Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.24.1-1828-gcd7e8225a3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12437506026304642971, deterministic pregen: 1 Command line: /usr/games/crawl-kimchicrawl -name acidosis2 -rc /dgldir/rcfiles/crawl-kimchicrawl/acidosis2.rc -macro /dgldir/rcfiles/crawl-kimchicrawl/acidosis2.macro -morgue /dgldir/morgue/acidosis2/ -webtiles-socket /crawl-master/webserver/sockets/acidosis2:2024-11-27.11:37:22.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 21 stack frames. /usr/games/crawl-kimchicrawl(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x5735fbf2318b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-kimchicrawl(_Z13do_crash_dumpv+0x47a) [0x5735fbf2b5fa]: do_crash_dump() /usr/games/crawl-kimchicrawl(_Z20crash_signal_handleri+0xae) [0x5735fbf234fe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x74f53cb02320]: /usr/games/crawl-kimchicrawl(_ZNK7monster10visible_toEPK5actor+0xf) [0x5735fc2b3d5f]: monster::visible_to(actor const*) const /usr/games/crawl-kimchicrawl(_ZN4bolt11affect_cellEv+0x2d5) [0x5735fbededa5]: bolt::affect_cell() /usr/games/crawl-kimchicrawl(_ZN4bolt7do_fireEv+0x2ac) [0x5735fbee163c]: bolt::do_fire() /usr/games/crawl-kimchicrawl(_ZN4bolt4fireEv+0xdd9) [0x5735fbee3489]: bolt::fire() /usr/games/crawl-kimchicrawl(_Z11fire_tracerPK7monsterR4boltbb+0xa2) [0x5735fbee4312]: fire_tracer(monster const*, bolt&, bool, bool) /usr/games/crawl-kimchicrawl(+0x695dc7) [0x5735fc21ddc7]: /usr/games/crawl-kimchicrawl(_Z16handle_mon_spellP7monster+0xf8d) [0x5735fc23174d]: handle_mon_spell(monster*) /usr/games/crawl-kimchicrawl(+0x1e7b50) [0x5735fbd6fb50]: /usr/games/crawl-kimchicrawl(_Z19handle_monster_moveP7monster+0xfbb) [0x5735fc20692b]: handle_monster_move(monster*) /usr/games/crawl-kimchicrawl(_Z15handle_monstersb+0xaf1) [0x5735fc208c71]: handle_monsters(bool) /usr/games/crawl-kimchicrawl(_Z12world_reactsv+0xda) [0x5735fc568cda]: world_reacts() /usr/games/crawl-kimchicrawl(+0x9e3075) [0x5735fc56b075]: /usr/games/crawl-kimchicrawl(+0x9e3725) [0x5735fc56b725]: /usr/games/crawl-kimchicrawl(main+0x323) [0x5735fbe71323]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x74f53cae71ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x74f53cae728b]: /usr/games/crawl-kimchicrawl(_start+0x25) [0x5735fbe71a55]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000074f53cbcd7a7 in __GI___wait4 (pid=744250, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000074f53cbcd7a7 in __GI___wait4 (pid=744250, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000074f53cbcd8eb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ./posix/waitpid.c:38 No locals. #2 0x00005735fbf237f4 in call_gdb (file=file@entry=0x74f53ccc14e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 738927\000\000\000\000\000\000" #3 0x00005735fbf2b618 in do_crash_dump () at dbg-asrt.cc:685 t = 1732707502 dir = "/dgldir/morgue/acidosis2/" name = "/dgldir/morgue/acidosis2/crash-acidosis2-20241127-113822.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x74f53ccc14e0 <_IO_2_1_stderr_> #4 0x00005735fbf234fe in crash_signal_handler (sig_num=11) at crash.cc:196 No locals. #5 No locals. #6 actor::is_monster (this=0x0) at actor.h:41 No locals. #7 monster::visible_to (this=this@entry=0x5735fca74318 , looker=0x0) at monster.cc:5399 blind = vis = #8 0x00005735fbededa5 in bolt::affect_cell (this=this@entry=0x7ffd699557c0) at beam.cc:1102 ignored = m = 0x5735fca74318 hit_player = #9 0x00005735fbee163c in bolt::do_fire (this=this@entry=0x7ffd699557c0) at beam.cc:1317 feat = was_seen = coff = {cstate = false} #10 0x00005735fbee3489 in bolt::fire (this=this@entry=0x7ffd699557c0) at beam.cc:1143 boltcopy = {origin_spell = SPELL_PAIN, range = 5, glyph = 0 U'\000', colour = 0 '\000', flavour = BEAM_PAIN, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 25, y = 37}, target = {x = 22, y = 36}, damage = {num = 1, size = 14}, ench_power = 50, hit = 1500, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 423, source_name = "an orc priest", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = ac_type::normal, is_spread = false, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 80, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, hit_func = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0x0}, _M_invoker = 0x0}, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} #11 0x00005735fbee4312 in fire_tracer (mons=mons@entry=0x5735fca77258 , pbolt=..., explode_only=, explosion_hole=explosion_hole@entry=false) at beam.cc:2225 No locals. #12 0x00005735fc21ddc7 in _should_cast_spell (ignore_good_idea=false, beem=..., spell=SPELL_PAIN, mons=...) at mon-cast.cc:4135 explode = foe = foe = explode = #13 _target_and_justify_spell (mons=..., beem=..., spell=spell@entry=SPELL_PAIN, ignore_good_idea=ignore_good_idea@entry=false) at mon-cast.cc:4256 logic = victim = 0x5735fca74318 #14 0x00005735fc23174d in _choose_spell_to_cast (ignore_good_idea=, hspell_pass=std::vector of length 4, capacity 4 = {...