Dungeon Crawl Stone Soup version 0.35-a0-244-g553cbe6463 (webtiles) character file. Game seed: 6167799424450159127 42 acdevil the Conjurer (level 3, -3/28 HPs) Began as a Draconian Conjurer on Apr 2, 2026. Slain by Terence ... wielding a +4 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:25 (1361 turns). acdevil the Conjurer (Draconian Conjurer) Turns: 1361, Time: 00:03:25 Health: -3/28 AC: 5 Str: 9 XL: 3 Next: 35% Magic: 2/6 EV: 11 Int: 20 God: Gold: 126 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) a - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no cloak) rElec . (100%) (no gloves) rCorr + (50%) (no boots) SInv . (no amulet) Will ..... b - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Magical Staves a - a staff of alchemy (weapon) Jewellery b - a ring of resist corrosion (worn) c - an amulet of faith Scrolls c - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} m - a scroll of summoning {unknown} q - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of invisibility {unknown} j - a potion of moonshine {unknown} k - a potion of heal wounds {unknown} l - a potion of curing {unknown} n - a potion of enlightenment {unknown} o - a potion of haste {unknown} p - a potion of lignification {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 6% 1 Hailstorm Conj/Ice 11% 3d6 19% 3 Sublimation of Blood Necr 2% N/A 22% 2 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10630 Altars: Shops: D:1 ?*(!! D:2 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Things that are here: a +0 club; a goblin corpse p - a metallic white potion You encounter Terence the Veteran. He is wielding a +4 flail of protection. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 flail of protection and wearing a +0 chain mail (asleep, 100% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. Terence shouts! (Press . to maintain the ray.) The searing ray misses Terence. The searing ray hits Terence but does no damage. Terence is lightly wounded. The searing ray hits Terence but does no damage. Terence is lightly wounded. You finish channelling your searing ray. Terence misses you. Terence hits you with a +4 flail of protection! You barely miss Terence. You tail-slap Terence, but do no damage. Terence is lightly wounded. Terence closely misses you. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +4 flail of protection. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is lightly wounded. Terence hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence misses you. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence attacks as he pursues you! Terence hits you with a +4 flail of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..........## #.....# #....####...##### #.....##### #....# ##......# #.........# #....# #####..###.........# #....# ##..............# #...[# #...###.........# ###### #...# ######..... ######...# #..... #...@@...# #####. #.####...# #. #......# #...# #. #....... #...# ## #......## #<..# #......# #.... ######## #..... ###.... You could see Terence. Vanquished Creatures Robin (D:2) 4 endoplasms 7 hobgoblins 3 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 8 goblins (D:2) 3 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 28 | D:1 | Found Miewk's Distillery. 111 | D:1 | Found Guetigoz's Antique Weapon Emporium. 257 | D:1 | Found Nidisk's General Store. 260 | D:1 | Found Suscherph's Magic Scroll Boutique. 263 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 406 | D:1 | Found Otokkago's Distillery. 996 | D:2 | Encountered Robin 1007 | D:2 | Learned a level 2 spell: Searing Ray 1060 | D:2 | Killed Robin 1061 | D:2 | Reached skill level 1 in Fighting 1061 | D:2 | Reached XP level 3. HP: 25/28 MP: 2/6 1225 | D:2 | Found Wumegh's Magic Scroll Shoppe. 1347 | D:2 | Encountered Terence 1361 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, serial_shops, nicolae_shop_getting_attention, shop, nicolae_shop_bimaterial_pillars, shop, shop D:2: layout_basic, serial_shops, shop, nrook_loot_triangle, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Fighting | 1 | 1.0 Stealth | | 1.7 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Staff || 42 Tailslap || 5 Cast: Magic Dart || 39 Searing Ray || 5 Armour: None || 40 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1368 | 1368 | 0 | 127 | 900 | 2 | 684.0 | Dungeon | 1368 | 1368 | 0 | 127 | 900 | 2 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 704 daAuts D:2: 664 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+