Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-541-g8bf3021b3d Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 637819817579862889, deterministic pregen: 1 Command line: /usr/games/crawl-git-8bf3021b3d -name acidosis2 -rc /dgldir/rcfiles/crawl-git/acidosis2.rc -macro /dgldir/rcfiles/crawl-git/acidosis2.macro -morgue /dgldir/morgue/acidosis2/ -webtiles-socket /crawl-master/webserver/sockets/acidosis2:2024-12-06.06:12:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 17 stack frames. /usr/games/crawl-git-8bf3021b3d(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5905ec407ace]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-8bf3021b3d(_Z13do_crash_dumpv+0x43a) [0x5905ec415c1a]: do_crash_dump() /usr/games/crawl-git-8bf3021b3d(_Z20crash_signal_handleri+0x1fa) [0x5905ec407faa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7b689befb320]: /usr/games/crawl-git-8bf3021b3d(_ZNK7monster8get_enchE12enchant_typeS0_+0x10) [0x5905ec7d32d0]: monster::get_ench(enchant_type, enchant_type) const /usr/games/crawl-git-8bf3021b3d(_Z18handle_searing_rayR5actori+0x21c) [0x5905ec9b112c]: handle_searing_ray(actor&, int) /usr/games/crawl-git-8bf3021b3d(_Z23start_channelling_spell10spell_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEb+0x75) [0x5905ec9a0e15]: start_channelling_spell(spell_type, std::__cxx11::basic_string, std::allocator >, bool) /usr/games/crawl-git-8bf3021b3d(_Z16cast_searing_rayR5actoriR4boltb+0x2cc) [0x5905ec9b6c6c]: cast_searing_ray(actor&, int, bolt&, bool) /usr/games/crawl-git-8bf3021b3d(_Z11your_spells10spell_typeibPK8item_defP4distb+0x258c) [0x5905ec9a54bc]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-8bf3021b3d(_Z12cast_a_spellb10spell_typeP4distb+0x3c9) [0x5905ec9a6369]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-8bf3021b3d(_Z17do_cast_spell_cmdb+0x1a) [0x5905ec9a6dba]: do_cast_spell_cmd(bool) /usr/games/crawl-git-8bf3021b3d(+0xc32a2a) [0x5905ecb8ca2a]: /usr/games/crawl-git-8bf3021b3d(+0xc33535) [0x5905ecb8d535]: /usr/games/crawl-git-8bf3021b3d(main+0x1f7) [0x5905ec340257]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7b689bee01ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7b689bee028b]: /usr/games/crawl-git-8bf3021b3d(_start+0x25) [0x5905ec340c75]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007b689bfc67a7 in __GI___wait4 (pid=3259664, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007b689bfc67a7 in __GI___wait4 (pid=3259664, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005905ec40817c in call_gdb (file=0x7b689c0ba4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3258987\000\000\000\000\000" #2 0x00005905ec415c38 in do_crash_dump () at dbg-asrt.cc:692 t = 1733465530 dir = "/dgldir/morgue/acidosis2/" name = "/dgldir/morgue/acidosis2/crash-acidosis2-20241206-061210.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7b689c0ba4e0 <_IO_2_1_stderr_> #3 0x00005905ec407faa in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00005905ec7d32d0 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin (this=) at /usr/include/c++/13/bits/stl_tree.h:747 No locals. #6 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::find (__k=, this=) at /usr/include/c++/13/bits/stl_tree.h:2545 __j = __j = #7 std::map, std::allocator > >::find (__x=, this=) at /usr/include/c++/13/bits/stl_map.h:1245 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-8bf3021b3d/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-8bf3021b3d/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-8bf3021b3d/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 1 Level vaults: kennysheep_the_goblin_king layout_basic basic_altar serial_undead serial_undead_a serial_undead_f serial_undead_d serial_undead_c Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, acidosis2 the Gnoll Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a pair of gloves. Found a staircase leading out of the dungeon. Unknown command. Found a stone staircase leading down. You see here a +0 pair of gloves. c - a +0 pair of gloves Sorry, you're not good enough to have a special ability. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Magic Dart Adjust to which letter? q - Magic Dart You now have 7 gold pieces. d - a scroll labelled CEADWO YZOR Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - a scroll labelled JIUHEBILUM Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You kill the quokka! Magic restored. A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Found a leather armour. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a robe. Found a faded altar of an unknown god. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (asleep, 100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! You now have 14 gold pieces (gained 7). You see here a +0 club. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat but does no damage. A bat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat! You kill the bat! Found a sling. You pick up a book of Party Tricks and begin reading... You add the spells Apportation, Jinxbite and Alistair's Intoxication to your library. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin! You kill the hobgoblin! A rat comes into view. You see here a +2 pair of gloves. f - a +2 pair of gloves Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! A kobold comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! A kobold is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. A kobold is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the kobold! You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a Young Poisoner's Handbook and begin reading... You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance to your library. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You kill the quokka! Found a spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! You see here a rat corpse. A kobold comes into view. It is wielding a +0 club. You see here a scroll labelled YSEEDAFOGA. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! g - a scroll labelled YSEEDAFOGA Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a stone You open the door. There is an open door here. h - a +6 ring of strength Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 jackals, a hobgoblin and a kobold come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The jackal barks! The kobold shouts! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The jackal barks! You hear an angry hiss. A frilled lizard comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The frilled lizard hisses angrily. The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. Okay, then. You closely miss the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal bites you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal bites you. The jackal misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal misses you. You see here a +0 spear. i - a +0 spear The jackal closely misses you. The jackal bites you. i - a +0 spear (weapon) You miss the jackal. The jackal is severely wounded. The jackal bites you. x2 You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal stops to sniff the ground. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You barely miss the frilled lizard. The frilled lizard bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You start resting. You start resting. HP restored. You start resting. There is an open door here. Things that are here: a +0 dagger; a kobold corpse j - a +0 dagger j - a +0 dagger (weapon) k - a scroll labelled ZIDAQ PAPLUFA Found a cloak. You see here a hobgoblin corpse. A rat comes into view. Found a fuming black potion. The rat squeaks loudly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a stone staircase leading down. l - a fuming black potion No target in view! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. Search for what [? for help]? . You see here a +0 cloak. m - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. Found 6 stones. A bat comes into view. A bat is nearby! A bat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) n - a scroll labelled ACWOVA GELEO Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. A kobold is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! A kobold comes into view. It is wielding a +0 dagger of venom. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger of venom (100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Things that are here: a +0 dagger of venom; a kobold corpse o - a +0 dagger of venom Your +0 dagger of venom begins to drip with poison! o - a +0 dagger of venom (weapon) Magic restored. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! The kobold hits you with a +0 short sword. A kobold is nearby! You barely miss the kobold. The kobold hits you with a +0 short sword. A kobold is nearby! You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is poisoned. The kobold hits you but does no damage. A kobold is nearby! You barely miss the kobold. Your bite misses the kobold. The kobold is severely wounded. You kill the kobold! Your Spellcasting skill increases to level 5! HP restored. Things that are here: a +0 short sword; 5 stones A ball python comes into view. No reachable target in view! A ball python is nearby! No reachable target in view! A ball python is nearby! No reachable target in view! A ball python is nearby! No reachable target in view! The ball python hisses angrily. The teleport trap disappears. The ball python disappears! No target in view! p - a scroll labelled KORIGG AJAMNIGH No target in view! You open the door. A ball python is nearby! You hit the ball python. You kill the ball python! There is an open door, spattered with blood here. A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! A rat comes into view. There are monsters nearby! You hit the rat. You kill the rat! A rat is nearby! Found a stone staircase leading down. You see here a rat corpse. A rat is nearby! A rat is nearby! The rat closely misses you. You hit the rat. You kill the rat! You see here a rat corpse. Found a mace. No target in view! Found a mace. No target in view! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! No target in view! No target in view! There is a stone staircase leading down here. 2 kobolds come into view. A kobold is wielding a +1 dagger of speed. A kobold is wielding a +0 vampiric whip. Found a scroll labelled ACWOVA GELEO. Found an escape hatch in the floor. There are monsters nearby! The kobold shouts! There are monsters nearby! You closely miss the kobold. The kobold shouts! The kobold hits you with a +0 vampiric whip. You barely miss the kobold. The kobold hits you with a +0 vampiric whip. You hit the kobold. The kobold is poisoned. The kobold is moderately wounded. The kobold barely misses you. The kobold closely misses you. You hit the kobold but do no damage. The kobold is severely wounded. You kill the kobold! The kobold hits you with a +1 dagger of speed. You see here a +0 vampiric whip. You closely miss the kobold. You bite the kobold, but do no damage. The kobold hits you but does no damage. The kobold hits you with a +1 dagger of speed. You hit the kobold. The kobold is poisoned. The kobold is severely wounded. You kill the kobold! No target in view! You see here a +1 dagger of speed. You see here a +1 dagger of speed. You see here a +0 vampiric whip. You see here a +1 dagger of speed. n - 2 scrolls labelled ACWOVA GELEO (gained 1) Things that are here: a +0 club; a kobold skeleton Key pressed, stopping explore. Unknown command. There is an open door here. You see here a kobold skeleton. There is an open door here. You see here a frilled lizard skeleton. Things that are here: a +0 club; a kobold skeleton There is an open door here. There is an open door here. There is an open door here. Found a flail. You see here a +0 flail. q - a scroll labelled CUTODALARCH No target in view! e - 2 scrolls labelled JIUHEBILUM (gained 1) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! No target in view! You see here a +0 flail. You see here a +0 robe. Partly explored, can't reach some places. Partly explored, can't reach some places. No target in view! Partly explored, can't reach some places. No target in view! No target in view! Partly explored, can't reach some places. Partly explored, can't reach some places. Search for what [Enter for "."]? . You see here a +0 leather armour. r - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Partly explored, can't reach some places. Unknown command. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the ceiling. There is a stone staircase leading up here. Welcome back, acidosis2 the Gnoll Conjurer. Welcome back, acidosis2 the Gnoll Conjurer. Press ? for a list of commands and other information. Cast which spell? (? or * to list) You don't know that spell. Unknown command. Cast which spell? (? or * to list) Okay, then. Unknown command. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a leather armour. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The searing ray hits the quokka. You kill the quokka! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-541-g8bf3021b3d Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [acidosis2] Species: Gnoll Job: Conjurer HP: 25/25; mods: 0/0 MP: 7/9; mod: 0 Stats: 8 (8) 17 (17) 10 (10) Position: (20, 38), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 0 | 9 | 9/12 Short Blades | X | 1 | 3 | 0 | 9 | 9/12 Long Blades | X | 1 | 3 | 0 | 9 | 9/12 Axes | X | 1 | 3 | 0 | 9 | 9/12 Maces & Flails | X | 1 | 3 | 0 | 9 | 9/12 Polearms | X | 1 | 3 | 0 | 9 | 9/12 Staves | X | 1 | 3 | 0 | 9 | 9/12 Ranged Weapons | X | 1 | 3 | 0 | 9 | 9/12 Throwing | X | 1 | 3 | 0 | 9 | 9/12 Armour | X | 1 | 3 | 0 | 9 | 9/12 Dodging | X | 1 | 3 | 4 | 160 | 35/62 Stealth | X | 1 | 3 | 4 | 136 | 11/62 Shields | X | 1 | 3 | 0 | 9 | 9/12 Unarmed Combat | X | 1 | 3 | 0 | 9 | 9/12 Spellcasting | X | 1 | 4 | 5 | 188 | 1/75 Conjurations | X | 1 | 3 | 7 | 510 | 16/142 Hexes | X | 1 | 3 | 0 | 9 | 9/17 Summonings | X | 1 | 4 | 0 | 9 | 9/17 Necromancy | X | 1 | 4 | 0 | 9 | 9/17 Translocations | X | 1 | 4 | 0 | 9 | 9/17 Forgecraft | X | 1 | 4 | 0 | 9 | 9/17 Fire Magic | X | 1 | 4 | 0 | 9 | 9/17 Ice Magic | X | 1 | 4 | 0 | 9 | 9/17 Air Magic | X | 1 | 4 | 0 | 9 | 9/17 Earth Magic | X | 1 | 4 | 0 | 9 | 9/17 Alchemy | X | 1 | 4 | 0 | 9 | 9/17 Invocations | X | 1 | 4 | 0 | 9 | 9/10 Evocations | X | 1 | 4 | 0 | 9 | 9/12 Shapeshifting | X | 1 | 4 | 0 | 9 | 9/14 Spell bugs: Durations: Attributes: #12: 14 #35: 258 #49: 59 Mutations: fangs: 1 (innate) strong nose: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #14: +0 dagger of venom eq slot #1, inv slot #12: +0 cloak eq slot #6, inv slot #17: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #######.# #...@...# #.####..†... #<# ...[. #.# ∆ ...# #.# ### #.# #.# #.. #<. ∆ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>