}, beem=..., mons=...) at mon-cast.cc:4342 prefer_selfench = false chosen_slot = {spell = SPELL_PAIN, freq = , flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = }} attempt = orig_beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 25, y = 37}, target = {x = 22, y = 36}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 423, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = ac_type::normal, is_spread = false, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, hit_func = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x5735fc2b3430 ) const:: >::_M_invoke(const std::_Any_data &, const mon_spell_slot &)>, _M_const_object = 0x5735fc2b3430 ) const:: >::_M_invoke(const std::_Any_data &, const mon_spell_slot &)>, _M_function_pointer = 0x5735fc2b3430 ) const:: >::_M_invoke(const std::_Any_data &, const mon_spell_slot &)>, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x5735fc2b3430 ) const:: >::_M_invoke(const std::_Any_data &, const mon_spell_slot &)>, this adjustment 140726374850032}, _M_pod_data = "04+\3745W\000\000\360]\225i\375\177\000"}, _M_manager = 0x0}, _M_invoker = 0x5735fc2b1cc0 ) const:: >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} reroll = false orig_beem = reroll = slot = __for_range = __for_begin = __for_end = found_spell = chosen_slot = slot = __for_range = __for_begin = __for_end = targ_beam = attempt = prefer_selfench = chosen_slot = #15 handle_mon_spell (mons=mons@entry=0x5735fca77258 ) at mon-cast.cc:4435 hspell_pass = std::vector of length 4, capacity 4 = {{spell = SPELL_CANTRIP, freq = 13 '\r', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 32}}, {spell = SPELL_PAIN, freq = 13 '\r', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 32}}, {spell = SPELL_SMITING, freq = 13 '\r', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 32}}, {spell = SPELL_HEAL_OTHER, freq = 13 '\r', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 32}}} beem = {origin_spell = SPELL_PAIN, range = 5, glyph = 0 U'\000', colour = 0 '\000', flavour = BEAM_PAIN, real_flavour = BEAM_PAIN, drop_item = false, item = 0x0, source = {x = 25, y = 37}, target = {x = 22, y = 36}, damage = {num = 1, size = 14}, ench_power = 50, hit = 1500, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 423, source_name = "an orc priest", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = ac_type::normal, is_spread = false, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 3, capacity 4 = {{x = 24, y = 37}, {x = 23, y = 36}, {x = 22, y = 36}}, extra_range_used = 0, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 80, hit_count = std::map with 1 element = {[1387] = 1}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 22.666666666666668, y = 36.333333333333336}, dir = {x = -0.89442719099991586, y = -0.44721359549995793}}, on_corner = false, cycle_idx = 0}, tile_beam = -1, hit_func = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = "\000\000\000\000\000\000\000\000\364HF\3745W\000"}, _M_manager = 0x0}, _M_invoker = 0x7ffd69955d70}, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} ignore_good_idea = spell_slot = spell_cast = flags = #16 0x00005735fbd6fb50 in _do_mon_spell (mons=0x5735fca77258 ) at mon-act.cc:269 Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="heads/crawl-forks/kimchicrawl/bugfix" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-kimchicrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-kimchicrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-kimchicrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 2, depth = 1 Level id: Orc:1 Level build method = , level layout type = narrow_caves, absdepth0 = 10 Level vaults: layout_diamond_mine minmay_orc_temple_c Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (39, 67): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< r - a cursed -3 ring of protection (left hand) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Drop what? 43/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Drop what? 43/52 slots (_ for help) (? for menu, Esc to quit) You remove your -3 ring of protection. You drop a -3 ring of protection. C - a ring of resist corrosion (left hand) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or C - a ring of resist corrosion; > or X - a +3 ring of protection You remove your ring of resist corrosion. You feel more attuned to fire. D - a ring of fire (left hand) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or D - a ring of fire; > or X - a +3 ring of protection You remove your ring of fire. x - a +5 ring of evasion (left hand) You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. There is a fountain of clear blue water here. You swap places. You swap places. You are feeling hungry. An ice dragon comes into view. Found 15 gold pieces. An ice dragon is nearby! An ice dragon is nearby! An ice dragon comes into view. The ice dragon roars deafeningly! Found 20 gold pieces. Firing (i - inventory. (/) - cycle) p - 441 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - ice dragon Aim: an ice dragon You shoot a bolt. The bolt hits the ice dragon!! The ice dragon is moderately wounded. The ice dragon breathes frost at you. The blast of cold hits you. You resist. The ice dragon breathes frost at you. The blast of cold hits Garbold! Casting: Portal Projectile (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. Firing (i - inventory. (/) - cycle) p - 440 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice dragon Aim: an ice dragon (moderately wounded, catching its breath) You magically shoot a bolt. The bolt hits the ice dragon!! The ice dragon is heavily wounded. Garbold roars a battlecry! Your orcs go into a battle-frenzy! The ice dragon bites Garbold! The ice dragon barely misses Garbold. The ice dragon tramples Garbold! Garbold stumbles backwards! Garbold barely misses the ice dragon. Jorge roars a battlecry! Garbold goes into a battle-frenzy! Firing (i - inventory. (/) - cycle) p - 439 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice dragon Aim: an ice dragon (heavily wounded) You magically shoot a bolt. The bolt hits the ice dragon!! The ice dragon is almost dead. The ice dragon bites Garbold! The ice dragon closely misses Garbold. The ice dragon