abel117 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 2, D:1) a rat skeleton (2, 17, D:1) a +0 short sword 4 stones (12, 35, D:1) a rat corpse (skeletalised by now) (12, 57, D:1) a hobgoblin corpse (skeletalised by now) (13, 5, D:1) a +0 club a goblin skeleton a ball python skeleton (17, 11, D:1) a ball python skeleton (24, 5, D:1) a +0 dagger (24, 44, D:1) a ball python corpse (skeletalised by now) (24, 54, D:1) a quokka corpse (skeletalised by now) (32, 11, D:1) a +0 club a goblin skeleton (40, 21, D:1) a maw talisman (40, 45, D:1) a +0 dagger (44, 44, D:1) 6 boomerangs (45, 42, D:1) a +0 club (46, 15, D:1) a jackal skeleton (47, 8, D:1) a +0 club a goblin skeleton (47, 16, D:1) a jackal skeleton (47, 33, D:1) a hobgoblin corpse (skeletalised by now) (50, 32, D:1) a rat corpse (skeletalised by now) (50, 45, D:1) a bat corpse (skeletalised by now) (55, 11, D:1) a +0 dagger of speed 2 stones a kobold corpse (skeletalised by now) (59, 44, D:1) a maw talisman Level 2 of the Dungeon (0, 0, D:2) a +0 short sword of flaming a kobold corpse (skeletalised by now) (1, 12, D:2) a ball python corpse (skeletalised by now) (8, -13, D:2) a +0 ring mail (14, -27, D:2) a +0 scimitar (19, 6, D:2) a frilled lizard corpse (skeletalised by now) (19, 7, D:2) a frilled lizard corpse (skeletalised by now) (19, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 7, D:2) a frilled lizard corpse (skeletalised by now) (24, -8, D:2) a rat skeleton (25, 2, D:2) a +0 whip 3 stones (33, -21, D:2) a rat corpse (skeletalised by now) (37, 8, D:2) a +0 dagger (43, -13, D:2) a +0 robe (43, -6, D:2) 4 large rocks (46, 11, D:2) a rat skeleton (53, 12, D:2) a +0 short sword of electrocution (54, 12, D:2) a +0 robe (62, 1, D:2) a +0 orcbow Level 3 of the Dungeon (0, 10, D:3) a +3 quarterstaff of chaos (1, 13, D:3) a +0 hammer (2, -32, D:3) a rat skeleton (6, -35, D:3) a rat skeleton (6, -33, D:3) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (7, -33, D:3) a rat corpse (skeletalised by now) (9, -33, D:3) a +0 club a +0 dagger a +0 short sword 10 stones a +0 whip a +0 whip a kobold corpse (skeletalised by now) (11, -2, D:3) a +0 club a goblin skeleton (14, -32, D:3) a +0 cloak (17, -24, D:3) a rat skeleton (24, -7, D:3) a +0 club a +0 short sword an orc skeleton an orc skeleton (24, -6, D:3) a +0 dagger a +0 robe (25, -15, D:3) 6 large rocks (25, -10, D:3) an adder skeleton (25, -8, D:3) a +0 flail a +0 leather armour an orc skeleton (25, -7, D:3) an adder skeleton (26, -8, D:3) a +0 dagger a +0 robe an orc skeleton (29, -2, D:3) a bat skeleton (37, -27, D:3) a parchment of Foxfire (55, -23, D:3) an elf skeleton (55, -17, D:3) a kobold skeleton (58, -20, D:3) a human skeleton Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Qalaj" {rPois Will+ Str-5 Int+3 SInv} (3620 gold) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the +3 spear of Pasmi {venom, rPois Str+2} (3400 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. the air staff "Tissir" {^Drain rElec Stlth- Summ Forge Air} (3620 gold) [staff of air] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. Summ: It increases the power of your Summonings spells. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. the amulet "Rielitil" {rPois rF+ RegenMP+} (4820 gold) [amulet of magic regeneration] rPois: It protects you from poison. rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. the ring "Nevydghe" {rElec rCorr AC+4 SInv} (5980 gold) [ring of protection] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). SInv: It lets you see invisible. the +0 ring mail of the Saviour {rF- rC+ rN+ Will+} (2080 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. the fire staff of Quiescent Purpose {rElec rF+ rC+ Fire} (4600 gold) [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. the +2 dagger "Feekor" {flame, rN+ Dex+3} (3110 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 hand axe "Zedwooc" {sunder, *Rage Str+4 Int+3} (2760 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +9 whip of Gozag's Regard {flame, Dex+3} (6280 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 mace of Oraedina {drain, SInv} (2660 gold) SInv: It lets you see invisible. It cannot be enchanted further. the +3 mace of the Sun {drain, rC+ Str+4} (4280 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the amulet of Uloxoam {Spirit Dex+3} (4330 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). the ring of Muqikk {rF+ rC- Wiz Str+2} (4120 gold) [ring of wizardry] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). the +7 dagger "Q" {flame, Dex+4 SInv} (5820 gold) Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the ring of Qiamor {rF+ Str+3 SInv} (4250 gold) [ring of protection from fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the +5 ring mail "Uciatt" {Dex+4 SInv} (4860 gold) Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the fire staff of the Onslaught {rF+ rC+ Int+3 Fire} (4530 gold) [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. the +0 ring mail of Knowledge {Fly rPois Dex+4} (2570 gold) Fly: It grants you flight. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +5 mace of Instant Death {concuss, rF+ Int+2 Stlth-} (4480 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (8, -25, D:4) a ball python skeleton a river rat skeleton (9, -26, D:4) a rat corpse (skeletalised by now) (9, -2, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (13, -14, D:4) a hound skeleton (27, -13, D:4) an eel talisman (28, -26, D:4) a hobgoblin corpse (skeletalised by now) (30, -42, D:4) a +0 robe (30, -2, D:4) a +0 whip of freezing (still there?) a +0 robe (still there?) (39, -40, D:4) a +0 whip (58, -5, D:4) an adder corpse (skeletalised by now) (59, -6, D:4) a +0 dagger (59, -4, D:4) a +0 dagger a kobold corpse (skeletalised by now) (61, 3, D:4) a +0 flail (61, 4, D:4) a +0 spear (62, 2, D:4) a +0 dagger (62, 3, D:4) a +0 spear a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +3 long sword (11, -23, D:5) an adder skeleton (13, -14, D:5) a hound corpse (skeletalised by now) (13, 0, D:5) 3 flux baubles (21, 12, D:5) an adder skeleton (21, 13, D:5) a +0 club (24, 6, D:5) a +0 ring mail (30, 0, D:5) a +0 barding (32, -27, D:5) a +0 helmet of intelligence (32, -22, D:5) a +0 dagger (32, -20, D:5) a +0 hand axe a +0 scale mail (32, -19, D:5) a +0 buckler a +0 whip a +0 leather armour (33, -19, D:5) a +0 hand axe a +0 sling (33, -18, D:5) a +0 rapier a +0 ring mail (34, -24, D:5) a +0 short sword (34, -19, D:5) a +0 hand axe a +0 scale mail (44, -23, D:5) a hound corpse (skeletalised by now) (45, 11, D:5) a +0 giant club (46, 11, D:5) an iguana corpse (skeletalised by now) (57, -3, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (3, 0, D:6) a +3 scimitar +0 steam dragon scales the human corpse of Maggie (skeletalised by now) (7, 7, D:6) a +0 shortbow a centaur skeleton (12, 22, D:6) an iguana corpse (skeletalised by now) (19, 25, D:6) a +0 dagger 3 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (19, 26, D:6) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 27, D:6) a +0 flail a +2 ring mail of positive energy a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, 34, D:6) a +0 ring mail (25, -4, D:6) a +0 tower shield (42, 10, D:6) a +0 war axe a +2 robe of fire resistance (44, 18, D:6) a bullfrog skeleton (51, 11, D:6) a +0 pair of boots Level 7 of the Dungeon [Shop] Funom's Elemental Accessories a +2 pair of gloves of fire (409 gold) a ring of flight (227 gold) a staff of cold (unknown) (325 gold) Sif Muna's Quarto of Geology (421 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (0, 0, D:7) a +0 club a gnoll corpse (skeletalised by now) (2, 4, D:7) a +0 whip a gnoll corpse (skeletalised by now) (3, 3, D:7) a +0 club (3, 4, D:7) a +0 flail (14, -28, D:7) a +0 sling (28, -7, D:7) a +0 dagger a +0 short sword of speed a +0 club 4 stones a kobold skeleton (28, -6, D:7) a +0 whip a +0 club a stone a kobold skeleton a kobold skeleton (29, -7, D:7) a +0 club a +0 whip a +0 whip 2 stones a kobold skeleton a kobold skeleton (30, -3, D:7) a +2 heavy flail (39, -34, D:7) a +0 hand axe an orc skeleton (40, -35, D:7) a +1 flail of protection a +0 hand axe a +0 mace an orc skeleton an orc skeleton (40, -34, D:7) a steam dragon skeleton a wyvern skeleton (44, -11, D:7) a +0 robe (45, -24, D:7) a +0 ring mail (51, -16, D:7) a +0 ring mail (51, -9, D:7) a wyvern corpse (skeletalised by now) (56, -29, D:7) a +0 club a kobold skeleton (59, -34, D:7) a +0 dagger a kobold skeleton (59, -33, D:7) a +2 short sword of speed 4 stones a +0 short sword a kobold skeleton (59, -32, D:7) a +0 club a +0 club a kobold skeleton (59, -31, D:7) a +0 dagger 3 stones a kobold skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 mace (2, 1, D:8) a +0 spear (3, 0, D:8) the +3 halberd of the Middle {venom, Will++ Str-3 Int+3} Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (4, 0, D:8) a +0 short sword (still there?) 6 poisoned darts (still there?) (4, 1, D:8) a +0 hand axe (still there?) a +0 club (still there?) 8 poisoned darts (still there?) a +0 short sword (still there?) 3 stones (still there?) a +0 halberd (still there?) a kobold skeleton (still there?) (4, 2, D:8) a +0 short sword a +1 antimagic war axe a +0 leather armour a +0 whip a +0 dagger 3 stones a kobold corpse (skeletalised by now) (5, 0, D:8) a +0 whip (still there?) 4 poisoned darts (still there?) (5, 2, D:8) a +0 flail a +0 dagger a +0 robe (6, 1, D:8) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (7, -1, D:8) a +0 halberd (10, -6, D:8) a potion of berserk rage (10, -4, D:8) a +0 spear a gnoll corpse (skeletalised by now) a bailey (0, 0, Bailey) a +0 halberd (0, 1, Bailey) a +0 halberd (0, 2, Bailey) a +0 halberd an ogre corpse (1, 1, Bailey) a +0 halberd an ogre corpse