aaam Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -13, D:1) 2 potions of brilliance (2, -32, D:1) a +0 hand axe (2, -28, D:1) 6 stones (4, -14, D:1) a potion of degeneration (4, 5, D:1) a +0 chain mail (5, -1, D:1) a potion of heal wounds (6, -22, D:1) a potion of mutation (7, -18, D:1) a serpent talisman (10, -15, D:1) a +0 dagger a ball python skeleton (11, 4, D:1) a +0 whip (14, -4, D:1) a +0 ring mail (19, -31, D:1) a +0 ring mail (25, -22, D:1) a +0 plate armour (31, 16, D:1) a +0 spear a gnoll corpse (skeletalised by now) (32, -27, D:1) a ball python corpse (skeletalised by now) (33, 15, D:1) a rat corpse (skeletalised by now) (36, -27, D:1) a beast talisman (38, -13, D:1) a +0 short sword a kobold skeleton (43, 12, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (8, -12, D:2) 4 stones (16, 9, D:2) a potion of curing (16, 15, D:2) a +0 club 5 stones (19, 0, D:2) a rat corpse (skeletalised by now) (31, -13, D:2) a +0 ring mail (31, -2, D:2) a frilled lizard corpse (skeletalised by now) (31, 33, D:2) a +0 whip (34, 1, D:2) a quokka corpse (skeletalised by now) (40, 5, D:2) 3 stones (44, -8, D:2) a rat corpse (skeletalised by now) (44, 4, D:2) a +0 club a goblin skeleton (45, 2, D:2) a potion of brilliance (45, 32, D:2) a +0 hammer (47, 9, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Pojukh {rCorr EV+5 Int+3 Dex+2} (5910 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. the +0 leather armour "Sasuj" {rElec rN+} (2020 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. the ring "Paatwa" {Fly rC+ Str+3} (3780 gold) [ring of flight] Str+3: It affects your strength (+3). rC+: It protects you from cold. Fly: It grants you flight. the +1 leather armour of Rekath {^Contam rC+ SInv} (1960 gold) rC+: It protects you from cold. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (0, 0, D:3) a potion of lignification (13, 1, D:3) a +0 whip (15, 5, D:3) 4 stones (19, -3, D:3) a jackal corpse (skeletalised by now) (19, 7, D:3) a +0 whip a +0 robe an orc corpse (skeletalised by now) (36, 12, D:3) a +0 dagger a +0 ring mail a goblin skeleton (38, -9, D:3) a +0 club 5 boomerangs a +3 leather armour (40, 0, D:3) a bat skeleton (40, 2, D:3) a +0 hand axe an orc skeleton (42, 16, D:3) a +0 giant club (44, 15, D:3) 4 stones (45, 1, D:3) 2 potions of mutation (48, 26, D:3) a +0 leather armour an orc skeleton (48, 34, D:3) a potion of haste (49, -12, D:3) a +0 club a +0 scale mail a +0 whip a +0 leather armour an orc skeleton an orc skeleton (49, 33, D:3) a +0 leather armour (50, 43, D:3) a +0 scale mail (51, 39, D:3) a +0 flail an orc corpse (skeletalised by now) (60, 14, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 club an adder corpse (4, -9, D:4) a +0 whip an orc corpse (9, -9, D:4) a +0 morningstar a +0 scale mail a potion of heal wounds (11, 12, D:4) a scroll of blinking (13, -8, D:4) a poisoned dart (13, -2, D:4) a poisoned dart (13, 2, D:4) a poisoned dart (14, 1, D:4) a ball python corpse (14, 5, D:4) a poisoned dart (15, 5, D:4) 6 large rocks (16, -2, D:4) a +0 ring mail (20, -3, D:4) a +0 plate armour (27, 9, D:4) 12 gold pieces