tramples Garbold. Garbold holds its ground! Garbold hits the ice dragon with a +0 bardiche!!! The ice dragon breathes frost at you. The blast of cold hits the ice dragon! The ice dragon resists. The blast of cold hits Garbold!!! The blast of cold hits you! You resist. The ice dragon barely misses Garbold. x2; The ice dragon tramples Garbold! Garbold holds its ground! Jorge shoots a bolt. The bolt hits the ice dragon!! Firing (i - inventory. (/) - cycle) p - 438 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice dragon Aim: an ice dragon (almost dead, catching its breath) You magically shoot a bolt. The bolt hits the ice dragon! You kill the ice dragon! Beogh accepts your kill. The ice dragon scales are intact enough to wear. Your life force feels restored. The ice dragon breathes frost at Jorge. The blast of cold hits Jorge!!! Garbold hits the ice dragon but does no damage. Urtork hits the ice dragon from afar with a +0 bardiche!! The ice dragon dies! Beogh accepts your kill. The ice dragon scales are intact enough to wear. Unknown command. You start resting. You are no longer teleporting projectiles to their destination. You start resting. Garbold no longer looks unusually strong. Urtork no longer looks unusually strong. Jorge no longer looks unusually strong. Magic restored. You swap places. Found 29 gold pieces. Found 47 gold pieces. p - 438 bolts (gained 1) Things that are here: +0 ice dragon scales; an ice dragon corpse Found a twisted fluorescent wand. p - 440 bolts (gained 2) Things that are here: +0 ice dragon scales; an ice dragon corpse Found a staircase to the Depths. p - 441 bolts (gained 1) p - 442 bolts (gained 1) You now have 1811 gold pieces (gained 15). You now have 1831 gold pieces (gained 20). You now have 1834 gold pieces (gained 3). You now have 1858 gold pieces (gained 24). r - a wand of enslavement (7) You now have 1881 gold pieces (gained 23). You now have 1892 gold pieces (gained 11). HP restored. You now have 1907 gold pieces (gained 15). You now have 1923 gold pieces (gained 16). Things that are here: +0 ice dragon scales; an ice dragon corpse Things that are here: +0 ice dragon scales; an ice dragon corpse Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (V) Vaults (U) Depths (H) Hell Where to? (Enter - D:15, ? - help) Okay, then. Unknown command. Search for what [Enter for "ook", or ? for help]? Okay, then. Okay, then. Unknown command. Search for what [Enter for "ook", or ? for help]? haste Can't find anything matching that. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (V) Vaults (U) Depths (H) Hell Where to? (Enter - D:15, ? - help) What level of the Shoals? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. You are feeling very hungry. There is a stone staircase leading down here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (V) Vaults (U) Depths (H) Hell Where to? (Enter - Shoals:1, ? - help) What level of the Shoals? (default 1, ? - help) You swap places. Things that are here: a +0 mace; a +0 ring mail; a +0 whip There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 plate armour; a cursed -3 crystal spear You climb upwards. There is a stone staircase leading down here. You swap places. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You swap places. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. Things that are here: a +0 hunting sling; 19 stones; a +4 mace You see here a +0 leather armour. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. Things that are here: the +1 plate armour of Werghyrul {rC+ MP-9 Int+4} a +0 crystal plate armour; 6 throwing nets You see here a short sword. You are near starving! Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (V) Vaults (U) Depths (H) Hell Where to? (Enter - Shoals:1, ? - help) What level of the Shoals? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a +0 flail. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is an open door, spattered with blood here. There is a staircase to the Shoals here. You climb downwards. Welcome to the Shoals! This branch is very noisy, and so sound travels much less far. This branch contains the barnacled rune of Zot. Found a scroll labeled KUXZOXKEBLUO. There is a staircase back to the Lair here. You begin recalling your allies. Garbold is recalled. Your orc sorcerer is recalled. Urtork is recalled. Jorge is recalled. Your orc priest is recalled. x2 You finish recalling your allies. You begin recalling your allies. You finish recalling your allies. Press: ? - help, Dir - move target cursor, f - orc sorcerer Return: an orc sorcerer, wielding a +0 dagger and wearing a cursed +0 robe (friendly) You returned the your orc sorcerer back to the orcish mine. Press: ? - help, Dir - move target cursor, f - orc priest Return: an orc priest (friendly) You returned the your orc priest back to the orcish mine. Press: ? - help, Dir - move target cursor, f - orc priest Return: an orc priest, wielding a +0 hand axe (friendly) You returned the your orc priest back to the orcish mine. You start resting. Magic restored. L - a scroll labeled KUXZOXKEBLUO You swap places. A manticore comes into view. Casting: Portal Projectile (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. Firing (i - inventory. (/) - cycle) p - 442 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore You magically shoot a bolt. The bolt hits the manticore! The manticore is moderately wounded. Garbold roars a battlecry! Your orcs go into a battle-frenzy! Jorge roars a battlecry! Garbold goes into a battle-frenzy! Urtork hits the manticore from afar with a +0 bardiche!! The manticore flicks its tail. The volley of spikes misses you. Firing (i - inventory. (/) - cycle) p - 441 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (severely wounded) You magically shoot a bolt. The bolt hits the manticore!!! You kill the manticore! Beogh accepts your kill. Unknown command. p - 441 bolts (gained 1) You butcher the manticore corpse. M - 4 chunks of flesh You see here a manticore skeleton. x2 Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. You are feeling very hungry. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. You are no longer teleporting projectiles to their destination. p - 442 bolts (gained 1) Jorge no longer looks unusually strong. d - 4 scrolls of enchant armour (gained 1) Garbold no longer looks unusually strong. Urtork no longer looks unusually strong. Found a stone staircase leading down. A sea snake comes into view. The sea snake hisses angrily. Casting: Portal Projectile (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. Firing (i - inventory. (/) - cycle) p - 442 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake You magically shoot a bolt. The bolt hits the sea snake!! The sea snake is heavily wounded. You are no longer teleporting projectiles to their destination. Urtork roars a battlecry! Your orc warlords go into a battle-frenzy! Jorge roars a battlecry! Urtork goes into a battle-frenzy! A sea snake is nearby! Firing (i - inventory. (/) - cycle) p - 441 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (heavily wounded) Your line of fire to the sea snake is blocked by a plant. Continue anyway? Okay, then. Unknown command. Casting: Portal Projectile (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. Firing (i - inventory. (/) - cycle) p - 441 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - you Really target yourself? Okay, then. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (V) Vaults (U) Depths (H) Hell Where to? (Enter - Shoals:1, ? - help) What level of the Orcish Mines? (default 1, ? - help) A manticore comes into view. Casting: Portal Projectile (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You renew your portal. Firing (i - inventory. (/) - cycle) p - 441 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore You magically shoot a bolt. The bolt hits the manticore. The manticore is lightly wounded. Jorge shoots a bolt. The bolt barely misses the manticore. You hear a splash. The manticore flicks its tail. The volley of spikes hits Garbold! Jorge shoots a bolt. The bolt hits the manticore! The manticore flicks its tail. The volley of spikes hits Urtork! Garbold hits the manticore from afar with a +0 bardiche!! Unknown command. Firing (i - inventory. (/) - cycle) p - 440 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (almost dead) You magically shoot a bolt. The bolt hits the manticore! You kill the manticore! Beogh accepts your kill. Unknown command. Firing (i - inventory. (/) - cycle) p - 439 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake (moderately wounded) You magically shoot a bolt. The bolt hits the sea snake! The sea snake is heavily wounded. Garbold hits the sea snake with a +0 bardiche! Unknown command. Firing (i - inventory. (/) - cycle) p - 438 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (severely wounded) You magically shoot a bolt. The bolt hits the sea snake!! You kill the sea snake! Beogh accepts your kill. Beogh blesses Garbold with healing. Jorge no longer looks unusually strong. Unknown command. You start resting. Urtork no longer looks unusually strong. You are no longer teleporting projectiles to their destination. Garbold hits the plant with a +0 bardiche! (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (V) Vaults (U) Depths (H) Hell Where to? (Enter - Orc:1, ? - help) What level of the Orcish Mines? (default 1, ? - help) Garbold no longer looks unusually strong. A merfolk siren comes into view. It is wielding a +0 trident. Casting: Portal Projectile (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. The merfolk siren shouts! The merfolk siren chants a haunting song. You resist with almost no effort. Firing (i - inventory. (/) - cycle) p - 437 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - merfolk siren Aim: a merfolk siren, wielding a +0 trident You magically shoot a bolt. The bolt hits the merfolk siren!!! You kill the merfolk siren! Beogh accepts your kill. Urtork hits the plant with a +0 bardiche. Unknown command. You swap places. You swap places. Jorge unwields a +1 arbalest. Jorge wields a +0 bardiche. Jorge splashes around in the water. p - 437 bolts (gained 1) p - 438 bolts (gained 1) You are no longer teleporting projectiles to their destination. p - 440 bolts (gained 2) You stumble into a teleport trap! You are suddenly yanked towards a nearby monster! Your surroundings suddenly seem different. A sea snake comes into view. Found a cloak. Found a stone staircase leading down. A sea snake is nearby! You begin recalling your allies. Garbold is recalled. Urtork is recalled. Jorge is recalled. You stop recalling your allies. Casting: Portal Projectile (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. The sea snake bites you but does no damage. Urtork roars a battlecry! Your orc warlords go into a battle-frenzy! Firing (i - inventory. (/) - cycle) p - 440 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake You magically shoot a bolt. The bolt hits the sea snake! The sea snake is moderately wounded. You hear a splash. The sea snake bites you but does no damage. Garbold completely misses the sea snake. Jorge barely misses the sea snake. The sea snake bites you but does no damage. Urtork barely misses the sea snake. Garbold roars a battlecry! Urtork goes into a battle-frenzy! Jorge barely misses the sea snake. The sea snake bites you. Firing (i - inventory. (/) - cycle) p - 439 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (moderately wounded) You magically shoot a bolt. The bolt hits the sea snake!! The sea snake is severely wounded. The sea snake closely misses you. Urtork hits the sea snake from afar with a +0 bardiche!!! The sea snake dies! Beogh accepts your kill. Unknown command. You start resting. HP restored. You start resting. You are no longer teleporting projectiles to their destination. You start resting. Urtork no longer looks unusually strong. Jorge no longer looks unusually strong. Garbold no longer looks unusually strong. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Magic restored. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (V) Vaults (U) Depths (H) Hell Where to? (Enter - Orc:1, ? - help) What level of the Orcish Mines? (default 1, ? - help) Sorry, I don't know how to get there. Found 22 gold pieces. A snapping turtle comes into view. A snapping turtle is nearby! Okay, then. The snapping turtle hisses angrily. The snapping turtle bites you from afar! The snapping turtle bites you but does no damage. Casting: Portal Projectile (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. The snapping turtle barely misses you. Firing (i - inventory. (/) - cycle) p - 438 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle You magically shoot a bolt. The bolt hits the snapping turtle! The snapping turtle is moderately wounded. Jorge unwields a +0 bardiche. Jorge wields a +1 arbalest. Jorge shoots a bolt. The bolt hits the snapping turtle but does no damage. The snapping turtle closely misses you. Jorge goes into a battle-frenzy! The snapping turtle barely misses you. The snapping turtle closely misses you. Jorge shoots a bolt. The bolt closely misses the snapping turtle. You swap places. Jorge unwields a +1 arbalest. Jorge wields a +0 bardiche. Jorge barely misses the snapping turtle. The snapping turtle bites Jorge. Casting: Portal Projectile (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You renew your portal. The snapping turtle bites Jorge. Jorge hits the snapping turtle with a +0 bardiche! Firing (i - inventory. (/) - cycle) p - 437 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (heavily wounded) You magically shoot a bolt. The bolt hits the snapping turtle!! The snapping turtle is almost dead. Garbold hits the snapping turtle from afar with a +0 bardiche!!! The snapping turtle dies! Beogh accepts your kill. Unknown command. You swap places. Urtork no longer looks unusually strong. p - 438 bolts (gained 2) You are no longer teleporting projectiles to their destination. Garbold no longer looks unusually strong. You swap places. Jorge no longer looks unusually strong. p - 439 bolts (gained 1) There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (V) Vaults (U) Depths (H) Hell Where to? (Enter - Shoals:1 @ (x,y), ? - help) What level of the Orcish Mines? (default 1, ? - help) You swap places. There is an open door, spattered with blood here. HP restored. There is an open door here. All of the chunks of flesh in your inventory have rotted away. Magic restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 dagger; a +0 war axe; a +0 mace There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You see here a +0 leather armour. Things that are here: a +0 hunting sling; 19 stones; a +4 mace There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You are feeling hungry. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (V) Vaults (U) Depths (H) Hell Where to? (Enter - Orc:1, ? - help) What level of the Orcish Mines? (default 1, ? - help) There is a staircase to the Orcish Mines here. You climb downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. You begin recalling your allies. Jorge is recalled. Urtork is recalled. Your orc sorcerer is recalled. You stop recalling your allies. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. You begin recalling your allies. Garbold is recalled. Your orc priest is recalled. You finish recalling your allies. You begin recalling your allies. You finish recalling your allies. Press: ? - help, Dir - move target cursor, f - orc sorcerer Return: an orc sorcerer, wielding a +0 dagger and wearing a cursed +0 robe (friendly) You returned the your orc sorcerer back to the orcish mine. Press: ? - help, Dir - move target cursor, f - orc priest Return: an orc priest, wielding a +0 hand axe (moderately wounded, friendly) You returned the your orc priest back to the orcish mine. Error: monster orc priest(73) has same mid as orc priest(76) (423) Welcome back, acidosis2 the Hill Orc Collector. Beogh says: Drown the unbelievers in a sea of blood! Press ? for a list of commands and other information. You swap places. You see here a +0 giant club. Beogh accepts your kill. You feel a bit more experienced. Beogh accepts your kill. You feel a bit more experienced. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You swap places. p - 440 bolts (gained 1) Things that are here: an orc skeleton; a +0 plate armour; a +0 war axe p - 441 bolts (gained 1) p - 442 bolts (gained 1) Things that are here: an orc skeleton; a +0 trident p - 443 bolts (gained 1) Things that are here: an orc skeleton; a +0 short sword You swap places. You now have 1948 gold pieces (gained 25). You now have 1960 gold pieces (gained 12). You swap places. You now have 1974 gold pieces (gained 14). Found a stone staircase leading up. Magic restored. Found an escape hatch in the ceiling. You now have 1994 gold pieces (gained 20). There is a stone staircase leading up here. You now have 2005 gold pieces (gained 11). You now have 2016 gold pieces (gained 11). You now have 2048 gold pieces (gained 32). You now have 2059 gold pieces (gained 11). You swap places. You now have 2071 gold pieces (gained 12). The orc relaxes its fighting stance and smiles at you. An orc comes into view. It is wielding a +0 dagger. Your orc hits something with a +0 dagger! Something hits your orc!! Your orc dies! An orc warrior comes into view. It is wielding a +2 glaive of chopping. The orc warrior falls on its knees before you. It shouts, "Surely Beogh must have sent you!" You cannot use this abliity in the orcish mines Found 13 gold pieces. You swap places. You swap places. There is a stone staircase leading up here. You climb upwards. Error: monster orc priest(73) has same mid as orc priest(76) (423) The orc warrior shouts! The orc priest stares at you in amazement and kneels. It says, "I'm so glad you are here now." Your orc priest shouts! The orc stares at you in amazement and kneels. Your orc shouts! The orc shouts! Found 74 gold pieces. There is a stone staircase leading down here. Your orc hits the orc warrior but does no damage. Your orc priest hits the orc warrior but does no damage. The orc warrior completely misses your orc priest. Unknown command. Your orc hits the orc warrior with a +0 whip. Your orc priest barely misses the orc warrior. The orc warrior closely misses you. The orc barely misses your orc warrior. Your orc hits the orc warrior but does no damage. The orc warrior hits you with a +0 long sword. Your orc warrior hits the orc warrior with a +2 glaive of chopping!! Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - orc warrior Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour (almost dead) Attack! Your orc misses the orc warrior. The orc hits Urtork with a +0 flail! Urtork roars a battlecry! Your orcs go into a battle-frenzy! The orc warrior hits your orc warrior with a +0 long sword. Your orc warrior hits the orc warrior with a +2 glaive of chopping! The orc warrior dies! Beogh accepts your kill. Your orc warrior looks more experienced. Jorge roars a battlecry! Your orcs go into a battle-frenzy! Garbold hits the orc from afar with a +0 bardiche!!! The orc dies! Beogh accepts your kill. You start resting. HP restored. You swap places. You now have 2100 gold pieces (gained 29). Things that are here: a +0 long sword; a +0 plate armour; an orc corpse You start waiting. Urtork no longer looks unusually strong. You are feeling very hungry. Your orc no longer looks unusually strong. You swap places. Things that are here: a +0 flail; a cursed +0 chain mail; an orc corpse You swap places. Garbold no longer looks unusually strong. You swap places. Your orc warrior no longer looks unusually strong. Your orc priest no longer looks unusually strong. Your orc sorcerer no longer looks unusually strong. You now have 2117 gold pieces (gained 17). Jorge no longer looks unusually strong. Your orc shouts, "I am so glad I met you." You swap places. Found an orc corpse. You now have 2132 gold pieces (gained 15). You now have 2145 gold pieces (gained 13). You now have 2168 gold pieces (gained 23). You swap places. You now have 2192 gold pieces (gained 24). You swap places. Key pressed, stopping explore. You now have 2209 gold pieces (gained 17). You now have 2221 gold pieces (gained 12). You swap places. Found a +0 hand axe. Things that are here: a robe; a dagger The orc wizard relaxes its fighting stance and smiles at you. It asks, "Are you our saviour?" An orc wizard comes into view. It is wielding a +0 dagger. You now have 2250 gold pieces (gained 29). The orc warrior stares at you in amazement and kneels. It shouts, "I'll follow thee gladly!" The orc wizard falls on its knees before you. It shouts, "I'll follow thee gladly!" An orc warrior and an orc wizard come into view. The orc wizard stares at you in amazement and kneels. It asks, "Are you our saviour?" An orc wizard comes into view. It is wielding a +0 dagger. You swap places. The orc falls on its knees before you. It says, "I'm so glad you are here now." The orc falls on its knees before you. It says, "I'm so glad you are here now." 2 orcs, an orc warrior and an orc high priest come into view. An orc is wielding a +2 dagger of draining. The orc high priest shouts! The orc warrior shouts! Something misses your orc. The orc warrior completely misses your orc. The orc high priest prays to Beogh. An ogre comes into view. It is wielding a +0 giant spiked club. An orc comes into view. It is wielding a +0 trident. The orc stares at you in amazement and kneels. It says, "I'm so glad you are here now." Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) You begin teleporting projectiles to their destination. Your orc appears confused. Firing (i - inventory. (/) - cycle) p - 443 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - orc high priest Aim: an orc high priest, wielding a +0 mace and wearing a +0 leather armour You magically shoot a bolt. The bolt hits the orc high priest!! The orc high priest is heavily wounded. Your orc sorcerer gestures wildly while chanting. Your orc hits the orc high priest with a +0 mace! The orc high priest utters an invocation to Beogh. The orc warrior hits your orc with a +0 flail! Your orc is knocked back by the orc warrior. Your orc dies! Your orc hits the ynoxinul with a +0 trident. The smoke demon barely misses your orc wizard. The smoke demon hits your orc wizard but does no damage. The smoke demon barely misses your orc wizard. Jorge roars a battlecry! Your orcs go into a battle-frenzy! