abel117 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (3, -7, D:1) a +0 dagger a goblin skeleton (4, -8, D:1) a ball python skeleton (10, -16, D:1) a quokka skeleton (11, -22, D:1) a +0 flail (14, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 7, D:1) a +0 dagger a stone (18, 5, D:1) a +0 leather armour (20, -24, D:1) a rat corpse (skeletalised by now) (21, -8, D:1) a +0 club a kobold corpse (skeletalised by now) (25, -25, D:1) a frilled lizard corpse (skeletalised by now) (29, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 flail (0, 29, D:2) a rat skeleton (4, 0, D:2) a rat corpse (skeletalised by now) (5, 2, D:2) a rat corpse (skeletalised by now) (7, 18, D:2) an adder corpse (skeletalised by now) (10, 26, D:2) a +0 short sword a kobold skeleton (11, 25, D:2) a quokka skeleton (13, 28, D:2) a +0 whip (19, 18, D:2) a ball python skeleton (36, 29, D:2) 3 boomerangs (39, 0, D:2) an inkwell talisman Level 3 of the Dungeon [Shop] Wayfah's Jewellery Emporium a +4 ring of protection (unknown) (396 gold) an amulet of wildshape (unknown) (330 gold) an amulet of wildshape (unknown) (330 gold) a ring of poison resistance (unknown) (220 gold) the ring "Ciminez" {Will+ AC+4} (534 gold) [ring of protection] Will+: It increases your willpower. AC+4: It affects your AC (+4). a ring of resist corrosion (unknown) (220 gold) a ring of protection from fire (unknown) (275 gold) a ring of wizardry (unknown) (330 gold) an amulet of dissipation (unknown) (330 gold) (7, 16, D:3) a +0 flail (8, -8, D:3) a quokka corpse (skeletalised by now) (8, -7, D:3) a +0 scale mail (9, -7, D:3) a +0 club (21, 7, D:3) a +0 club a +0 whip a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (21, 8, D:3) a +0 whip a gnoll corpse (skeletalised by now) (22, 26, D:3) a +0 war axe (32, 24, D:3) a +0 trident (35, 21, D:3) a rat skeleton (35, 23, D:3) a bat skeleton (43, 14, D:3) a +0 club 3 stones (44, 12, D:3) a jackal corpse (skeletalised by now) (46, 28, D:3) a +0 dagger (50, -6, D:3) a +0 leather armour (51, -8, D:3) a quokka skeleton (51, -2, D:3) a +0 dagger (52, 1, D:3) a rat skeleton (53, 0, D:3) a +0 dagger (53, 26, D:3) a frilled lizard skeleton Level 4 of the Dungeon [Shop] Tuss's Weapon Shoppe the +8 morningstar of Misery {flame, *Corrode +Blink Int+3 SInv} (975 gold) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger (28 gold) a +3 war axe (287 gold) 5 poisoned darts (42 gold) 5 atropa-tipped darts (63 gold) 5 atropa-tipped darts (63 gold) a +0 trident (49 gold) a +0 mace (42 gold) a +0 mace (42 gold) (0, 0, D:4) a +0 short sword 5 stones (3, 34, D:4) a +0 war axe (6, 12, D:4) a +0 club (13, -11, D:4) a +0 chain mail (14, 29, D:4) a +0 whip (18, 36, D:4) a +0 short sword 4 stones (19, 31, D:4) a +0 falchion (20, -5, D:4) the +4 spear of Mofog {antimagic, rC+ Str+3 Int+4 Dex-4} rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (30, 12, D:4) a +0 dagger (38, -11, D:4) a +0 giant club an ogre corpse (skeletalised by now) (39, 26, D:4) a ball python skeleton (43, -2, D:4) a +0 trident (44, 7, D:4) a +0 sling (57, -7, D:4) a +0 club (57, 37, D:4) a parchment of Tukima's Dance (63, 0, D:4) a +0 club (63, 8, D:4) a parchment of Apportation (63, 19, D:4) a hobgoblin skeleton Level 5 of the Dungeon (10, 5, D:5) a +0 spear a gnoll skeleton (11, 6, D:5) a +0 trident a +0 leather armour an orc skeleton (12, 7, D:5) a +0 flail a gnoll skeleton (13, 4, D:5) a +0 spear (13, 8, D:5) a +0 whip a +0 whip a +0 robe a gnoll skeleton (14, 7, D:5) a +0 club a gnoll skeleton (17, 