Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 17567985030653353780 21 acdevil the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Feb 19, 2026. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:41 (754 turns). acdevil the Magician (Djinni Conjurer) Turns: 754, Time: 00:03:42 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 5% Gold: 59 EV: 5 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) b - +0 short sword (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons b - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of immolation {unknown} e - a scroll of butterflies {unknown} h - a scroll of enchant armour {unknown} Potions d - a potion of heal wounds {unknown} f - 2 potions of invisibility {unknown} j - a potion of moonshine {unknown} Skills: + Level 2.2 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Forgecraft * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Summon Small Mammal Summ 80% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11245 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. You swap places with your rat. The gnoll shouts! You encounter a gnoll. It is wielding a +0 spear. You encounter a gnoll. It is wielding a +0 flail. The gnoll shouts! You hear a shout! The gnoll shouts! The gnoll leaves your sight. Found a jewelled robe. Your rat barely misses the gnoll. The gnoll hits you with a +0 whip. You encounter a ribbon worm. Found a smoky puce potion. The gnoll attacks as it pursues you! The gnoll completely misses you. The gnoll barely misses you. You encounter a goblin. It is wielding a +0 dagger. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You struggle to detach yourself from the web. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 whip. Your rat barely misses the gnoll. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You encounter a rat. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... #.#. ##.# #.. .........##.# #.# .#.#.#..##.# #.# #...##.. #.# . #.# #....... #.# ... #.# #..# #.# #.# ....###.#####..###.# #.# ...[.............#.###.. .....w.@jr...........>.# ....##.g.jj............# . .....###r.#..#.####.#. #.##.! #..#....# #..# #... ....##...# #.#. #...j##.###...# #.## .... #.# #...# #.## ###.. #.# #..## #.## .. . You could see a ribbon worm (catching breath), 3 gnolls, a goblin, a rat and a friendly rat (summoned). Vanquished Creatures 2 endoplasms (D:2) 4 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 5 bats 3 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Djinni Conjurer began the quest for the Orb. 0 | D:1 | acdevil set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 655 | D:2 | Reached XP level 3. HP: 12/25 MP: 0/0 655 | D:2 | Learned a level 1 spell: Summon Small Mammal 754 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic D:2: minmay_thinvault, layout_loops_ring, grunt_ministairs_1 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Short sword || 1 Cast: Magic Dart || 40 Searing Ray || 6 Summon Small Mamm || 2 Armour: Robe || 15 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 754 | 754 | 0 | 48 | 573 | 2 | 377.0 | Dungeon | 754 | 754 | 0 | 48 | 573 | 2 | 377.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 648 daAuts D:2: 105 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+