aabb Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 24, D:1) a +0 club (1, 25, D:1) a ball python corpse (skeletalised by now) (3, 6, D:1) a jackal skeleton (5, 29, D:1) a ball python corpse (skeletalised by now) (7, 3, D:1) a ball python skeleton (12, 21, D:1) a +0 dagger (13, 26, D:1) a bat skeleton (14, 26, D:1) a rat skeleton (16, -2, D:1) a +0 dagger 4 stones (18, 13, D:1) a +0 club a kobold corpse (skeletalised by now) (29, 27, D:1) a +0 leather armour (31, 12, D:1) a +0 robe (33, 11, D:1) a +0 dagger a kobold skeleton (33, 12, D:1) a +0 dagger (34, 11, D:1) a +0 short sword a kobold skeleton (35, 12, D:1) 3 flux baubles (35, 23, D:1) a ball python skeleton (43, 6, D:1) a +0 club (46, -4, D:1) a rat corpse (skeletalised by now) (46, 5, D:1) a +0 dagger a goblin skeleton (46, 7, D:1) a rat skeleton (46, 8, D:1) a +0 dagger 2 stones a kobold skeleton (46, 9, D:1) a frilled lizard skeleton (51, 2, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -2, D:2) the inkwell talisman of Doosouh {rC+++ Int-3 Dex+6} [inkwell talisman] rC+++: It renders you almost immune to cold. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). (18, -12, D:2) a rat corpse (skeletalised by now) (26, 21, D:2) a +0 buckler (28, -3, D:2) a bat corpse (skeletalised by now) (29, 20, D:2) a rat corpse (skeletalised by now) (36, -12, D:2) an adder corpse (skeletalised by now) (38, -6, D:2) a +0 short sword (42, -24, D:2) a +0 dagger a ball python skeleton (43, -24, D:2) a jackal skeleton a jackal skeleton a quokka skeleton a jackal skeleton a jackal skeleton (47, -20, D:2) a +0 sling (49, -10, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon [Shop] Sib Hewn's Armour Boutique a +0 leather armour (22 gold) a +0 robe (9 gold) a +0 scale mail (44 gold) a +2 pair of boots (181 gold) a +0 chain mail (66 gold) a +0 cloak of stealth (126 gold) the +2 buckler "Cacvov" {rF++} (429 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 leather armour (22 gold) the +0 ring mail of Death's Door {rF- rN+ Int+3} (159 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 32, D:3) a +0 leather armour (3, -8, D:3) a +0 mace (5, -5, D:3) a hive talisman (37, 25, D:3) a +0 dagger a +0 sling (48, 19, D:3) a +0 club (62, 21, D:3) a +0 club Level 4 of the Dungeon (0, 8, D:4) a +0 dagger (5, 15, D:4) a +0 short sword (33, 21, D:4) a +0 leather armour (34, 43, D:4) a +0 short sword (39, 41, D:4) a +0 club (40, 0, D:4) a +0 robe (44, 24, D:4) a +0 club (45, 27, D:4) a +0 leather armour a +0 dagger (60, 34, D:4) a +0 dagger a +0 sling Level 5 of the Dungeon (0, 0, D:5) 10 gold pieces (44, 3, D:5) a +0 shortbow