenzari's Pantheism (worn) {Elem, Self} (You found it on level 4 of the Dungeon) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. j - +0 steam dragon scales w - a +2 buckler z - a +2 pair of gloves C - the cursed +2 pair of gloves of the Eternal Submission (worn) {Stlth+, Cun, Elem} (You found it on level 9 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. E - the +5 ring mail of Distant Worlds {Dex+4 SInv} (You found it on level 10 of the Dungeon) Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. K - a +2 hat of willpower (worn) Jewellery e - a ring of ice k - an amulet of reflection r - a ring of resist corrosion u - a ring of poison resistance (left hand) D - the cursed ring "Ruined With Me" (right hand) {Fly, Cun, Sorc} (You found it on level 3 of the Dungeon) [ring of flight] Fly: It grants you flight. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Sorcery: Conjurations and Alchemy. F - the cursed amulet of the Chained Henotheism (around neck) {RegenMP+, Elem, Range} (You found it on level 4 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. RegenMP+: It increases your rate of magic regeneration. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Ranged Combat: Ranged Weapons and Throwing. I - a ring of willpower Wands f - a wand of flame (40) g - a wand of mindburst (15) h - a wand of polymorph (7) i - a wand of charming (3) m - a wand of roots (12) n - a wand of acid (4) Scrolls l - a scroll of enchant weapon o - 2 scrolls of amnesia p - a scroll of revelation G - 2 scrolls of fog T - 3 scrolls of teleportation {!r} X - a scroll of silence {!r} Z - 3 scrolls of torment Potions q - 5 potions of curing s - 3 potions of heal wounds t - 3 potions of magic x - 3 potions of cancellation B - a potion of enlightenment L - a potion of brilliance M - 4 potions of might N - a potion of haste {!q} O - a potion of resistance P - 4 potions of invisibility Q - 4 potions of lignification S - 2 potions of attraction Y - a potion of mutation Skills: + Level 8.5(11.2) Fighting - Level 12.2(13.9) Short Blades - Level 4.5(7.1) Throwing - Level 8.3(11.1) Dodging - Level 15.9(18.5) Stealth + Level 2.4 Shields - Level 6.2(9.0) Spellcasting - Level 12.0 Hexes - Level 2.0 Translocations + Level 6.2(9.8) Ice Magic - Level 2.0(4.6) Air Magic + Level 6.2(9.8) Earth Magic - Level 1.0(2.0) Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 c - Confusing Touch Hex 52% N/A 1% 3 d - Dazzling Flash Hex/Fire 64% N/A 1% 3 e - Permafrost Eruption Ice/Erth 22% 2x4d6 22% 6 s - Swiftness Air 26% N/A 3% 3 t - Tukima's Dance Hex 52% N/A 1% 3 B - Blink Tloc 32% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Inner Flame Hex/Fire 32% N/A 1% 3 Shock Conj/Air 68% 1d7 3% 1 Hailstorm Conj/Ice 27% 3d8 3% 3 Summon Ice Beast Ice/Summ 27% N/A 3% 3 Dimensional Bullseye Hex/Tloc 17% N/A 4% 4 Magic Dart Conj 36% 1d4 7% 1 Silence Hex/Air 20% N/A 8% 5 Brom's Barrelling Bould Conj/Erth 27% 2d6 10% 4 Call Imp Summ 18% N/A 12% 2 Sublimation of Blood Necr 9% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 Airstrike Air 13% 2d(2-18) 12% 4 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Vampiric Draining Necr 9% 2d6 22% 3 Vhi's Electric Charge Tloc/Air 42% N/A 22% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Flame Wave Conj/Fire 10% 2d6 56% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Sculpt Simulacrum Ice/Alch 13% N/A 83% 6 Fireball Conj/Fire 5% 3d5 88% 5 Iskenderun's Battlesphe Conj 9% 2d6 89% 5 Curse of Agony Necr 9% N/A 91% 5 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Gell's Gavotte Tloc 8% 2d(15-22) 99% 6 Orb of Destruction Conj 4% 9d5 100% 7 Rimeblight Ice/Necr 13% 2d5 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Zot: 26525 Temple (1/1) D:7 Zot: 5935 Lair (5/5) D:10 Zot: 25412 Swamp (0/4) Lair:2 Spider (0/4) Lair:3 Slime (0/5) Lair:4 Orc (0/2) D:10 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Shops: D:4 :=?* D:9 ( Annotations: D:10 2 transporters&harold, kaffeine's ghost, novice GrFi Lair:2 3 runed translucent doors&swamp, Woamuwn's ghost, journeyman MiBe Lair:3 Rupert Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You barely miss the death yak. You bite the death yak, but do no damage. The death yak gores you! *** YOU TAKE 15 DAMAGE!! HP:[69/84] *** You hit the death yak but do no damage. You hit the death yak but do no damage. You hit the death yak but do no damage. The death yak misses you. You hit the death yak but do no damage. Your bite misses the death yak. You hit the death yak but do no damage. You hit the death yak but do no damage. The death yak gores you! Unknown command. You barely miss the death yak. The death yak bellows! You hit the death yak but do no damage. You hit the death yak but do no damage. The death yak gores you but does no damage. You hit the death yak but do no damage. You hit the death yak but do no damage. You hit the death yak but do no damage. The death yak gores you but does no damage. You hit the death yak but do no damage. You hit the death yak but do no damage. The death yak attacks as it pursues you! The death yak closely misses you. The death yak attacks as it pursues you! The death yak gores you! *** YOU TAKE 15 DAMAGE!! HP:[42/84] *** The death yak attacks as it pursues you! The death yak gores you!! * * * LOW HITPOINT WARNING * * * *** YOU TAKE 19 DAMAGE!! HP:[23/84] *** Unknown command. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. The death yak gores you!! You die... #......##...#.....P#.# ##....## .##...........P#.PP.## ####÷....# #.....###............###P#P÷)..#. ......###P....Y.........