aburecosmos Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (10, 13, D:1) a +0 club (11, 27, D:1) a +0 mace (13, 6, D:1) a +0 robe (19, 7, D:1) a +0 sling (31, 27, D:1) a +0 short sword (31, 28, D:1) a rat skeleton (33, 38, D:1) a +0 short sword a kobold skeleton (38, 47, D:1) a +0 hand axe (40, 6, D:1) a +0 whip 2 stones a kobold skeleton (41, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (2, -9, D:2) a +0 whip (10, -16, D:2) a +0 falchion (12, 23, D:2) a +1 falchion of freezing (14, 15, D:2) a +0 club (19, 28, D:2) the +6 sling of Gakihim {flame, rN+ Dex+3 Stlth+} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (20, 27, D:2) a ball python corpse (skeletalised by now) (21, -1, D:2) a +0 robe (28, 2, D:2) an inkwell talisman (29, 9, D:2) an adder skeleton (30, -7, D:2) a ball python skeleton (30, -5, D:2) a +0 dagger Level 3 of the Dungeon (2, -42, D:3) an inkwell talisman (6, -19, D:3) a bat skeleton (7, -32, D:3) a +0 club a goblin skeleton (7, -14, D:3) a +2 whip of electrocution (12, -5, D:3) an adder skeleton (19, -42, D:3) a +0 club (21, -50, D:3) a +0 trident (22, -4, D:3) a maw talisman (24, -8, D:3) a quokka corpse (skeletalised by now) (25, -9, D:3) a +0 dagger an orc corpse (skeletalised by now) (27, -48, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, -41, D:3) the +0 robe "Kozisyam" {-Tele Harm Will- Dex+8} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (39, -41, D:3) an inkwell talisman (41, -32, D:3) a ball python skeleton (45, -15, D:3) a +0 mace (46, -14, D:3) an adder corpse (skeletalised by now) (53, -34, D:3) a bat skeleton (56, -24, D:3) an adder corpse (skeletalised by now) (57, -31, D:3) a +0 robe (57, -22, D:3) a +0 pair of gloves (58, -25, D:3) a +0 club (59, -19, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (7, 28, D:4) a +0 club (13, 11, D:4) a jackal corpse (skeletalised by now) (15, 11, D:4) a jackal corpse (skeletalised by now) (17, -9, D:4) a +0 dagger a kobold corpse (skeletalised by now) (19, 21, D:4) a +0 club (19, 22, D:4) a hobgoblin corpse (skeletalised by now) (20, 23, D:4) a hobgoblin corpse (skeletalised by now) (27, 13, D:4) a ball python corpse (skeletalised by now) (31, 8, D:4) a hound skeleton (32, 8, D:4) a +0 short sword 5 stones a kobold skeleton (40, 13, D:4) a +0 club a +0 sling (40, 30, D:4) a +0 hand axe (54, 0, D:4) a ball python skeleton Level 5 of the Dungeon [Shop] Kechahup's Magic Scroll Emporium a scroll of immolation (40 gold) a scroll of butterflies (unknown) (95 gold) a scroll of revelation (75 gold) a scroll of immolation (40 gold) a parchment of Summon Ice Beast (88 gold) (0, 27, D:5) a parchment of Summon Seismosaurus Egg (1, 25, D:5) a +0 robe (1, 27, D:5) 8 gold pieces (2, 25, D:5) a scroll of teleportation (2, 27, D:5) a scroll of identify (3, 26, D:5) a +0 club (3, 27, D:5) 24 gold pieces (7, 19, D:5) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (18, 9, D:5) a +0 war axe (22, 28, D:5) a +0 dagger (34, 12, D:5) a +0 long sword (37, 34, D:5) a howler monkey skeleton (40, 6, D:5) a +0 robe (40, 29, D:5) a +2 whip of electrocution Level 6 of the Dungeon