Dungeon Descent DCSS version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 8429176119330359528 31 abcdef the Chopper (level 3, 0/35 HPs) Began as a Troll Wanderer on Mar 27, 2026. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:15 (929 turns). abcdef the Chopper (Troll Wanderer) Turns: 929, Time: 00:04:16 Health: 0/35 AC: 4 Str: 26 XL: 3 Next: 7% Magic: 2/2 EV: 8 Int: 6 God: Gold: 61 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +3 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) b - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . e - +6 ring of strength Will ..... (no ring) Stlth ++ HPRegen 1.05/turn MPRegen 0.08/turn %: no passive effects @: invisible A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +3 hand axe (weapon) Missiles d - 2 poisoned darts (quivered) Armour b - a +0 hat (worn) c - a +0 robe (worn) Jewellery e - a +6 ring of strength (worn) f - an amulet of dissipation Scrolls t - a scroll of teleportation g - a scroll of fog c - 3 scrolls of identify {unknown} d - a scroll of brand weapon {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant armour {unknown} Skills: + Level 1.8 Fighting + Level 3.0 Axes + Level 1.0 Dodging + Level 1.4 Stealth + Level 2.0 Unarmed Combat + Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 45% 1 Call Canine Familiar Summ 0% N/A 83% 3 Hailstorm Conj/Ice 0% 3d5 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Cause Fear Hex 0% N/A 99% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History The gnoll shouts! You hear an angry hiss. You hear a shout! Found a throwing net. You encounter a ball python. You encounter a gnoll. It is wielding a +0 whip. The gnoll shouts! The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. You encounter a gnoll. It is wielding a +0 spear. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is heavily wounded. You hit the ball python. The ball python barely misses you. The gnoll hits you with a +0 flail. The ball python barely misses you. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is severely wounded. You hit the gnoll. You hit the ball python. You kill the ball python! The gnoll hits you with a +0 whip. The gnoll hits you with a +0 flail! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. You slash the gnoll! The gnoll closely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. It was a potion of invisibility. You fade into invisibility! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... .......#.##..[.# #.######## .........##†#..#### .# #......... .........##..>....#..g #.....,.# ....).....#.#####.#.# .........# )...##......#### ... K.......## ..#..##...##...##.### ######### .##..#ß...ß#......# .#...##...##.....## .#.####...##.#..@.# .#.# ##...#####jj†# ##.# #ß...ß# ##.j.... #######...#### ###..## ß###ß##...##ß## .... ............... .#..( ........⌠...... ..... ............... # ... ..# ß###ß##...##ß## ... You could see 3 gnolls. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms 4 hobgoblins 3 quokkas 3 ball pythons 4 bats 5 frilled lizards 4 goblins 3 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abcdef the Troll Wanderer began the quest for the Orb. 0 | D:1 | abcdef set off with the following items: a +2 hand axe, a | +0 hat, a +0 robe, a scroll of teleportation, a scroll of | fog. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 191 | D:1 | Reached XP level 2. HP: 25/27 MP: 1/1 806 | D:2 | Reached XP level 3. HP: 35/35 MP: 2/2 828 | D:2 | Reached skill level 3 in Axes 929 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_rooms D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_u, chequers_hall_statues_y, kennysheep_generic_room_13, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.0 Fighting | | 1.8 Dodging | | 1.0 Stealth | | 1.4 Unarmed Combat | | 2.0 Evocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 78 Melee: Hand axe || 98 Throw: Dart || 4 Drink: Invisibility || 1 Read: Enchant weapon || 1 Immolation || 1 Amnesia || 1 Stab: Sleeping || 1 Armour: Robe || 65 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 940 | 892 | 48 | 0 | 620 | 2 | 470.0 | Dungeon | 940 | 892 | 48 | 0 | 620 | 2 | 470.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 634 daAuts D:2: 306 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+