abel117 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 21, D:1) a +0 club a kobold skeleton (7, -5, D:1) a +0 dagger (7, -3, D:1) a +0 scale mail (8, -13, D:1) a +0 mace (9, 13, D:1) a +0 chain mail (10, -20, D:1) a +1 dagger of venom (10, 20, D:1) a frilled lizard skeleton (10, 28, D:1) a rat skeleton (11, -14, D:1) an inkwell talisman (16, 19, D:1) a quill talisman (27, -13, D:1) a +0 sling (31, 34, D:1) a +0 dagger (42, -18, D:1) a +0 sling (44, 3, D:1) a hobgoblin skeleton (49, -3, D:1) a +0 scale mail (53, 15, D:1) a rat skeleton (55, -27, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (56, -8, D:1) a +0 robe (56, -5, D:1) a +0 club Level 2 of the Dungeon [Shop] Hahynekh's Antique Weapon Shop a +0 falchion (75 gold) a +0 club (12 gold) a +0 morningstar (150 gold) the +0 hand axe "Wagyechyiqa" {elec, rPois rF++ Int+2 Dex-5} (747 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +5 heavy hand axe (810 gold) a +0 sling (37 gold) a +2 antimagic shortbow (525 gold) a +0 falchion (75 gold) (1, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 7, D:2) a +0 robe (14, 43, D:2) a +0 dagger a stone a +0 robe (21, -6, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (30, 43, D:2) 3 boomerangs (38, 47, D:2) a +0 dagger 4 stones (42, 29, D:2) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (42, 45, D:2) 4 boomerangs (46, 16, D:2) a rat skeleton (46, 44, D:2) an adder corpse (skeletalised by now) (58, 13, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 7, D:3) a +0 robe (20, 32, D:3) a +0 robe (20, 33, D:3) a +0 short sword (25, 33, D:3) a +0 club (27, 52, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (41, 29, D:3) the +2 ring mail "Tyrapel" {rC- rCorr Str+4 Int+3} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (44, 34, D:3) a +1 ring mail of positive energy (47, 7, D:3) a +0 mace (47, 11, D:3) 4 stones a +0 dagger a kobold skeleton (47, 21, D:3) a +2 leather armour of cold resistance (50, 20, D:3) a +1 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 club a clockroach corpse a goblin corpse (11, -8, D:4) a quokka corpse