aabb Level 1 of the Dungeon (4, -15, D:1) a frilled lizard corpse (skeletalised by now) (11, -7, D:1) a bat corpse (skeletalised by now) (12, -7, D:1) a +0 dagger of venom (15, -18, D:1) a bat corpse (skeletalised by now) (23, -21, D:1) a +0 leather armour (32, 13, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, -13, D:2) the +0 ring mail of the Merchant {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. a +0 club 2 stones (13, 8, D:2) a bat skeleton (13, 31, D:2) a fortress talisman (15, -6, D:2) a +0 short sword (19, 17, D:2) an adder skeleton (21, 9, D:2) a parchment of Starburst (34, -7, D:2) a +0 short sword (35, 30, D:2) a bat skeleton (44, 30, D:2) a +0 short sword 5 stones a kobold skeleton (46, -7, D:2) Great Wizards, Vol. VII (46, 5, D:2) 3 poisoned darts (48, -3, D:2) a +0 dagger a goblin skeleton (51, -17, D:2) a parchment of Blink (57, 33, D:2) a +0 falchion Level 3 of the Dungeon (6, -14, D:3) a frilled lizard corpse (skeletalised by now) (12, -15, D:3) a +0 dagger a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) (13, -15, D:3) a +0 trident an orc corpse (skeletalised by now) (14, -15, D:3) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (36, -9, D:3) an adder corpse (skeletalised by now) (36, -8, D:3) a +0 short sword (43, -12, D:3) a +2 spear of entangling (47, -43, D:3) a +0 mace (48, -36, D:3) a bat corpse (48, -25, D:3) a parchment of Eringya's Surprising Crocodile (55, -25, D:3) a +0 leather armour (56, -46, D:3) a scroll of teleportation Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, 0, D:4) a +0 club a dart slug corpse (3, 0, D:4) a +0 dagger an orc corpse