37, D:5) the +4 ring mail of the Arcane {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (24, 13, D:5) a +0 war axe (25, 41, D:5) a +0 mace (26, 31, D:5) a +0 club a +0 hand axe an orc skeleton an iguana skeleton a hound skeleton an orc skeleton (33, -6, D:5) a +0 long sword (41, 12, D:5) a +0 hammer (44, 13, D:5) a +3 quarterstaff of chaos Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 23, D:6) a +0 pair of boots (3, -2, D:6) a parchment of Martyr's Knell (6, 6, D:6) an adder skeleton (11, 11, D:6) a +0 leather armour (14, 14, D:6) a +0 rapier (14, 29, D:6) a +0 short sword (17, 14, D:6) a +0 robe (17, 22, D:6) a +0 quarterstaff (17, 38, D:6) a +0 sling (38, 14, D:6) an adder skeleton (40, 22, D:6) the +8 spear of Truncation {venom, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (46, 13, D:6) an acid dragon corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (8, -12, D:7) a +0 dagger a +0 dagger a +0 club 7 stones a +1 short sword of flaming a +0 short sword a kobold skeleton a kobold skeleton a kobold skeleton a kobold skeleton a black bear skeleton (9, -12, D:7) a +2 devious dagger a kobold skeleton (10, 27, D:7) a +0 whip (11, -11, D:7) a +0 ring mail (17, 6, D:7) a +0 giant club (25, -1, D:7) a +0 rapier (30, 10, D:7) a +0 buckler (34, -10, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 dagger of protection a +0 leather armour a wand of charming (10) Sprozz's Commentary on the Rivet Spells Type Level a - Launch Clockwork Bee Forgecraft 3 b - Spellspark Servitor Conjuration/Forgecraft 7 the goblin skeleton of Sprozz (1, 1, D:8) a +0 halberd (1, 2, D:8) a +0 spear (1, 3, D:8) a +3 trident of protection a +0 ring mail a gnoll skeleton (1, 5, D:8) a +0 club a gnoll skeleton (4, 29, D:8) 13 datura-tipped darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, 29, D:8) 2 datura-tipped darts a kobold corpse (skeletalised by now) (13, 41, D:8) a +0 spear a +0 robe (14, 40, D:8) a +0 flail 2 boomerangs a +0 ring mail (15, 39, D:8) a +0 dagger a +0 robe an orc corpse (16, 39, D:8) a +0 dagger a +0 robe a +0 falchion (17, 12, D:8) a +0 whip a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 robe (17, 13, D:8) a +0 club an orc corpse (skeletalised by now) (19, 13, D:8) a +0 short sword (20, 34, D:8) a wyvern skeleton (25, -4, D:8) 3 flux baubles (34, 35, D:8) a water moccasin skeleton (35, 4, D:8) a +0 dagger (35, 6, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (35, 33, D:8) a +0 ring mail (46, 7, D:8) a +0 dagger a kobold corpse (skeletalised by now) (47, 6, D:8) a +0 dagger a +0 robe a black bear corpse (skeletalised by now) (47, 7, D:8) a +0 dagger (48, 7, D:8) a +0 dagger a +0 short sword of venom 9 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (6, 25, D:9) a +0 dagger an orc corpse (7, 25, D:9) a +0 dagger an orc corpse (8, 26, D:9) a +0 hand axe a +0 leather armour an orc corpse (13, 5, D:9) the +0 leather armour of Woqyakix {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (20, 13, D:9) a parchment of Jinxbite (24, -8, D:9) a +0 broad axe (35, -5, D:9) a +0 hand axe (43, 24, D:9) a potion of attraction (47, 24, D:9) a manual of Short Blades (49, 24, D:9) a scroll of identify (50, 20, D:9) 11 gold pieces (53, 22, D:9) a +0 mace (53, 29, D:9) 13 gold pieces (54, 24, D:9) a +0 mace (54, 27, D:9) 2 potions of ambrosia (still there?) a +1 vampiric hand axe (still there?) (55, 19, D:9) a +0 whip (55, 31, D:9) a +0 long sword 2 boomerangs a +0 plate armour (55, 32, D:9) a +0 leather armour the Ecumenical Temple