aabb Level 1 of the Dungeon (1, 3, D:1) a ball python skeleton (3, 10, D:1) a ball python skeleton (19, 1, D:1) a bat corpse (skeletalised by now) (20, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 0, D:1) a ball python skeleton (23, 10, D:1) a +0 leather armour (26, 17, D:1) a hobgoblin skeleton (27, 28, D:1) a rat corpse (skeletalised by now) (45, 5, D:1) a rat corpse (skeletalised by now) (52, 9, D:1) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) a quokka skeleton a jackal skeleton (52, 11, D:1) a +0 spear a +0 flail a +0 robe a gnoll corpse (skeletalised by now) (52, 24, D:1) a rat corpse (skeletalised by now) (60, 6, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Xiruggei's Assorted Antiques a +0 ring mail (92 gold) a lightning rod (4/4) (920 gold) a tin of tremorstones (2/2) (920 gold) a phantom mirror (920 gold) an amulet of chemistry (690 gold) a sack of spiders (920 gold) a potion of attraction (69 gold) a scroll of enchant armour (172 gold) a +0 dagger (46 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (3, -2, D:2) a bat corpse (skeletalised by now) (6, -40, D:2) a +0 short sword (7, -40, D:2) a kobold skeleton (7, -37, D:2) 6 boomerangs (8, -13, D:2) a +0 ring mail (12, -15, D:2) a +0 dagger a goblin skeleton (13, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -5, D:2) a bat corpse (skeletalised by now) (16, -53, D:2) a quill talisman (27, -17, D:2) a +0 robe (35, -6, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (42, -8, D:2) a +0 hammer (42, -6, D:2) a +0 hammer (43, -15, D:2) a +0 hammer (43, -14, D:2) a +0 hammer (43, -13, D:2) a +0 hammer (43, -10, D:2) a +0 hammer (43, -9, D:2) a +0 hammer (43, -7, D:2) a +0 hammer (44, -30, D:2) a +0 short sword (44, -14, D:2) a +0 hammer (44, -13, D:2) a +0 hammer (44, -11, D:2) a +0 hammer (45, -15, D:2) a +0 hammer (45, -14, D:2) a +0 hammer (45, -13, D:2) a +0 hammer (47, -21, D:2) a +0 spear (48, -49, D:2) a hobgoblin corpse (skeletalised by now) (50, 4, D:2) a +0 club a +0 sling a goblin skeleton (63, -53, D:2) a +0 mace a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 stones (2, -15, D:3) a hobgoblin corpse (skeletalised by now) (4, 8, D:3) a jackal skeleton (4, 9, D:3) a jackal skeleton (6, 9, D:3) a +0 club (12, 22, D:3) a +0 war axe of electrocution (13, 20, D:3) a bat skeleton (15, -8, D:3) a frilled lizard corpse (skeletalised by now) (15, 17, D:3) 2 poisoned darts (24, 16, D:3) a frilled lizard skeleton (32, -2, D:3) a +0 pair of boots (35, 11, D:3) a quokka corpse (skeletalised by now) (37, -9, D:3) a bat skeleton (41, 22, D:3) a quokka skeleton (43, 28, D:3) a hobgoblin skeleton (44, 2, D:3) a +0 long sword (50, -7, D:3) a +0 spear (52, 38, D:3) a ball python corpse (skeletalised by now) (53, 9, D:3) a +0 club a goblin skeleton (58, 6, D:3) a +0 club 4 stones a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -18, D:4) an adder skeleton (6, -18, D:4) a +0 club a +0 ring mail (14, -6, D:4) a +0 whip (17, -12, D:4) a +0 scale mail (18, 8, D:4) an adder corpse (skeletalised by now) (19, 7, D:4) a quokka corpse (skeletalised by now) (24, -31, D:4) a +0 rapier (28, -7, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -6, D:4) a +0 long sword (35, -6, D:4) a +0 battleaxe a +0 plate armour (35, 3, D:4) a +0 robe (36, -5, D:4) a +0 heavy flail (37, -26, D:4) a +0 robe (46, 1, D:4) a +0 ring mail (46, 19, D:4) a black bear corpse (skeletalised by now) (47, 18, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Pualuaj {Fly rPois MP+9 Dex-2} (2910 gold) [ring of magical power] Fly: It grants you flight. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Dex-2: It affects your dexterity (-2). the +0 ring mail "Xaitiqie" {rElec} (1800 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the ring "Mugus" {rPois rF+ Slay+3} (4880 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the orb "Cizi" {Stardust, Int+2 Summ} (4080 gold) Int+2: It affects your intelligence (+2). Summ: It increases the power of your Summonings spells. the +7 whip of Nunwiuny {heavy, Fly rElec rF+ SInv} (6680 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. the amulet of Immorality {Wildshape rElec} (4400 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rElec: It insulates you from electricity. a +3 sling of draining (1970 gold) the +4 sling "Goblinslayer" {heavy, Int+3} (3600 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +3 mace "Heiba" {flame, rN++} (3790 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +1 mace "Iligeyr" {heavy, Fly rCorr} (2510 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 robe "Soov Osi" {Str+3} (1420 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the amulet "Kenoorai" {+Blink rElec rF++ Regen+ Dex-4} (6010 gold) [amulet of regeneration] +Blink: It lets you blink. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). the +6 mace "Demonbane" {venom, rN+ Will+ Int-2 Dex+3} (5250 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Wesuxama" {+Blink rF- rC+++ Will+ EV+5} (8360 gold) [ring of evasion] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. EV+5: It affects your evasion (+5). the amulet "Jufecs" {Reflect rElec rN+ SH+5} (4820 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). the +0 leather armour of Uliusav {rN+ Will+ Stlth+} (2160 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet "Igitiginoth" {rN++ Will+ Regen+ Str-3} (4680 gold) [amulet of regeneration] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). the +0 robe of Spring Thaw {Regen+ Dex-3 Slay+3} (1420 gold) Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the ring of the Sixty-Six Eyes {EV+5 Str+3} (4930 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). the ring "Pesynn" {Will+++ rCorr Str-2 Dex-5} (3690 gold) [ring of willpower] Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex-5: It affects your dexterity (-5). (19, -36, D:5) a +0 flail (19, -2, D:5) a +0 dagger (21, -35, D:5) a +0 whip a +0 leather armour (22, -36, D:5) a +0 club (24, -32, D:5) a +0 hand axe (44, -49, D:5) a +2 war axe of flaming a +0 dagger a +0 robe (45, -48, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 whip (4, -1, D:6) a +0 leather armour (6, 2, D:6) a +0 dagger a +0 dagger a +0 robe a +0 dagger 5 stones (7, 0, D:6) a +0 whip a +0 dagger a +0 ring mail a +0 whip 4 stones a +0 dagger a +0 flail a +0 trident (7, 1, D:6) a +0 dagger a +0 robe (14, -2, D:6) a +0 dagger a +0 robe (15, -3, D:6) a +0 hand axe (15, -2, D:6) a +0 dagger (20, -20, D:6) a +0 leather armour (23, -1, D:6) a +0 pair of gloves (26, -31, D:6) a +0 club (32, 3, D:6) a spore talisman (36, 7, D:6) a +0 giant spiked club (41, -1, D:6) a +0 robe (41, 4, D:6) a +0 dagger of flaming a +0 robe (43, -31, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (8, 47, D:7) a scarab talisman (9, 3, D:7) a +0 dagger a +0 robe (9, 4, D:7) a +0 flail a +0 dagger a +0 robe (27, 5, D:7) a +0 long sword (27, 32, D:7) a staff of earth (28, 4, D:7) a +0 dagger a +0 robe (43, 10, D:7) a +0 cloak a +0 short sword Level 8 of the Dungeon (1, 25, D:8) a +0 flail (16, 10, D:8) a +0 dagger (18, 11, D:8) a +0 whip (18, 12, D:8) a +0 battleaxe (23, 2, D:8) a +0 pair of gloves (27, 7, D:8) a +0 flail (27, 8, D:8) a +0 club (28, 7, D:8) a +0 robe a +0 dagger (34, 34, D:8) a +0 club (34, 35, D:8) a +0 club (35, 37, D:8) a +0 scale mail a +0 spear (36, 36, D:8) a +0 spear (36, 37, D:8) a +0 club (36, 38, D:8) a +0 flail (37, 36, D:8) a +0 spear (37, 37, D:8) a +0 robe a +0 whip (37, 38, D:8) a +0 robe a +0 dagger (37, 41, D:8) a +0 spear Level 9 of the Dungeon (0, 4, D:9) a +0 trident (2, -4, D:9) a +0 short sword (2, -3, D:9) 5 stones a +0 short sword (2, -2, D:9) a +0 chain mail a +0 flail (2, 0, D:9) a +0 shortbow (3, -4, D:9) a +0 dagger (4, 1, D:9) a +0 chain mail a +0 short sword a +0 orcbow (5, 1, D:9) a +0 hand axe (10, 30, D:9) a +0 ring mail (11, 19, D:9) a scarab talisman (23, 6, D:9) a +0 chain mail (31, -1, D:9) a +0 hand axe (32, -1, D:9) a +2 flail of draining a +0 shortbow a +0 hand axe a +0 chain mail a +0 leather armour a +1 dagger of venom a +0 robe (32, 13, D:9) a +0 short sword a +0 dagger 10 stones (32, 14, D:9) a +0 whip of electrocution (32, 15, D:9) a +0 short sword 2 stones (33, -1, D:9) a +0 whip a +0 scale mail (37, -6, D:9) a human skeleton (37, 8, D:9) a +7 plate armour of ponderousness (unseen) (38, -5, D:9) a +0 pair of boots (42, -6, D:9) a human skeleton Level 10 of the Dungeon (6, -4, D:10) a +0 trident a +0 chain mail (8, -9, D:10) a +0 giant spiked club a +0 giant spiked club (8, 14, D:10) a +0 robe (14, 12, D:10) a +0 ring mail (29, 28, D:10) a +0 whip (31, -5, D:10) a +0 dagger (31, 17, D:10) a +2 robe of cold resistance a +1 dagger of venom (32, 0, D:10) a +0 whip a +0 leather armour (32, 2, D:10) a +1 plate armour of fire resistance a +0 long sword (33, -15, D:10) a +0 devious athame a +0 robe (33, -3, D:10) a +0 scimitar 2 boomerangs a +0 plate armour (33, 14, D:10) +0 steam dragon scales a +0 halberd (34, -4, D:10) a +0 club (35, -7, D:10) a +0 dagger a +0 robe (35, -4, D:10) a +0 dagger a +0 robe (37, 28, D:10) a +0 orcbow (38, 6, D:10) an amulet of guardian spirit (48, -5, D:10) a +0 robe (48, 27, D:10) a +0 spear (50, 25, D:10) the +0 chain mail "Mesh" {^Contam Fly rN+ Will+} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (unseen) Level 11 of the Dungeon (7, 8, D:11) a +0 short sword of venom (10, -7, D:11) a +0 robe (29, -19, D:11) a +0 dire flail a +0 giant spiked club (42, -39, D:11) a +0 dagger (45, -3, D:11) a +0 dagger a +0 robe (47, -5, D:11) a +0 dagger (47, -3, D:11) a +0 dire flail a +0 chain mail (51, -46, D:11) a +0 robe (51, 9, D:11) a +0 robe (56, -14, D:11) a +0 pair of gloves (58, -15, D:11) a +0 pair of gloves of strength Level 12 of the Dungeon (0, 0, D:12) a +0 rapier (5, -7, D:12) 5 large rocks (12, -12, D:12) a +0 