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard stares at you in amazement and kneels. It shouts, "I'll follow thee gladly!" Your orc wizard closely misses the smoke demon. The orc high priest barely misses your orc. Your orc hits the orc high priest but does no damage. The smoke demon gestures at you. The ball of steam misses your orc wizard. The ball of steam hits your orc warrior!! The ball of steam misses you. The ball of steam hits Garbold! The ball of steam misses Urtork. Firing (i - inventory. (/) - cycle) p - 442 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc high priest Aim: an orc high priest, wielding a +0 mace and wearing a +0 leather armour (severely wounded) You magically shoot a bolt. The bolt hits the orc high priest!! You kill the orc high priest! Beogh accepts your kill. Beogh appreciates your killing of a heretic priest. The smoke demon disappears in a puff of smoke! The ynoxinul disappears in a puff of smoke! You are engulfed in a cloud of scalding steam. Your orc wizard hits the ogre with a +0 dagger. The ogre hits your orc with a +0 giant spiked club!! Your orc is knocked back by the ogre. The orc warrior collides with your orc! Your orc dies! Your orc wizard is engulfed in a cloud of scalding steam. Your orc wizard casts a spell. Your orc wizard flickers and vanishes for a moment. An ogre comes into view. It is wielding a +0 giant club. Your orc wizard is engulfed in a cloud of scalding steam. The orc warrior hits your orc warrior with a +0 flail! Your orc warrior dies! Jorge is engulfed in a cloud of scalding steam. Jorge roars a battlecry! Your orc wizard goes into a battle-frenzy! Your orc wizard hits the ogre but does no damage. Your orc wizard is engulfed in a cloud of scalding steam. Your orc wizard closely misses the orc warrior. The ogre hits your orc with a +0 giant club! Your orc is knocked back by the ogre. Your orc dies! You swap places. You are engulfed in a cloud of scalding steam. Your orc wizard is engulfed in a cloud of scalding steam. x2 Your orc wizard dies! Your orc is engulfed in a cloud of scalding steam. Your orc dies! Your orc wizard hits something with a +0 dagger. Urtork is engulfed in a cloud of scalding steam. Jorge is engulfed in a cloud of scalding steam. Jorge unwields a +0 bardiche. Jorge wields a +1 arbalest. Jorge shoots a bolt. Something barely misses your orc wizard. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Follow me! Your orc wizard hits the ogre with a +0 dagger. Your orc wizard casts a spell. Your orc wizard blinks! You swap places. You are no longer teleporting projectiles to their destination. The orc warrior hits your orc wizard with a +0 flail! Your orc wizard is knocked back by the orc warrior. Your orc wizard dies! The orc warrior misses your orc wizard. The ogre closely misses Urtork. Your orc wizard gestures wildly while chanting. Your orc wizard blinks! Something barely misses your orc wizard. You begin recalling your allies. Urtork is recalled. Jorge is recalled. Your orc sorcerer is recalled. Unknown command. Your orc wizard is recalled. x2 You finish recalling your allies. Urtork no longer looks unusually strong. Garbold no longer looks unusually strong. Your orc priest no longer looks unusually strong. Your orc wizard no longer looks unusually strong. Your orc warrior no longer looks unusually strong. The ogre barely misses your orc warrior. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded) Attack! Your orc sorcerer no longer looks unusually strong. Your orc wizard completely misses the ogre. Your orc warrior hits the ogre with a +2 glaive of chopping!! Garbold hits the ogre from afar with a +0 bardiche! The ogre dies! Beogh accepts your kill. Urtork hits the ogre from afar with a +0 bardiche!! The ogre hits Garbold but does no damage. Your orc wizard no longer looks unusually strong. Your orc priest no longer looks unusually strong. Your orc wizard gestures at the ogre while chanting. The magic dart hits the ogre! The ogre dies! Beogh accepts your kill. Your orc wizard looks more experienced. Jorge roars a battlecry! Your orcs go into a battle-frenzy! Your orc warrior barely misses the orc warrior. The orc warrior hits your soul eater but does no damage. Your soul eater hits the orc warrior! The orc warrior dies! Beogh accepts your kill. Unknown command. You swap places. You swap places. You see here a +0 giant club. You start resting. Your orc wizard mumbles some strange words. Your orc wizard blinks! Your orc warrior no longer looks unusually strong. Your orc priest no longer looks unusually strong. Magic restored. Urtork no longer looks unusually strong. Your orc wizard no longer looks unusually strong. x2 Things that are here: a +0 flail; a +0 chain mail; an orc corpse Your orc priest no longer looks unusually strong. Your orc sorcerer no longer looks unusually strong. Garbold no longer looks unusually strong. Things that are here: a +0 whip; an orc corpse Things that are here: a +0 dagger; a +0 robe; an orc corpse p - 442 bolts (gained 1) Items here: )) [ † a +0 war axe; a +0 plate armour; an orc corpse; a +2 dagger of draining Your soul eater disappears in a puff of smoke! Things that are here: a +0 dagger; a +0 robe; an orc corpse Things that are here: a +0 mace; an orc corpse p - 444 bolts (gained 2) Things that are here: a +0 mace; a +0 leather armour; an orc corpse You swap places. Things that are here: a +0 trident; an orc