aabb Level 1 of the Dungeon (0, 11, D:1) a frilled lizard skeleton (4, 26, D:1) a +0 club (5, 26, D:1) a +0 dagger (5, 27, D:1) a +0 short sword a kobold skeleton (6, 6, D:1) a +0 dagger (6, 16, D:1) a hobgoblin skeleton (7, 4, D:1) the quill talisman of Ysogupn {-Tele rC+ rN+ Int+4} [quill talisman] -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a bat corpse (skeletalised by now) (7, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 48, D:1) a ball python corpse (skeletalised by now) (10, 9, D:1) 4 curare-tipped darts (10, 27, D:1) a staff of alchemy (11, 29, D:1) a jackal corpse (skeletalised by now) (16, 34, D:1) a +0 falchion (24, 8, D:1) a +1 whip of freezing (25, 33, D:1) a ball python corpse (skeletalised by now) (27, 2, D:1) 6 datura-tipped darts (30, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 15, D:1) a +0 dagger (46, 10, D:1) a quill talisman (48, 3, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, 7, D:2) a +0 leather armour (6, -7, D:2) a +0 dagger (8, 0, D:2) a +0 short sword (20, 16, D:2) a rimehorn talisman (32, 16, D:2) a rat corpse (49, 3, D:2) 12 gold pieces (50, 5, D:2) a rat corpse