aburecosmos Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 38, D:1) a +0 dagger (2, 24, D:1) a bat corpse (skeletalised by now) (6, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, 6, D:1) a +0 sling (23, 47, D:1) a +0 club 2 stones a kobold skeleton (34, 12, D:1) a +0 sling (41, 23, D:1) a +0 short sword (41, 41, D:1) a +0 spear (42, 54, D:1) a jackal corpse (skeletalised by now) (43, 58, D:1) a +0 dagger 3 stones a kobold skeleton (46, 17, D:1) a +0 dagger (49, 13, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (7, -14, D:2) a +0 ring mail (7, -8, D:2) a ball python skeleton (7, -7, D:2) a +0 short sword 3 stones a +0 sling a +0 dagger a kobold skeleton (8, -8, D:2) a +0 dagger a kobold skeleton (12, -13, D:2) a +0 robe (13, 14, D:2) a +0 club (17, 3, D:2) a rat skeleton (24, 8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (26, 8, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (27, 8, D:2) a parchment of Searing Ray (29, -29, D:2) a +0 hammer (30, -10, D:2) a ball python skeleton (31, -18, D:2) a +0 whip (32, -28, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (34, -3, D:2) a +0 robe (35, 4, D:2) a +0 dagger (36, 4, D:2) a +0 dagger a kobold skeleton (37, 3, D:2) a frilled lizard skeleton (39, 10, D:2) a +0 robe (45, -13, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -5, D:3) a +0 whip (4, -8, D:3) a +0 hand axe (8, -8, D:3) a rat corpse (10, 6, D:3) a +0 ring mail (15, -14, D:3) a +0 club a goblin corpse (skeletalised by now) (17, -14, D:3) a hobgoblin corpse (skeletalised by now) (27, 0, D:3) a +0 club a kobold corpse (28, -8, D:3) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (29, -8, D:3) a +0 flail a +0 falchion an orc corpse (skeletalised by now) (30, -8, D:3) a hobgoblin corpse (skeletalised by now) (32, -8, D:3) a parchment of Summon Seismosaurus Egg (32, 9, D:3) a +0 dagger (34, -8, D:3) the +2 helmet of the Elven Halls {Light, Slay+2 SInv} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. It cannot be enchanted further. (37, -18, D:3) a +0 club a +0 sling a goblin skeleton (38, -18, D:3) a +0 whip an orc skeleton (44, -18, D:3) a quokka skeleton (48, -12, D:3) a +0 war axe (52, -20, D:3) a +0 hand axe an orc corpse (skeletalised by now) (59, -18, D:3) a +0 club a +0 sling