corpse You now have 2270 gold pieces (gained 20). Your orc warrior hits something from afar with a +2 glaive of chopping! Beogh accepts your kill. You feel a bit more experienced. Your orc warrior looks more experienced. Key pressed, stopping explore. You swap places. You swap places. Things that are here: a +0 whip; an orc corpse Items here: ) [ †† a warg corpse; a +0 dagger; a +0 robe; an orc corpse You butcher the warg corpse. M - 5 chunks of flesh Items here: ) [ ÷ † a warg skeleton; a +0 dagger; a +0 robe; an orc corpse Items here: ) [ ÷ † a warg skeleton; a +0 dagger; a +0 robe; an orc corpse Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes terrible. You swap places. You swap places. Things that are here: a +0 whip; an orc corpse Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. Key pressed, stopping explore. The orc wizard stares at you in amazement and kneels. It shouts, "Surely Beogh must have sent you!" An orc warrior and an orc wizard come into view. The orc warrior shouts! You hear a shout! x3 Something completely misses your orc wizard. An orc comes into view. It is wielding a +0 falchion. The orc relaxes its fighting stance and smiles at you. The orc warrior hits your orc wizard with a +0 hand axe!! Your orc wizard dies! Found a +0 dagger. Unknown command. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Follow me! Something hits your orc!! Your orc is knocked back by something. Your orc dies! You hear a shout! You swap places. Your orc wizard casts a spell. Your orc wizard blinks! The orc warrior hits your orc wizard with a +0 hand axe! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - orc warrior Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 plate armour Attack! Your orc wizard barely misses the orc warrior. Your orc warrior barely misses the orc warrior. Jorge roars a battlecry! Your orcs go into a battle-frenzy! The orc warrior hits your orc wizard with a +0 hand axe!! Your orc wizard dies! Garbold roars a battlecry! Jorge goes into a battle-frenzy! Your orc warrior hits the orc warrior from afar with a +2 glaive of chopping!! The orc warrior dies! Beogh accepts your kill. Your orc warrior looks more experienced. You start waiting. An orc comes into view. It is wielding a +0 dagger. The orc falls on its knees before you. You start waiting. An ogre comes into view. It is wielding a +0 giant club. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - ogre Aim: an ogre, wielding a +0 giant club Attack! Your orc priest no longer looks unusually strong. Your orc warrior no longer looks unusually strong. Your orc sorcerer no longer looks unusually strong. Jorge roars a battlecry! Your orcs go into a battle-frenzy! An orc warrior comes into view. It is wielding a +0 halberd. Your orc hits the ogre with a +0 dagger. The ogre hits your orc with a +0 giant club. The orc warrior hits your orc priest with a +0 halberd!! Your orc priest dies! Your orc wizard casts a spell. Your orc wizard flickers and vanishes for a moment. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.24.1-1828-gcd7e8225a3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [acidosis2] Species: Hill Orc Job: Collector HP: 139/139; mods: 0/0 MP: 27/27; mod: 0 Stats: 18 (18) 16 (16) 10 (10) Position: (26, 41), god: Beogh (14), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 8 | 14 | 4772 | 530/743 Short Blades | | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 36 | 36/42 Axes | | 1 | 0 | 0 | 0 | 0/29 Maces & Flails | | 1 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 3 | 284 | 32/168 Staves | | 1 | 0 | 0 | 0 | 0/59 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | X | 1 | 22 | 14 | 7459 | 324/1248 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 7 | 7 | 1196 | 19/336 Dodging | X | 0 | 0 | 1 | 75 | 5/142 Stealth | X | 0 | 0 | 1 | 59 | 0/119 Shields | X | 1 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 1 | 0 | 0 | 35 | 35/42 Spellcasting | X | 2 | 19 | 8 | 3589 | 562/757 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 6 | 1139 | 89/350 Charms | X | 2 | 15 | 4 | 887 | 293/297 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 2 | 14 | 5 | 1202 | 142/424 Transmutations | | 1 | 0 | 0 | 0 | 0/84 Fire Magic | | 1 | 0 | 0 | 0 | 0/42 Ice Magic | | 1 | 0 | 0 | 0 | 0/59 Air Magic | | 1 | 0 | 0 | 0 | 0/70 Earth Magic | | 1 | 0 | 0 | 0 | 0/50 Poison Magic | | 1 | 0 | 0 | 0 | 0/59 Invocations | X | 2 | 15 | 10 | 2008 | 344/387 Evocations | X | 0 | 0 | 0 | 15 | 15/50 Spell bugs: Durations: Attributes: #12: 2270 #23: 25433 #24: 2014807828 #27: 116042 #34: 1 #49: 3123 #59: 1 Mutations: experimental: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} eq slot #2, inv slot #22: scarf of repulsion eq slot #3, inv slot #14: +0 hat eq slot #4, inv slot #4: +1 pair of gloves eq slot #5, inv slot #35: +1 pair of boots of flying eq slot #7, inv slot #8: +1 ring mail of cold resistance eq slot #8, inv slot #23: +5 ring of evasion eq slot #9, inv slot #49: +3 ring of protection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.# ###..# ##.#.o############### ##.#..O)....#......... #......o.o........# ## ###.##....o..))>...# ##.###..#####.oooo.....## #.......##.###....o.#.## ##..........###.@.....## ###........###.........## #......o....####........# ##......o.........#.....### ......##o........##.......## ..................##.......# ).....#.o.......#####......# ....[#..o...†...###.#.....## ..))...oo..................# ## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< hive_easy: false bailey_type: bailey_polearm ice_cave_hard: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>