aburecosmos Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -22, D:1) a +0 robe (8, -7, D:1) a jackal corpse (skeletalised by now) (10, -24, D:1) a +0 dagger (14, -21, D:1) a +0 robe (17, -16, D:1) a ball python corpse (skeletalised by now) (17, -15, D:1) a jackal corpse (skeletalised by now) (18, -15, D:1) a jackal corpse (skeletalised by now) (27, 10, D:1) a +0 sling (30, -34, D:1) a +0 short sword a kobold skeleton (30, -20, D:1) a bat skeleton (31, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 15, D:1) a rat corpse (skeletalised by now) (38, -19, D:1) a +0 sling (40, -5, D:1) a bat skeleton (41, -15, D:1) a dwarf skeleton (41, -14, D:1) a spriggan skeleton (41, -13, D:1) a spriggan skeleton (42, -15, D:1) a human skeleton (42, -13, D:1) a barachi skeleton (43, -15, D:1) a demonspawn skeleton (43, -14, D:1) a gnoll skeleton (43, -13, D:1) a spriggan skeleton (45, -29, D:1) a quokka corpse (skeletalised by now) (47, -19, D:1) a +0 scale mail (61, 6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 mace of protection (3, -1, D:2) a +0 short sword (6, 20, D:2) a jackal corpse (skeletalised by now) (6, 21, D:2) a jackal corpse (skeletalised by now) (11, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 10, D:2) a ball python skeleton (27, 11, D:2) a hobgoblin skeleton (29, 11, D:2) a quokka skeleton (38, 8, D:2) a ball python skeleton (40, -7, D:2) a +0 dagger 5 stones (41, -8, D:2) a +0 short sword 2 stones (41, 2, D:2) a quokka skeleton (46, -2, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Oholoamn's Antique Weapon Emporium the +8 whip "Snakebite" {venom, curare, rPois} (1246 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 vampiric long sword (287 gold) a +0 quarterstaff (115 gold) a +0 dagger (46 gold) a +8 sling (1000 gold) a +0 scimitar (138 gold) a +0 rapier (126 gold) the +6 flail "Gunuenk" {holy, +Blink rN+} (1253 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 club (11 gold) a +0 rapier (126 gold) (0, 0, D:3) a +0 dagger (1, -9, D:3) a +0 robe (10, -9, D:3) a bat corpse (skeletalised by now) (10, 8, D:3) a ball python corpse (skeletalised by now) (12, 3, D:3) a rat corpse (skeletalised by now) (13, 5, D:3) a +0 short sword 2 stones a +0 scale mail a kobold corpse (skeletalised by now) (18, -28, D:3) a +0 flail (21, 3, D:3) a +0 dagger (30, -31, D:3) an inkwell talisman (31, -15, D:3) a +0 dagger a goblin skeleton (33, -29, D:3) a +0 helmet (34, -25, D:3) a quokka skeleton (35, -29, D:3) a +0 hand axe (40, -18, D:3) a +0 robe (51, -39, D:3) a hobgoblin corpse (skeletalised by now) (58, -15, D:3) a jackal corpse (skeletalised by now) (58, -14, D:3) a jackal corpse (skeletalised by now) (58, -7, D:3) a +0 short sword 3 stones (63, -26, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a killer bee corpse (15, 24, D:4) a +0 robe (39, 6, D:4) a +0 club (40, 7, D:4) a hobgoblin corpse