acdevil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, 14, D:1) a rat corpse (skeletalised by now) (18, -10, D:1) 5 silver javelins (21, -2, D:1) a +0 short sword 3 stones (22, -2, D:1) a rat skeleton (23, -2, D:1) a ball python skeleton (26, -1, D:1) a bat skeleton (35, -6, D:1) a bat corpse (skeletalised by now) (35, 9, D:1) a +0 dagger 2 stones (39, -10, D:1) a parchment of Summon Small Mammal (39, -7, D:1) a parchment of Teleport Other (42, 18, D:1) a frilled lizard skeleton (43, 21, D:1) a +0 robe (45, 18, D:1) a frilled lizard skeleton (47, 20, D:1) a bat skeleton (50, 33, D:1) a parchment of Ozocubu's Refrigeration (51, -5, D:1) a +0 whip (52, 41, D:1) a quokka corpse (53, 16, D:1) a +0 dagger (54, 14, D:1) a +0 kite shield (54, 25, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) the +0 robe of the Several Mouths {rN+ Will+ Dex+3} rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (3, 4, D:2) a potion of heal wounds