trident (13, -12, D:12) a +0 club a +0 club (13, -11, D:12) a +0 chain mail a +0 halberd (31, 4, D:12) a +0 giant spiked club a +0 giant club (33, -6, D:12) a +0 mace (35, -17, D:12) a +0 club (42, 10, D:12) 4 large rocks (43, 13, D:12) a +0 rapier (55, -10, D:12) a +0 orcbow Level 1 of the Orcish Mines (0, 0, Orc:1) a dwarf corpse (skeletalised by now) (3, -3, Orc:1) a dwarf corpse (skeletalised by now) (3, -2, Orc:1) a dwarf corpse (skeletalised by now) (4, -3, Orc:1) a dwarf corpse (skeletalised by now) (4, 2, Orc:1) a dwarf corpse (skeletalised by now) (4, 3, Orc:1) a dwarf corpse (skeletalised by now) (5, 2, Orc:1) a dwarf corpse (skeletalised by now) (6, -16, Orc:1) a +0 dagger a +0 robe (6, -15, Orc:1) a +0 club (6, -9, Orc:1) a +0 giant spiked club (7, -2, Orc:1) a +0 robe of willpower a +0 dagger (9, -15, Orc:1) a +0 short sword (13, 4, Orc:1) a +1 dagger of venom a +0 robe (15, 4, Orc:1) a +0 mace (17, 6, Orc:1) a +1 short sword of draining a +0 hand axe (18, 6, Orc:1) a +0 dagger a +0 hand axe a +0 ring mail (19, 7, Orc:1) a +0 dagger (22, 10, Orc:1) a +0 flail a +0 plate armour (30, -3, Orc:1) a +0 war axe a +0 plate armour (31, -4, Orc:1) a +0 morningstar a +0 mace a +0 club (31, -2, Orc:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (36, 11, Orc:1) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) an amulet of faith (1, 3, Lair:1) a +0 scale mail (4, 18, Lair:1) a +0 ring mail (29, 10, Lair:1) a +0 great sword (36, 22, Lair:1) a +0 leather armour (43, 32, Lair:1) a +0 robe Level 2 of the Lair of Beasts (22, -12, Lair:2) a +0 orcbow (24, -11, Lair:2) a +0 shortbow (30, -31, Lair:2) a +0 sling (32, -43, Lair:2) a -2 demon whip of venom (34, -36, Lair:2) a +0 war axe (42, -13, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 gold pieces (2, -6, Lair:3) a scroll of fear (4, -5, Lair:3) a +0 leather armour (6, -6, Lair:3) a +0 robe (9, -5, Lair:3) a +2 long sword of holy wrath (14, -5, Lair:3) 9 gold pieces (28, -20, Lair:3) a +0 hand axe the Necropolis (21, 29, Necropolis) a +1 long sword of draining (unseen) (21, 30, Necropolis) 4 large rocks (22, 25, Necropolis) a boomerang (22, 27, Necropolis) 14 gold pieces (22, 29, Necropolis) a -1 leather armour of fire resistance (unseen) (22, 30, Necropolis) a +1 demon trident of draining (unseen) (22, 32, Necropolis) 11 gold pieces (22, 34, Necropolis) a boomerang (38, 19, Necropolis) a +0 long sword (38, 20, Necropolis) 15 gold pieces (38, 21, Necropolis) 18 gold pieces (39, 21, Necropolis) a potion of brilliance (40, 19, Necropolis) the +2 rapier of the Fool {flame, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (unseen) (40, 20, Necropolis) 16 gold pieces (40, 21, Necropolis) 37 gold pieces (57, 35, Necropolis) a potion of berserk rage (59, 34, Necropolis) a +0 trident (60, 34, Necropolis) a +2 robe of positive energy (unseen) (61, 33, Necropolis) a ring of wizardry (61, 34, Necropolis) a potion of resistance (62, 30, Necropolis) 9 gold pieces (62, 31, Necropolis) 20 gold pieces (62, 33, Necropolis) the lupine talisman of Medi {Fly} [lupine talisman] Fly: It grants you flight. (unseen) (62, 34, Necropolis) a potion of magic (63, 31, Necropolis) 7 gold pieces (63, 34, Necropolis) 6 poisoned darts (65, 35, Necropolis) a potion of berserk rage