Dungeon Descent DCSS version 0.35-a0-892-gff29fbad81 (webtiles) character file. Game seed: 13743085773565743099 53 abcdef the Digger (level 3, 0/26 HPs) Began as a Demigod Earth Elementalist on Aug 28, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:56 (1338 turns). abcdef the Digger (Demigod Earth Elementalist) Turns: 1338, Time: 00:05:57 Health: 0/26 AC: 3 Str: 13 XL: 3 Next: 42% Magic: 4/9 EV: 11 Int: 17 God: Gold: 25 SH: 0 Dex: 14 Spells: 5/6 levels left rFire + . . (50%) c - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -14), resistant A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of blinking {unknown} Potions g - 2 potions of magic A - a potion of attraction f - a potion of curing {unknown} Skills: + Level 1.9 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 0.8 Conjurations + Level 3.5 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 14% 3 Soul Splinter Necr 4% N/A 19% 1 Stone Arrow Conj/Erth 18% 3d8 24% 3 Fugue of the Fallen Necr 1% N/A 50% 3 Inner Flame Hex/Fire 1% N/A 50% 3 Tukima's Dance Hex 1% N/A 50% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 61% 4 Petrify Alch/Erth 3% N/A 67% 4 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Lair: D:12 Shops: D:1 ! Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a jackal (heavily wounded, 85% to hit) The blast of sand hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. The adder misses you. The jackal bites you but does no damage. The jackal bites you. The adder barely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 85% to hit) The blast of sand hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. The adder bites you. You are poisoned. The adder poisons you! The jackal completely misses you. The jackal closely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! The jackal bites you but does no damage. x2 Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 85% to hit) The blast of sand hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The jackal closely misses you. The adder bites you but does no damage. The jackal barely misses you. It was a potion of resistance. You feel protected. You die... .. .## . .. . ##'###### #. #.......######## #.###......÷.......# ####...g...........##.## ......hgS...##..†..#.... #@#..........#..## ####.#..÷.......#..#. #....#....####..####. #.####..#............ #.......#......###### #....#......)...).... #....'.##.........### #....#.##.........# # ########.#......###...### You could see an adder, a jackal, a hobgoblin and a goblin. Vanquished Creatures 2 adders (D:2) 4 dart slugs 5 endoplasms 3 hobgoblins (D:1) 3 jackals (D:2) 2 ball pythons 3 bats (D:2) 2 frilled lizards (D:1) 4 goblins (D:2) 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abcdef the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 130 | D:1 | Found Fapnatt's Distillery. 404 | D:1 | Reached skill level 3 in Earth Magic 472 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 512 | D:1 | HP: 1/20 [dart slug (2)] 1080 | D:2 | Reached XP level 3. HP: 8/26 MP: 4/8 1338 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, serial_shops, nicolae_shop_industrial_runoff, darby_scavenged_remnants D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 3 | 3.5 Spellcasting | 2 | 2.2 Stealth | 2 | 2.4 Dodging | | 1.9 Conjurations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 56 Melee: Dagger || 56 Cast: Sandblast || 35 Drink: Resistance || 1 Read: Identify || 1 Silence || 1 Amnesia || 1 Stab: Distracted || 1 Armour: Robe || 52 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1355 | 1321 | 34 | 215 | 877 | 2 | 677.5 | Dungeon | 1355 | 1321 | 34 | 215 | 877 | 2 | 677.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 828 daAuts D:2: 526 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+