Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 10521744060696876330 10 aabb the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 20, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (164 turns). aabb the Trooper (Demonspawn Monk) Turns: 164, Time: 00:00:10 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 12 Int: 10 God: Gold: 33 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of fear {unknown} Potions a - 2 potions of ambrosia e - a potion of enlightenment d - a potion of lignification {unknown} Skills: + Level 3.2 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 50% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 75% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! You encounter a jackal. You see here a sedimented brown potion. A jackal is nearby! You encounter 2 jackals. Found a parchment of Permafrost Eruption. The jackal barks! There are monsters nearby! You hit the jackal. The jackal is severely wounded. The jackal barks! The jackal misses you. There are monsters nearby! You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. You hit the jackal. You kill the jackal! The jackal misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! No target in view! d - a sedimented brown potion Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....... ....... #### .......## #.... ........#### ..... ......†....###...... ........#.>.[#...... ......:......#...... .................... .......#..@......... ...........#........ ......####..#.......:. ...... ##.##.#.....# .##### #..#.# #..# ##.#.##..# #....#.# ##.#...### #.......## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aabb the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 76 | D:1 | Found a faded altar of an unknown god. 157 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 157 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 164 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple Action || total ---------------------------++------- Attack: Normal || 24 Melee: Falchion || 24 Armour: Robe || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 167 | 167 | 0 | 0 | 115 | 1 | 167.0 | Dungeon | 167 | 167 | 0 | 0 | 115 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 167 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+