aburecosmos Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 7, D:1) a frilled lizard corpse (skeletalised by now) (5, 14, D:1) a bat corpse (skeletalised by now) (27, -5, D:1) a +0 club (36, -3, D:1) a rat corpse (skeletalised by now) (38, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (39, 8, D:1) a +0 leather armour (40, 11, D:1) a bat corpse (skeletalised by now) (43, 5, D:1) a +0 ring mail (44, -1, D:1) a quokka skeleton (46, 29, D:1) a +0 leather armour (50, -12, D:1) a +0 scale mail (51, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 16, D:1) a +0 robe (51, 18, D:1) a +0 short sword a kobold skeleton (52, 21, D:1) a +0 club (53, 31, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ucemomm's Antique Armour Emporium an orb of mayhem (275 gold) a +0 ring mail (100 gold) a +0 chain mail (150 gold) a +0 scale mail (100 gold) the +1 robe "Onih" {rF++ rN+ Dex+3 Archmagi} (1372 gold) rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 pair of gloves (112 gold) a +2 plate armour of death (837 gold) a +0 ring mail of positive energy (200 gold) (2, 16, D:2) a +0 sling (19, -8, D:2) a +0 club a goblin skeleton (22, 10, D:2) a +0 club (29, 12, D:2) a jackal skeleton (34, -15, D:2) a +0 mace (37, -6, D:2) a +0 mace (38, -5, D:2) a ball python skeleton (41, -2, D:2) a rat skeleton (41, 1, D:2) a +0 ring mail (53, -6, D:2) a +0 hammer (54, -9, D:2) a +2 quarterstaff of chaos Level 3 of the Dungeon [Shop] Aprox's Magic Scroll Emporium a parchment of Lehudib's Crystal Spear (501 gold) a parchment of Dispel Undead (156 gold) a scroll of identify (24 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a scroll of fog (48 gold) a scroll of silence (unknown) (114 gold) a scroll of identify (24 gold) (0, 5, D:3) a rat corpse (skeletalised by now) (3, -29, D:3) a jackal skeleton (6, -32, D:3) a parchment of Scorch (7, -41, D:3) an adder skeleton (12, -12, D:3) a +0 short sword (13, -43, D:3) a ball python corpse (skeletalised by now) (15, -35, D:3) a rat skeleton (20, -4, D:3) a +1 dagger of draining a kobold corpse (skeletalised by now) (22, -28, D:3) a ball python skeleton (29, -41, D:3) a +0 club an orc corpse (skeletalised by now) (29, -33, D:3) a bat corpse (skeletalised by now) (30, -33, D:3) a +0 war axe (35, -15, D:3) a +0 short sword 4 stones (48, 7, D:3) a +0 club (54, -2, D:3) a +0 club a +0 war axe (55, -3, D:3) a +0 flail an orc skeleton (57, 12, D:3) the +3 ring mail of the Hidden Vale {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (61, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (1, 6, D:4) a +0 flail (3, 41, D:4) an adder corpse (5, 33, D:4) 2 poisoned darts (5, 43, D:4) a +0 glaive (12, 9, D:4) a ball python corpse (14, 23, D:4) a scarab talisman (16, 36, D:4) a +0 cloak (20, 4, D:4) a hobgoblin corpse (skeletalised by now) (20, 16, D:4) a +0 hand axe an orc corpse (20, 17, D:4) a +0 dagger a +0 robe a +0 short sword a +0 short sword an orc corpse (22, 18, D:4) a +0 whip an orc corpse